floetry101 (User)

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Looks like DX11 has officially arrived.

Dat low setting. #4
828d ago by floetry101 | View comment
Silly article, but I can't wait for the new trailer. Marketing at its finest for a game that truly deserves it. Ken Levine is a genius. #4
830d ago by floetry101 | View comment
Here we go, another 4 page comment section coming up. #19
833d ago by floetry101 | View comment
Probably the most misguided comment ever? Short length doesn't suddenly make a game garbage.

*ahem*

MGS4, Journey, Vanquish, God of War 1-3 etc. etc.

Yah, those can't be masterpieces apparently. #1.14
835d ago by floetry101 | View comment
Visuals are one dimension of PC gaming. Performance is the key though. I derive a heap of enjoyment pushing my card and PC to its limits. A PC enthusiast is similar to a car enthusiast. You have to know what makes it run, what needs to be tweaked and what needs to be replaced. It's not about the cash you drop on it (you still have to be savvy), it's about an appreciation for new, refined technologies. #3.1.1
840d ago by floetry101 | View comment
It's Ridge Racer!

RIIIIiiiiiiiiIIIDGE RACER! #14
845d ago by floetry101 | View comment
Headline should read 'Dead Space 3 Producer on Puppet Strings:' #44
850d ago by floetry101 | View comment
Since moving from consoles to my PC, I've found so much enjoyment simply playing games in 60fps with a controller. I love my PS3 and 360 and wouldn't play certain titles any other way, but once you've played Hitman: Absolution, Sleeping Dogs or Max Payne 3 on PC with a controller, it's tough to go back. The feeling of having that responsive controller matched to fluid imagery is gaming bliss that everyone deserves to discover.

Steam Big Picture is absolute MON... #9
853d ago by floetry101 | View comment
The hunter game mode looks interesting. One thing I've always found to be lacking in Crysis is the fact that while you have some amazing tools at your disposal, you always feel limited by the energy you use. I love the concept of a 'Predator' like character that you have to team up for and kill. A seemingly unstoppable beast. Time will tell if it's well balanced, but I like it. #3
853d ago by floetry101 | View comment
Laughed at that too. He's like, only the biggest martial arts advocate the West ever saw. Jesus Christ Gamingbolt... #1.3.1
858d ago by floetry101 | View comment
I'm probably one of the few that somewhat enjoyed XIII, but who in their right mind actually likes Lightning as a character? Literally one of the most hollow, boring and alienating protagonists I've ever seen in a game.

The best parts of the Final Fantasy lead character was the playful nature of them and the discoveries that they made were always felt by the player. Lightning pretty much snores her way through any and all environments.

Whoever is work... #5
861d ago by floetry101 | View comment
Kind of bummed to find that I only have one of the games on this list in the form of Xenoblade.

I also have Demon's Souls Phantom Edition sealed, the Japanese import of Deadly Premonition (called Red Seeds Profile and never released in the West on PS3) and Pandora's Tower. Hopefully they'll be worth a little down the line.

Love this kind of stuff though. Even some of the most awful games become gems. NBA Elite would be an amazing one. #28
861d ago by floetry101 | View comment
Hicken logic:

"There are too many people that think this game is good because the formula is different, and not nearly enough people that want the same cookie-cutter scheme that was oh-so successful in numerous past iterations of the game. Dante's hair completely disrespects the series roots and thus the game is a travesty." #1.1.4
862d ago by floetry101 | View comment
Linearity is an interesting complaint. There is nothing inherently wrong with it, but there is an art to making a linear game feel big.

Half Life 2 is obviously the blueprint for phenomenal linear game design that feels large. You seemingly always know exactly where to go, despite the fact that there are no objective markers to tell you where that might be.

3 of the most important linear story factors? PACING, PACING, PACING. You get the pace and momentum o... #4
862d ago by floetry101 | View comment
Pretty simple. UE3 runs a dream on most PC's. If you have a GTX670, you'll get it running at 200+ fps.

Steam Big Picture +
Controller +
Gajillion FPS +
?????????
= Profit #8
862d ago by floetry101 | View comment
From what I heard at the Vendor show I went to for EB Games, they expect to reveal the PS4 at Destination Playstation on Feb 28th. The next XBox is scheduled for E3.

Wouldn't be surprised for both to be very soon though. There aren't too many big releases for Q3,4 in 2013. It looks like they're getting their last hurrah out in the forms of The Last of Us and Gears of War: Judgement. #6
863d ago by floetry101 | View comment
Anyone see the Invisible Walls episode where he defended Resident Evil 6 to the hilt? An unbelievably embarrassing reaction to popular opinion. He wouldn't let anyone else on the panel say a bad thing about it.

Shane was rubbish. #11
863d ago by floetry101 | View comment
Haven't seen any one come along with their arbitrary complaints since this game has been receiving good scores? Goes to show what a mob mentality can lend to game that they haven't played and haven't given a chance to.

I think Jim Sterling's review said it best:

"There is an argument to be made that, when judged alongside the rest of the series, DmC is a bad Devil May Cry game. The suggestion may be debatable, but there's a potential... #4
863d ago by floetry101 | View comment
"There is an argument to be made that, when judged alongside the rest of the series, DmC is a bad Devil May Cry game. The suggestion may be debatable, but there's a potential case to be made. It's more streamlined, it's not as challenging, and ultimately it has stripped away what a significant portion of the fanbase love most of the series. However, even if one sides with the argument that this is a bad Devil May Cry game, that does not preclude it from being deemed a terrifi... #2
864d ago by floetry101 | View comment
I think they're in a fairly comfortable position. Steam is thriving and they've made the PC more versatile and accessible than ever. Plus, fine art takes time. They'd no doubt be in a powerful financial position, but they can still make classics with a 10 year old engine. We'll surely be seeing some big steps in the next 2 years I think. #2.1
866d ago by floetry101 | View comment
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