floetry101 (User)

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The most common misconception that gamers have nowadays is that an iOS game can't be considered one of the best of the year, which is obviously rubbish.

Hell, Hotline Miami was probably my favourite for 2012, along with Super Hexagon.

Look at some of the games Ken Levine picked as his favourites over the last few years, or David Jaffe.

The vast majority of triple-A titles are a lot of flash with very little substance. 90% of this "n... #3
28d ago by floetry101 | View comment
From memory I believe it did. I think it goes hand in hand with frustrating sections of the game.

There are still things that weren't mentioned here that Mikami is known for. A lack of a dodge mechanic for one, or getting stuck in an animation and killed (including the ludicrous "catching breath" animation after sprinting).

With that said, I still really enjoy The Evil Within and like any great survival horror, it's divisive among players. O... #6.1.1
34d ago by floetry101 | View comment
I agree with a lot of these issues and more, but I can't imagine Tango Gameworks would change too much the next time around. If you've had any experience with Shinji Mikami's previous games, you'll know that they pretty much all have frustrating elements in them. More recently, Vanquish and Shadows of the Damned. Both great games marred with difficulty spikes, single hit enemies, camera issues etc. Everything that makes up a Mikami game. #6
35d ago by floetry101 | View comment
I'm surprised that people still try to convince others that 30fps is better than 60. The doubled frame-rate doesn't just allow for smoother visual representation, but controller latency is cut down to almost a one-to-one motion. It FEELS better and doesn't strain the eyes in action sequences. There is no comparison, cinematic or otherwise that justifies a halved frame-rate. #5
51d ago by floetry101 | View comment
I still think pound for pound, Uncharted 2 is the best game Naughty Dog has ever done. The Last of Us, is VERY, very close to that. Best game EVER made? Opinion varies, but as far as weight of industry impact goes, I don't think it belongs in that echelon.

Let me put it simply, Final Fantasy 7 made the Sony Playstation what it is today. It broke sales records, sold consoles and ignited big competition. In its own right, a ground shattering gaming achievement for its time.... #27
143d ago by floetry101 | View comment
This is why I hope console gamers will stop suggesting 30fps is better and more "cinematic" than 60fps. Playing on a controller with the latter is one of the best gaming experiences imaginable. Impeccable response times, gorgeous visuals without any eye strain. This is what I've had on PC for years, and I hope PS4 owners warm to the experience, because even a doubled framerate makes all the difference. #11
146d ago by floetry101 | View comment
Great story focused campaign without tacked-on multiplayer to deter from the actual meat of the game. Fantastic characters, immaculate mechanics. Sometimes, getting the core of the game right can mean everything. Wolfenstein doesn't aim to break down barriers, but it nails everything it sets out to do.

I honestly feel it's the best game I've played thus far in 2014. There's no DLC, season pass or garbage time multiplayer here. It reminded me of some of the cla... #19
150d ago by floetry101 | View comment
Screenshots are one thing, general performance is another.

Yeah, the PS3 port looks pretty good all things considered, but there will be no doubt that the PS4 absolutely obliterates it from a performance perspective, from resolution to framerate. #28
157d ago by floetry101 | View comment
To everyone that thought this would be better than The Evil Within,

I laugh heartily. #5
237d ago by floetry101 | View comment
This article is ridiculous beyond reason, and the idiots in the comment thread are eating it up as fact.

Firstly, Shinji Mikami, if you aren't aware, redefined and revolutionised the survival horror genre. Secondly, the article cherry picks scenes taken from a TRAILER completely out of context and writes a critique on it with no basis for argument. Lastly, he hasn't actually played a minute of the game? That virtually refutes any stupid pre-conceived notion he might h... #37
250d ago by floetry101 | View comment
xBigxBossx, it is evident by your name and your avatar that you are obviously a big fan of these games. If you are any kind of fan, you shouldn't consider a package this weak to be a product of "integrity". As good or polished as this could possibly be for the amount of time it offers, it is in no way worth the price, nor the satisfaction of its die-hard fan base. People like you should be the angriest that they would release this and expect fans like yourself to eat it up witho... #1.7.3
280d ago by floetry101 | View comment
What can a film adaptation possibly add to this story?

Literally nothing. There is nothing to gain from this. Everything that needed to be said in the game, has been said. It is an exemplary display of the medium and doesn't need to be altered or changed in any way.

Hell, you might as well consider 'The Road' to be the film version of 'The Last of Us'. #10
289d ago by floetry101 | View comment
I think if you strip the game down to its core, then yes, the similarities to Call of Duty are certainly there, it is made by Infinity Ward's finest of course. With that said, I think labeling it a clone is misguided.

The formula is still there. The fast pace, the blistering frame-rate, the action and fluidity of movement. I don't think this is the FPS to break the mould, but I do think this will take Call of Duty players away from that game. Titanfall is a game that... #8
309d ago by floetry101 | View comment
Don't concern yourself too much with kills early on. I'd recommend testing out game modes like Hardpoint because it's more objective based. Racking up the kill count can be fun, but nothing beats the synergy of a good team that caps flags. #6.2
309d ago by floetry101 | View comment
It's not going to reinvent the wheel for the multiplayer FPS, but I can see it definitely taking Call of Duty players away. Should be the next biggest thing. Free-flowing movement, accessible for newcomers but also requires a mastering of controls.

I've been playing the beta extensively and for games like this, visuals don't matter. They get the point across nicely but it's the action that knocks it out of the park. #34
309d ago by floetry101 | View comment
It hurts that this game is so much fun because the lack of server support in Oceania is killing the experience for us Australians.

It'll be crippling if we don't see any Australian servers up at launch because 150+ ping simply doesn't cut it. What little I've played is very promising, but EA/Respawn will have a PR nightmare if they can't support the Australian crowd properly. #9
310d ago by floetry101 | View comment
They've been distributing Xbox One codes out to PC players accidentally. I was absolutely ecstatic to see a Titanfall Beta email only to discover that it wasn't for PC.

Two very different kinds of emotions in the space of 10 seconds. #33
311d ago by floetry101 | View comment
This is a forgiving mindset, but one that still doesn't justify exactly what they are doing here. Stand up for yourself as a gamer and as a consumer. It's okay to say that something isn't good enough because at the end of the day, constructive criticism is what drives a product to be better.

It doesn't matter what the series is. A $40, 2 hour Triple A title is inexcusable and vain. They're expecting fans to just eat that up "because it's MGS". #4.1
319d ago by floetry101 | View comment
I used to replay PSOne demo discs because they offered so much.

If you ever got the Autumn demo release with 'Tomba!', it might as well have been the full game. #1.3.2
320d ago by floetry101 | View comment
I maintain that video-game horror is one of the rawest, liveliest and best way to experience video-games. NOTHING compares to the immersion of a good horror game. A shame that the well has virtually dried up in recent years, but Outlast definitely has its moments and well worth a play.

I feel sorry for those that are frightened to try certain games out, you're missing out on feelings that can't be replicated in any other way :) #8
324d ago by floetry101 | View comment
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