Producer responsible for the first two Assassin's Creed games, Watch_Dogs and Splinter Cell Blacklist has left Ubisoft after 10 years with the company. Her replacement, Alexandre Parizeau, brings 15 years of experience and a great pedigree with him.
Good Luck Jade in your new ventures.
Sorry, I disagreed with your comment by accident (and I agree with your sentiment).
This is sad. She was such an incredible personality and had great gaming instincts about what works and what is fun. She was a huge asset to Ubisoft. I'm sorry to see her go. But I wish her the best of luck in her future endeavors.
Indeed I think she sees nothing but negative vibes around Ubisoft as of late. All the positive vibe they had back when games like Far Cry 3 was being released has gone. Nobodys really talking about Far Cry 4 there all complaining too much about Ubisoft either lying or purposely downgrading games. They cannot get good publicity right now and it's a good time to move on with the company no doubt looking to fix its tarnished image.
Watch her join ND..
Maybe From @Neil_Druckmann @ibjade Congrats, Jade! Looking forward to whatever you're up to next. reply from @ibjade @Neil_Druckmann thanks Neil! I'm so happy that you came to visit us at the Toronto Studio. Can't wait to share some drinks again soon!
That would be surprising as ND is known for recruiting people with proven talent. I am not saying she isn't talented, but she has yet to prove it from what I can tell. The AC series was someone else creation, Splinter Cell was already on it's path before she had anything to do with it and Watch Dogs was a disappointment. Is there any work that she was directly involved in as the lead director that has been a huge success? Not to disparage her, but I only know who she is because of her presentation for AC at E3 where a bunch of people cheered for her for being good looking and that one picture she took with her in the front of everyone and the whole AC team being in the background. Neither are things she really had any control over. If anyone has a list of her direct accomplishments please list them.
She's a producer, different line of work from creating the game, she's the driving force for getting the games started in the first place and helping it along. Her input with marketing also wouldve helped push AC in the spotlight rather than being hidden, and also considering how basic AC1 was, it was risky to make a sequel, which came out and was proven to be a success.
I like her, and I wish her luck!
She's very talented. I'm sure she'll either create work for herself or find a job at a great studio. Good luck, Jade!
She's phenomenal at what she does so she'll have an easy time finding work. Best of luck, Jade.
So true man... I still remember on stage presentations from her years ago, presenting AC1's gameplay. Indeed, best of luck for her with the new job.
She's probably been offered a job at a company that has a better reputation among gamers.
Forgot the /S but I still lol ... Lol
I'm sure there is a lot of business execs who would be happy to employ her, & pay her more than what we can dream of. Either this or I have a poor imagination.
She didn't found crap. She's just a pretty face UBIsoft used to get them some publicity from horny gamers. I remember when she was just an interviewer on that show "Electric Playground". She was unprofessional and had the most wooden personality. Also seemed like she knew nothing about games. A few years later she's the founder of Ubisoft Toronto... Whatever...
It's almost like she was a producer and managing director. Her job was to run the Toronto studio, not lead the games being produced there.
Who says she founded anything? The articles says her successor was a founder. "Alexandre Parizeau, a founding team member of the Ubisoft Toronto studio, replaces Raymond as managing director."
Try reading the title of the article.
I read the article, rather than go by title alone.
I wish her the best of luck.
"Raymond was producer on the first Assassin’s Creed (2004-2007) and served as executive producer on Assassin’s Creed II (2008-2009), Watch_Dogs (2008-2009) and Tom Clancy’s Splinter Cell Blacklist (2010-2013)." Honestly, she's a mediocre game developer. IMO. AC1 was disappointing and repetitive. Watch Dogs was overhyped and a disaster. Blacklist pretty much killed off everything I loved about Splinter Cell. Hell I liked Conviction and Double Agent better than Blacklist. The only thing I liked from the list is Assassin's Creed 2, my favorite of the series. She's a one hit wonder. But I'll keep an open mind, maybe her new game might be good like AC2.
You list her several achievements, then call her a one hit wonder. I'm guessing math isn't your strongest suit. In the real world, having producer credits on the Assassin's Creed series, Watch Dog and Splinter Cell would be a pretty damn good resume.
