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Jade Raymond All Stories  

How EA’s Star Wars video game developers are approaching the creative process

5d ago - Amy Hennig and Jade Raymond talked about creativity, storytelling, and collaborating with Lucasfi... | Industry

Why they stayed in AAA

5d ago - After leaving their old studios, Amy Hennig and Jade Raymond could have done anything, so how hav... | Industry

HotLiked - What the Internet is talking about right now

Now - Kill some time at You will regret it... | Promoted post

Jade Raymond Discusses Team at EA Motive and Visceral, Plus Creating New IP

6d ago - The team there is currently working on a brand-new IP for EA and there has been quite a lot that... | PC

Watch Dogs and Assassin's Creed were reasons for why Jade Raymond went to EA

7d ago - She is currently at EA and working on a new project, presumably in the Star Wars universe, and th... | PC

Why Hennig and Raymond's Star Wars game is the one to watch

7d ago - Battlefront wasn't exactly met with the best reception, especially when considering how huge its... | Dev

EA Star Wars game creators Amy Hennig and Jade Raymond reflect on game storytelling

9d ago - Dean writes: "Along with journalist Brendan Sinclair, I was able to interview H... | PC

EA Building Assassin's Creed-Style Action Game

13d ago - Following EA Studios boss Patrick Soderlund's statement last month that the company wanted to exp... | Dev

Jade Raymond Talks About Her Work On Star Wars, Her New Studio, And Hardline's Future

109d ago - A month ago, EA announced that it was giving former Assassin's Creed producer Jade Raymond a new... | Industry

EA Talks Visceral’s New Star Wars Game, “Extremely Strong” Star Wars: Battlefront Pre-orders & More

123d ago - During the quarterly Electronic Arts earnings conference call, CEO Andrew Wilson and Chief Finan... | PC

Jade Raymond Working On Amy Hennig's Star Wars Game, Founds New Studio

140d ago - She will also be in charge of Visceral, the studio making Amy Hennig's Star Wars game aside from... | PC

Jade Raymond Interviewed: You Can't Have An Inspired Game Without Inspired Teams

189d ago - Jade Raymond, whose production credits span some of the best-known franchises in games, from The... | Industry

Jade Raymond’s Delivering the 2015 BAFTA Games Lecture

229d ago - Prominent developer Jade Raymond will be the keynote speaker at this year’s BAFTA Games Lecture,... | Industry

Jade Raymond Discusses Quitting Ubisoft, Genre Stagnation, AAA Games, More

290d ago - Longtime Ubisoft producer Jade Raymond, who quit the company in October 2014 after a decade produ... | Industry

Ten Years of Greatness: Looking Back at Jade Raymond’s Ubisoft Career

406d ago - Raymond’s work at Ubisoft included the co-creation of Assassin’s Creed, as well as working as the... | Industry

Ubisoft Toronto Founder Jade Raymond Departs to Pursue New Opportunities

406d ago - Producer responsible for the first two Assassin's Creed games, Watch_Dogs and Splinter Cell Black... | PC

What Do We Say To The Death of Gaming? Not Today!

451d ago - Gaming is NOT dead, it isn’t going to die any time soon, my reasoning? It’s a multi-billion dolla... | Culture

Jade Raymond: ‘VR will transform games.’

514d ago - Ubisoft Toronto’s Jade Raymond is famous for being the face of the original Assassin’s Creed. A v... | PC

Ubisoft Toronto boss discusses the mindset behind succeeding sooner than later

542d ago - Earning a job, becoming promoted and generating a higher salary are things everyone wants when th... | Industry

Ubisoft Jade Raymond Discusses Women In Games

605d ago - Jade Raymond, one of the creators of the Assassin's Creed franchise, is now in charge of 300 peop... | Xbox 360

Ubisoft Jade Raymond Talks Toronto Game Development

609d ago - Jade Raymond, one of the creators of the Assassin's Creed franchise, is now in charge of 300 peop... | PC

Follow on Twitter

Now - Get the latest release dates for games, movies and TV Series from our Twitter page. | Promoted post

Jade Raymond Talks Ubisoft Toronto, Future Focus on Community in Game Design During SXSW 2014

622d ago - Managing Director of Ubisoft Toronto Jade Raymond offered up her thoughts that future game design... | Industry

Meet the Woman Behind Assassin's Creed

644d ago - Jade Raymond thinks it would be cool to live in a world in which traffic lights change on her com... | Culture

Jade Raymond: Ubisoft Considers the “Meta-Story” for TV and Film When Developing a Franchise

644d ago - Ubisoft is currently at the top of their game. Their flagship annual franchise Assassin’s Creed h... | Culture

How to build a AAA studio

815d ago - GIB:Jade Raymond on taking Ubisoft Toronto's headcount from 0 to 300 while making Splinter Cell:... | Culture

The Rise of Ubisoft Toronto: How a New Team Nailed its AAA Debut

817d ago - IGN:Learn about the people who, seemingly out of nowhere, made Splinter Cell: Blacklist a smashin... | Culture
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Jade Raymond