250°

PlayStation Store Global Update 07/27/10

Each week Sony brings PlayStation 3 and PlayStation Portable owners new content, add-ons, games and more. PlayStation LifeStyle catalogs the PlayStation Store updates for the major regions across the globe. Check back every Tuesday and Wednesday to keep up to date with each week’s PlayStation Store Update.

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playstationlifestyle.net
Trexman895021d ago

Critter Crunch for Free??? O.o I always wanted to get this game but didn't want to pay the money.

JoySticksFTW5021d ago

That game is amazing and even plays well on the PSP

I already owned these, but with games the caliber of WipeoutHD and Syphon Filter among others being given for free - you have to appreciate what Plus is doing

Mmmkay5021d ago

how come only us ps+ gets updated each week?
europeans and row getting shafted again!

as always we pay more and get less.

ftwrthtx5021d ago

for PSN+ subscribers. Nice!

wolfehound225021d ago

Critter Crunch is an awesome free game for PSN+ members.

ftwrthtx5021d ago

Finally found another game my wife likes, and it was free. Nice!

ftwrthtx5021d ago

downloading the mini now for free

Rucury5021d ago (Edited 5021d ago )

What's with PS Store and their weird price cuts? I mean, I love discounts as much as the next guy, but some stuff is like "now $14.99, used to be $15.99"...

Bah, maybe I'm just a little sad I didn't get as much as I wanted from Steam's Perils of Summer sale... There, it was "now $5.00, used to be $500"... *sobs*

The free stuff is welcome, though. Critter Crunch looks fun.

EDIT: I just realized, most of this stuff is cut by half the price... So, I was wrong, some good discounts here and there, but for example,

"Blast Factor Advanced Research (now $2.49, original price $4.99)"

... Why not $2? Seems weird. Still, ALL THINGS HALF OFF!

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70°

The Best Silent Hill Characters Ranked

A breakdown of the best Silent Hill Characters that inspired and frightened gamers.

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wealthofgeeks.com
110°

The Complete Ranking of Silent Hill Games from Worst to Best

The sirens are sounding again, beckoning you back to the foggy ghost town as we rank all the Silent Hill games, from the chilling classics to the misguided missteps.

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cgmagonline.com
Vits183d ago

I mostly disagree with Downpour's position. Yeah, the game is not amazing by any stretch of the imagination but is much better than the HD Collection and Homecoming. The main issue is the performance, but that was mitigated by the patches, especially on the PS3. Personally, I put it a little behind Origins and The Room.

Having Restless Dreams as a different entry from Silent Hill 2 is also a choice.

bfrye26183d ago

Normally, we would not consider it a different game (Restless Dreams), but since it had a very different critical reception and had new content, it was allowed. As for Downpour, I would agree, but since that one is subjective, we let him make his case for the placement.

gold_drake183d ago

silent hill 2 is definitely the best one out of those.

for me personally, the whole ritual/cult stuff was always so weird to me in all the other games.

CrimsonWing69182d ago

No disrespect but I put SH2 over 1. 1 is fantastic, but 2 took it all up a level.

bfrye26182d ago

We agree, that is why the writer put it in top place!

130°

Rock Band Doesn't Need Plastic Instruments to Work

TheGamer Writes "Harmonix has proven plenty of times it can make Rock Band work without instruments."

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thegamer.com
Christopher486d ago

I mean, yeah, but was anyone saying otherwise? The fact is people liked the plastic instruments rather than pressing buttons on a controller. They enjoyed the simulated experience.

isarai486d ago

"Work"? No, but to be good? It's absolutely necessary. Not having the accessories is like playing a lightgun shooter with an analog stick sure it works, but one experience is completely unique and fun as hell, and other is torture trying to make do playing in a way it was never meant to be played

LucasRuinedChildhood485d ago (Edited 485d ago )

"trying to make do in a way it was never meant to be played"

I disagree. The accessories were a fun gimmick (and very marketable) but they were added AFTER the genre had been well established with games like Frequency and Amplitude (both also made by Harmonix).

The gameplay formula is different on a controller - there's a focus on switching lanes and contributing to all of the instruments.

Never played Frequency, but Amplitude and Rock Band Blitz were really good. I would love to get more of that kind of game. It's basically a different part of the genre, and stands on its own.

isarai485d ago

The insurmountable difference in popularity between Amplitude and Rock Band proves my point

LucasRuinedChildhood485d ago (Edited 485d ago )

Popularity isn't proof of quality. If it was, then Harmonix wouldn't be making music for Fortnite now. lol. Our disagreement wasn't over which one is more popular. Amplitude and Blitz just aren't "torture" to play.

Rock Band 4 and Guitar Hero Live failed to revive their sub-genre, and Rock Band 4 caused Mad Catz to have to file for bankruptcy. Doesn't mean that instrument-based music games are bad.

It does mean that there's too much overhead and risk for anyone to take a gamble on a big budget game that needs instrument accessories now though.

For the genre to thrive, for now, it needs to do so without the instrument accessories. That's just a fact, unfortunately.

VR games like Beat Sabre (a new sub-genre) and traditional music games make more sense and are more viable right now.

LucasRuinedChildhood485d ago (Edited 485d ago )

*"If quality is always proved by popularity, then Harmonix wouldn't be making music for Fortnite now."

Yi-Long485d ago

I think CHEAP plastic instruments is THE reason why the instrument-genre ‘died’.

People invested in buying the game AND the peripherals, so the guitar, the dj-set, the drum, whatever, and the experience was absolutely fantastic. Great fun, great music, etc.

But then the instruments would break. A button would stop working, or your hits wouldn’t register, and that kind of hardware failure would end in you not being able to play the game as intended, and thus you not getting the scores you deserve.

So, now you had a great game, but a broken instrument, and nobody is gonna buy a new plastic instrument every 3-6 months in order to keep playing the game.

A solution would have been to release better quality instruments (obviously), at a slightly higher price, so you could have kept the new games coming and the genre alive, but sadly, that didn’t happen.

dumahim485d ago (Edited 485d ago )

The only issue I ever had with any of the hardware was the drum pedal on the original rock band set stared to crack in half. The reason I, and other friends I know who played, lost interest is they weren't putting out new tracks that we were interested in anymore. I think earlier this year I looked through the releases for the last 2 years or so, and there was maybe 3 songs I would have bought.

slayernz485d ago

Yeah I had this happen too with my drum controller, I ended up attaching a metal strip to it which fixed it up nicely.

sinspirit485d ago

Can it work? Yes. Does it compare? No.

monkey602485d ago

Bust a Groove, Gitaroo Man and Parrapa the Rappa were such good games. Neither needed any extra peripherals

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