"I'm guessing math isn't your strongest suit." Insulting me huh. Not looking good on you bro. Whatever, the games she worked on are crap IN MY OPINION besides AC2 and I don't give a damn what game companies think about her resume. From a my perspective as a gamer, she's has too many disappointments in my book. below I understand she's a producer and how AAA companies work. It's a group project with hundreds and she doesn't have total control, unlike one indie dev where you have more influence with many aspects like art, music story, ect, but the overall quality of her games are not that great. But as I said, I'll keep an open mind for her next project and hopefully she has more control to I can get a more accurate understanding as her talents but as the boss of Ubisoft Toronto and the things she said about Splinter Cell Blacklist, I hated it.
Regardless of what you thing she's worth, you have to understand what her actual job was. She was managing director, which means that she was in charge of running the studio, not micromanaging the dev teams. That falls to the designers and producers.
"Or you could choose to show a shred of humility for an industry vet like Raymond. To normal people, you come off like an angsty teenager puts the faults of several thousand people's labour on the shoulders of one individual." OK, we are dropping this, you just edited your entire post comment 15.1.2. And I am too distracted right now to discuss stuff, I have to get back to my games. Listen I am sorry, Panda, I really respect you and enjoy reading your comments on this site for years. I apologize and I will take in consideration of AAA development before I give my critique again about Jade.
She's a producer not a developer. A lot of things you're criticising her for would either be out of her control or she'd only have limited influence on.
Mediocre dev ? She never had anything to with COD bruh.
You're comment is nonsensical and your taste sucks. Blacklist was easily the best game in the series. Watch Dogs was a pretty good game too. It's just trendy among the bandwagoner crowd to hate on it. But it's not my opinion nor yours that really matters, what matters is that most of these games were commercial successes and generally received fairly positive critical acclaim.
"You're comment is nonsensical and your taste sucks." Um, what's so nonsensical about having an opinion on a game??? Having an opinion is within all senses, it's human. Why are you getting mad and saying my tastes suck because I don't like the same stuff you do??? "But it's not my opinion nor yours that really matters, what matters is that most of these games were commercial successes and generally received fairly positive critical acclaim." Half true Blacklist Sales are 2 million http://www.gamespot.com/art... and Ubisoft wanted 5 million http://www.playstationlifes... Blacklist Metacritic is good but way low compared to the early installments, the installments that I have played since day one and loved. Watch Dogs Sales: Watch Dogs may seen over 8 million sales, so I give you that but critics consider it a disappointment in terms of Ubisoft's other open world games like Far Cry 3 and AC4 and all the hype it was getting when it was first shown.
You LITERALLY quoted that she's a PRODUCER, then criticise her for being a DEVELOPER? Is stupidity a new thing for you or were you just born with it? She's a producer, handling of the company, finances, marketing, and helping get sequels greenlit. She doesnt sit there and code games and do animations, she's a business woman, with more integrity, intelligence, class, skill and success than youll ever have.
Why don't you learn how to read, I already apologized to Pandamobile for my ignorance since she is a producer. But still, a team effort is a team effort. If a team doesn't pull a W in football, everybody is responsible for the lost including players, coaches and athletic directors. I mean you said it yourself, "She's a producer, handling of the company, finances, marketing" So if she is responsible for assigning the staff and marketing. She is responsible for Blacklist missing its sales target by 3 million because she was handling "marketing" as you said. She is also responsible for the people she HIRED/ASSIGNED in audio development and the people who decided that Sam Fisher should be voiced by a younger guy despite being older and grayer because she is responsible for "handling of the company" like you said. And all the money they lost on Blacklist, she is responsible for that because she is handling "finances" as you said. Also like you said, "helping get sequels green lit", so she is responsible for going to the board and saying the next splinter cell should be a casual experience that is nothing like everybody's beloved Chaos Theory, "screw the gamers who made SC what it is today, we need a new audience." A producer is sort of like a supervisor. She GIVES THE THUMBS UP AND THUMPS DOWN towards most big decision, and if she ain't doing it, she trusted other people to do it for her. If I were in the same position, there would be a lot of thumbs down for the choices made in Blacklist. She may not be a player but she is still a coach. She is not running the ball but she is running the calls. If she ain't running