All New Unique Items and Legendary Aspects in Diablo 4 Season 1

Diablo 4 Season 1 NPC

Are you looking to find out what are the new Unique items and Aspects added in Diablo IV Season 1? Read on, we have the full list of all the new goodies.

The Season of the Malignant is soon hitting Diablo 4 servers. With it, comes the Battle Pass, Seasonal Journey, and much more. You will be able to delve into all the fresh content and try out new builds. On top of the new mechanics that your seasonal character can interact with, you will be able to discover plenty of new items and aspects. These can make a huge difference for your character, so let’s find out all about them.

All New Unique Items Added in Diablo 4 Season 1

Unique Items are those rare drops that can severely alter the way you play your character. They always possess the same power that can’t be overwritten, which is what makes them unique. These items tend to be among the most powerful that you can find. Season 1 brought with it six new Uniques that you can find, one for any class, and one for each class. Note that you can only get these new items in World Tier 4.

General

  • Ahavarion Spear of Lycander (Uber Unique Staff – World Tier 4): Gain a random Shrine effect for 10-20 seconds after killing an Elite enemy. Can only occur once every 30 seconds.

Barbarian

  • Azurewrath (Unique Sword): Lucky Hit – Your Core Skills have up to a 20% chance to Freeze enemies for 3 seconds and deal 0.75-1.5 Cold damage to them.

Druid

  • Fleshrender (Unique One-Hand Mace): Debilitating Roar and Blood Howl deal 0.5-1.0 damage to Nearby Poisoned enemies.

Necromancer

  • Lidless Wall (Unique Shield): Lucky Hit – While you have an active Bone Storm, hitting an enemy outside of a Bone Storm has up to a 5-25% chance to spawn an additional Bone Storm at their location. Each of your active Sacrifice bonuses increases the chance by 25% and the total number of additional Bone Storms you can have by +1.

Rogue

  • Eaglehorn (Unique Bow): Penetrating Shot has a 30-80% chance to fire an arrow that bounces off walls and scenery. Hitting enemies from behind with Penetrating Shot will make them Vulnerable for 3 seconds.

Sorcerer

  • The Oculus (Unique Wand): Gain the effect of the Teleport Enchantment for free. When you Evade using Teleport Enchantment, you are taken to a random location.

All New Legendary Aspects Added in Diablo 4 Season 1

Normally, you would extract Aspects from Legendary items or delve into dungeons to find them. However, in Season 1, these seven new Legendary Aspects can be earned from Seasonal Journey as well. Unlike the abovementioned Uniques, you can get these Aspects in any World Tier.

General

  • Audacity (Utility Aspect): When there are at least 5 Close enemies, Stun them for 2-4 seconds. This can only occur once every 20 seconds.
  • Craven (Mobility Aspect): You gain 20-40% increased Movement Speed when moving away from Slowed or Chilled enemies.

Barbarian

  • Ancestral Charge (Offensive Aspect): Charge calls forth 4 Ancients who also Charge, dealing 50-100% of normal damage.

Druid

  • Subterranean (Offensive Aspect): Poison Creeper’s active also casts Landslide in a circle around you. Earth Skills deal 10-20% increased damage to Poisoned enemies.

Necromancer

  • Gore Quills (Offensive Aspect): Blood Lance will consume Blood Orbs to also conjure lances from them. Each additional Blood Lance deals 20-50% of normal damage and prioritizes targeting un-lanced enemies.

Rogue

  • Pestilent Points (Offensive Aspect): Every third cast of Puncture is Poison Imbued with 100-150% of normal potency.

Sorcerer

  • Searing Wards (Offensive Aspect): After spending 200-100 Mana your next Firewall is free to cast and will destroy incoming Small Missiles.

If you’re gearing up for Diablo 4’s Season 1, check out our guides like Altars of Lilith in Diablo 4 – Locations, Rewards, and Stat Bonuses or Diablo 4 Season 1 Reward List.

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