Helldivers 2 Best Weapons Tier List

Want to know what are the best guns in the Helldivers 2? We got you covered, so read on to see our best Weapons tier list for Helldivers 2.

Helldivers 2 is an action-packed co-op shooter, where your loadout can be the difference between victory and defeat. Your loadout consists of a Primary Weapon, a Secondary Weapon, Grenades, Armor, four Stratagems of your choice, and a squad-wide Booster. Your Primary Weapon is, unsurprisingly, the one you’ll be using the most during a mission, so having a good one is mandatory.  With that in mind, we have compiled a tier list for the best Primary Weapons in Helldivers 2.

Best Weapons Tier List

A lot can factor into making a weapon great. The best one has to have a good mix of damage, penetration, and rate of fire. And let’s not forget the ammo capacity, or at least the ability to quickly reload. Lastly, the traits a weapon has (like Medium Armor Penetration, for example) can play a pivotal role. On that note, here is our list of Primary weapons.

  • S Tier
    • SG-225 Breaker
    • LAS-16 Sickle
  • A Tier
    • SG-225IE Breaker Incendiary
    • SG-8 Punisher 
    • R-63 Diligence
    • R-63CS Diligence Counter Sniper
    • AR-23 Liberator
    • SG-225SP Breaker Spray&Pray
    • AR-23P Liberator Penetrator
    • SG-8P Punisher Plasma
  • B Tier
    • PLAS-1 Scorcher
    • SMG-37 Defender
    • R-36 Eruptor Rifle
    • AR-23E Liberator Explosive
    • JAR-5 Dominator
    • AR-23C Liberator Consussive
    • SG-8S Slugger
    • BR-14 Adjudicator Rifle
    • CB-9 Exploding Crossbow
    • SMG-72 Pummeler
  • C Tier
    • ARC-12 Blitzer
    • MP-98 Knight
    • AR-61 Tenderizer
    • PLAS-101 Purifier
Helldivers 2 screenshot of the B-14 Adjudicator scope
Image via N4G Unlocked

Top 7 Best Weapons

SG-225 Breaker Shotgun

Breaker was the hottest weapon in the game before the latest 01.000.100 patch, but even after a slight nerf, it still holds the position of one of the best Primary Weapons in the game. It combines good damage, a high fire rate, and a fast reload. It also has a good range for a shotgun, making it a powerful and versatile weapon.

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LAS-16 Sickle

Sickle is an energy-based weapon, introduced in the Cutting Edge Warbond. It combines good damage and rate of fire, with almost unlimited ammo, thanks to the Heat Weapon Trait. Moreover, it is quite efficient at long range. The only potential downside is that if it overheats, you have to change the magazine, and you can quickly run out of those during a long firefight if you are not careful.

Helldivers 2 player holding a Sickle next to an Exosuit
Image via N4G Unlocked

SG-225IE Breaker Incendiary Shotgun

It has lower damage, range, and rate of fire than the standard Breaker, but it makes it up with the ability to set things on fire. Shoot over an area and watch everything burn, both enemies and terrain. Especially good versus Terminids

SG-8 Punisher Shotgun

After the 01.000.100 patch, the Punisher became a powerful weapon. It now deals the most damage, compared to the other shotguns, and has increased ammo capacity and stagger force. Every shot will count. Also, you reload it a single round at a time so that’s also why it is not that good versus swarms of enemies. Rather, it’s best against a little tougher targets.

R-63 Diligence Marksman Rifle

You can unlock Diligence early on, and it is a great mid-to-long-range weapon. It deals decent damage for a Primary Weapon, but its greatest strength is the ability to place precise shots very quickly. That makes it very useful against The Automatons, since heads are the bots’ weak spot, and can also deal with smaller bugs in just a single bullet each.

R-63CS Diligence Counter Sniper

The Counter Sniper is a more powerful version of the regular Diligence Marksman Rifle. It packs more of a punch, with added Medium Armor Penetration, but has a reduced magazine size. With only six clips you can easily empty your ammo during a tough firefight, so you have to rely on ammo packs and Supplies. But, the ability to damage Automaton weak-point vents is more than worth it.

AR-23 Liberator Assault Rifle

The good old Liberator. It is the first weapon you get, and it still holds up to the task even on higher difficulties. It combines high accuracy for an assault rifle, decent damage, and a high rate of fire, making it capable of dealing with a wide range of targets, especially hordes. The only downside is that you’ll be going through your ammo supply pretty fast.


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