Dev of the Day
Bishop Games
 
Ben Archer, VP of Bishop Games, discusses the start of their studio, the story of Light Fall, inspirations, and their plans for release. coolbea... (26)
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Jade Raymond All Stories  
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Jade Raymond Interviewed: You Can't Have An Inspired Game Without Inspired Teams

41d ago - Jade Raymond, whose production credits span some of the best-known franchises in games, from The... | Industry
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Jade Raymond’s Delivering the 2015 BAFTA Games Lecture

81d ago - Prominent developer Jade Raymond will be the keynote speaker at this year’s BAFTA Games Lecture,... | Industry
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At a Glance: Bishop Games

Now - Bishop Games is a small studio out of Quebec City, Canada. The three-person studio began work on their first game, Light Fall, last year and have s... | Promoted post
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Jade Raymond Discusses Quitting Ubisoft, Genre Stagnation, AAA Games, More

142d ago - Longtime Ubisoft producer Jade Raymond, who quit the company in October 2014 after a decade produ... | Industry
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Ten Years of Greatness: Looking Back at Jade Raymond’s Ubisoft Career

258d ago - Raymond’s work at Ubisoft included the co-creation of Assassin’s Creed, as well as working as the... | Industry
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Ubisoft Toronto Founder Jade Raymond Departs to Pursue New Opportunities

258d ago - Producer responsible for the first two Assassin's Creed games, Watch_Dogs and Splinter Cell Black... | PC
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What Do We Say To The Death of Gaming? Not Today!

303d ago - Gaming is NOT dead, it isn’t going to die any time soon, my reasoning? It’s a multi-billion dolla... | Culture
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Jade Raymond: ‘VR will transform games.’

365d ago - Ubisoft Toronto’s Jade Raymond is famous for being the face of the original Assassin’s Creed. A v... | PC
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Ubisoft Toronto boss discusses the mindset behind succeeding sooner than later

394d ago - Earning a job, becoming promoted and generating a higher salary are things everyone wants when th... | Industry
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Ubisoft Jade Raymond Discusses Women In Games

457d ago - Jade Raymond, one of the creators of the Assassin's Creed franchise, is now in charge of 300 peop... | Xbox 360
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Ubisoft Jade Raymond Talks Toronto Game Development

461d ago - Jade Raymond, one of the creators of the Assassin's Creed franchise, is now in charge of 300 peop... | PC
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Jade Raymond Talks Ubisoft Toronto, Future Focus on Community in Game Design During SXSW 2014

474d ago - Managing Director of Ubisoft Toronto Jade Raymond offered up her thoughts that future game design... | Industry
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Meet the Woman Behind Assassin's Creed

496d ago - Jade Raymond thinks it would be cool to live in a world in which traffic lights change on her com... | Culture
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Jade Raymond: Ubisoft Considers the “Meta-Story” for TV and Film When Developing a Franchise

496d ago - Ubisoft is currently at the top of their game. Their flagship annual franchise Assassin’s Creed h... | Culture
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How to build a AAA studio

667d ago - GIB:Jade Raymond on taking Ubisoft Toronto's headcount from 0 to 300 while making Splinter Cell:... | Culture
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The Rise of Ubisoft Toronto: How a New Team Nailed its AAA Debut

669d ago - IGN:Learn about the people who, seemingly out of nowhere, made Splinter Cell: Blacklist a smashin... | Culture
110°

Quick Q&A: 'We have to stop underestimating gamers.'

685d ago - Kotaku: "Since she stepped away from producing Assassin's Creed games at Ubisoft Montreal, Jade R... | Industry
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Jade Raymond interview – ‘I want a game where walking to the bus stop is a challenge’

689d ago - GameCentral speaks to the only prominent female exec in the games business, about heading up Ubis... | Industry
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Innovation threatened by rising cost of AAA, says Raymond

699d ago - Ubisoft Toronto head says big-budget devs should investigate new business models, improve efficie... | Industry
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Jade Raymond: multiplayer is too "intimidating" right now, needs broader appeal

699d ago - Splinter Cell boss sees "a lot of potential in terms of AI and performance" next gen. | PS4
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Splinter Cell: Blacklist- E3 2013: All Access Interview

753d ago - GT:Ubisoft Toronto's Jade Raymond stops by All Access Live to talk new consoles, new IP and Splin... | PC
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Indie Game Month Contest Details

Now - Win mechanical keyboards from WASD, a Xbox One Bundle, a PS4, GameMaker: Studio Pro Licenses and much more! | Promoted post
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Jade Raymond talks PS4 and playing the platform game

795d ago - Edge-Online asks Raymond on whether PlayStation 4 really is easier to work with, if console platf... | PC
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Raymond: Splinter Cell popularity held back by its complexity

802d ago - Eurogamer: There is a feeling among executives at Ubisoft that the Splinter Cell video games s... | PC
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GDC 2013: The Kids are Alright - Jade Raymond on a Ubisoft future

823d ago - GI - We talk to the boss of Ubi Toronto about youth, indies and Sam Fisher. | Culture
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VB - Jade Raymond’s growing empire at Ubisoft (interview)

825d ago - VB - The well-known game designer started at Electronic Arts, working on The Sims. Now, she's run... | Culture
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Raymond: "Innovation Not Driven By Teraflops Alone"

826d ago - Dealspwn writes: Ubisoft Toronto head, Jade Raymond, has pointed towards the indie scene as a hot... | Tech
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Jade Raymond