the calls, she is running the coaches. And... "Absolutely. We can't help it – the audience for games is becoming broader and even core gamers who are used to buying games in boxes, are spending more of their time on mobile" I am getting from you that she is responsible for hiring and "handling" devs who wanted to make a Splinter Cell a broader game, a more streamlined experience that mobile gamers can jump into which is exactly what Splinter Cell Black List feels like. What most AAA games feel like, trying for a piece of COD pie. In fact, when the game was first shown at E3, I thought it was COD before the mark and execute popped up in the trailer. No wonder why Splinter Cell felled so far behind Metal Gear. Jade Raymond and others should look at Kojima and see that rewarding your fans and staying true to them can get you mega success like every Metal Gear game out. You don't seem classy yourself with BS like "Is stupidity a new thing for you or were you just born with it?" Insults are a cheap copout in a debate and a sign of anguish. I already gave her praise for Assassin's Creed II, but I gave her criticism for Blacklist because she is responsible just like everybody else on the team. She is not a dev, Pandamobile thought me that and I have accepted that but I still criticize her for what Blacklist has become and the entire team as well. Who ever thought Sam becoming older but sounding younger gets a write-off in my book. And Jade should never let a dev like that make a choice like that given all that " integrity, intelligence, class, skill and success than [I'll] ever have."
She Is literally the perfect woman.... hopefully wherever she ends up, she will be just as successful!
There's hoping Ubi hire more talented person. I dont want to see Ubisoft became the new capcom
So many people still cannot understand that a woman's look is not equal with her "talent"... She did an amazing job with AC, and non the less with Blacklist. Basically the AC franchise would not exists without her... I wish her the best, keep up the amazing work! Cheers!
She is very talented and stupid gorgeous, its like everything a guy could want and a company in one package.
God know Ubi needs new talent. They're running out of ideas.. Pretty soon, every game will be a sequel or prequel.
That's so untrue. They have the perfect balance of new IPs and sequels to established franchises. I wouldn't want Assassin's Creed, Far Cry or Splinter Cell to go away. They are doing fans right by continuing to further those series. Then they have games like The Division, Child of Light and The Crew that represent new IPs. I think this is the perfect balance between new IPs and sequels in popular franchises.
Yes because Division, The Crew, Child of Light, Valiant Hearts, South Park: Stick of Truth, and Watch_Dogs are sequels... "Hurr durr, i haet Ubicrap, der Gaemz sucks, 900p lawl!"
That's a shame I look forward to seeing what she does next
Lol, reading some of these comments really makes you think about those other current articles talking about gamer's attitudes towards women in games.
First off this lady was an interviewer on Electric Playground and she totally sucked at it. Lame questions and the personality of a rusty dog chain. Second although she has a degree in computer science her career shows no Development Time. She never made a game but only was a producer. A producer is just someone responsible for getting all the materials and assets together for the Director or Lead Programmer. She never touched a game but basically made calls all day long sorta like what a secretary does. So for someone who has a degree in Computer Science but never programmed a game but starts off in the gaming industry as an interviewer and an intern online analyst back when Sony was first scouting it's PS4 but never touch a game I say she was hired off of her looks. I say this because when I research other game producers with Computer Science degrees the first thing to pop up is a major Game or an application that they worked on. Besides producers are just gophers and it's the Director and Lead Programmer who are important to video games as they have the vision of the art and the skills to program. Anyway good luck to her but this is a Non Story. What's next Text Alerts everything a new mail clerk gets hired at Ea. Sorry but I only want to hear about actual Developers because they are the most important piece to video games being made. My guess is she is heading to Hollywood to produce movies or TV shows as the pay would be better. Unison is a major player who pay as good as any other studio so a pay increase would have to be Hollywood or maybe just maybe Apple or Google to produce cell phone game. Do research on Valve Naughty Dogg 343 industry and you will see producers with developing time if they have a Degree in Computer Science. Do the research
Is she going Rouge due to the lack of Unity? :)
First noticed her during all the promo for AC1 and liked her. She was good at promoting the game as its producer. Did not really follow her since, but noticed she became an executive producer for ACII and W_D. Guess she'll go her way, I only hope she stays in the business.
The WKs are coming out of the woodwork.
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