Jade Raymond All Stories  
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Jade Raymond Discusses Quitting Ubisoft, Genre Stagnation, AAA Games, More

20d ago - Longtime Ubisoft producer Jade Raymond, who quit the company in October 2014 after a decade produ... | Industry
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Ten Years of Greatness: Looking Back at Jade Raymond’s Ubisoft Career

135d ago - Raymond’s work at Ubisoft included the co-creation of Assassin’s Creed, as well as working as the... | Industry
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Ubisoft Toronto Founder Jade Raymond Departs to Pursue New Opportunities

135d ago - Producer responsible for the first two Assassin's Creed games, Watch_Dogs and Splinter Cell Black... | PC
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What Do We Say To The Death of Gaming? Not Today!

180d ago - Gaming is NOT dead, it isn’t going to die any time soon, my reasoning? It’s a multi-billion dolla... | Culture
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SMITE World Championships LIVE January 9th to 11th

Now - You can watch the games and enter giveaways over at http://beta.cursevoice.com/smite-worlds | Promoted post
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Jade Raymond: ‘VR will transform games.’

243d ago - Ubisoft Toronto’s Jade Raymond is famous for being the face of the original Assassin’s Creed. A v... | PC
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Ubisoft Toronto boss discusses the mindset behind succeeding sooner than later

272d ago - Earning a job, becoming promoted and generating a higher salary are things everyone wants when th... | Industry
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Ubisoft Jade Raymond Discusses Women In Games

334d ago - Jade Raymond, one of the creators of the Assassin's Creed franchise, is now in charge of 300 peop... | Xbox 360
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Ubisoft Jade Raymond Talks Toronto Game Development

338d ago - Jade Raymond, one of the creators of the Assassin's Creed franchise, is now in charge of 300 peop... | PC
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Jade Raymond Talks Ubisoft Toronto, Future Focus on Community in Game Design During SXSW 2014

351d ago - Managing Director of Ubisoft Toronto Jade Raymond offered up her thoughts that future game design... | Industry
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Meet the Woman Behind Assassin's Creed

373d ago - Jade Raymond thinks it would be cool to live in a world in which traffic lights change on her com... | Culture
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Jade Raymond: Ubisoft Considers the “Meta-Story” for TV and Film When Developing a Franchise

373d ago - Ubisoft is currently at the top of their game. Their flagship annual franchise Assassin’s Creed h... | Culture
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How to build a AAA studio

544d ago - GIB:Jade Raymond on taking Ubisoft Toronto's headcount from 0 to 300 while making Splinter Cell:... | Culture
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The Rise of Ubisoft Toronto: How a New Team Nailed its AAA Debut

546d ago - IGN:Learn about the people who, seemingly out of nowhere, made Splinter Cell: Blacklist a smashin... | Culture
110°

Quick Q&A: 'We have to stop underestimating gamers.'

563d ago - Kotaku: "Since she stepped away from producing Assassin's Creed games at Ubisoft Montreal, Jade R... | Industry
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Jade Raymond interview – ‘I want a game where walking to the bus stop is a challenge’

566d ago - GameCentral speaks to the only prominent female exec in the games business, about heading up Ubis... | Industry
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Innovation threatened by rising cost of AAA, says Raymond

576d ago - Ubisoft Toronto head says big-budget devs should investigate new business models, improve efficie... | Industry
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Jade Raymond: multiplayer is too "intimidating" right now, needs broader appeal

577d ago - Splinter Cell boss sees "a lot of potential in terms of AI and performance" next gen. | PS4
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Splinter Cell: Blacklist- E3 2013: All Access Interview

630d ago - GT:Ubisoft Toronto's Jade Raymond stops by All Access Live to talk new consoles, new IP and Splin... | PC
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Jade Raymond talks PS4 and playing the platform game

673d ago - Edge-Online asks Raymond on whether PlayStation 4 really is easier to work with, if console platf... | PC
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Raymond: Splinter Cell popularity held back by its complexity

680d ago - Eurogamer: There is a feeling among executives at Ubisoft that the Splinter Cell video games s... | PC
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Contests For N4G Members

Now - Prizes for members like YOU! | Promoted post
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GDC 2013: The Kids are Alright - Jade Raymond on a Ubisoft future

701d ago - GI - We talk to the boss of Ubi Toronto about youth, indies and Sam Fisher. | Culture
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VB - Jade Raymond’s growing empire at Ubisoft (interview)

703d ago - VB - The well-known game designer started at Electronic Arts, working on The Sims. Now, she's run... | Culture
140°

Raymond: "Innovation Not Driven By Teraflops Alone"

703d ago - Dealspwn writes: Ubisoft Toronto head, Jade Raymond, has pointed towards the indie scene as a hot... | Tech
120°

The Guardian Talks With Jade Raymond on Splinter Cell, PlayStation 4 and microtransactions

709d ago - The Guardian: We talk to the head of Ubisoft's Toronto studio about the latest Splinter Cell titl... | PS4
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Jade Raymond: Indie games seem to be the ones that can deal with ‘big issues’ like religion

933d ago - Ubisoft Toronto boss Jade Raymond says that tackling certain topics like religion is “tricky.” Sh... | Industry
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Jade Raymond