Welcome back everyone to another exciting episode of The Thumbstick Warriors Podcast. Episode 4 finds Jerrett and myself holding down the podcasting duties by discussing the latest games and gaming news, including whats going on at this weeks GamesCom.We start off the show by discussing some of the recent games and demos that have hit the market. First up is a really charming and solid platformer for the Vita and PSN called Sound Shapes. We also talk in depth about the first two episodes of The Walking Dead which was recently released as part of Sony’s PSN + “Instant Game Collection” series.On the news side you can hear our thoughts on what we expect from GamesCom this week, as well as the cancellation of Guillermo Del Toro’s game Insane and reported speculation as to when the Wii U will be released and many other topics.So what are ya waiting for? Click the link below to listen to the show now or right click the download link and save it to your computer so you can listen to it with whatever media player you wish. If you prefer to get this podcast on iTunes you can, just allow a few hours for the feed to update. But most importantly, enjoy Episode 4 of The Thumbstick Warriors podcast.
Hosts
Jerrett Stiff - Twitter - Quickbuckshot29
Donovan Botelho – Twitter - Draven71
Ryan Stiff – No Twitter account. (Yet)
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
GL compiles a list of some of the most mind-blowing video game narrative twists in recent memory, from The Last of Us to Outer Wilds
With articles like these cant you tag the games mentioned so that we can know ahead of time if there’s a spoiler to avoid?
Not clicking on your article otherwise.
Gary Green said: We have a juxtaposition of 2D and 3D visuals, flashy turn-based combat, quirky anime characters with cheeky dialogue with plenty of partial nudity; Yes, this is a Compile Heart JRPG. Whilst the engine is borrowed from Hyperdimension Neptunia mk2, Mugen Souls is more of a Disgaea spin-off. It’s not a strategy RPG as such, it merely sits within Disgaea’s ever-expanding universe (Multiverse? Netherverse? Your guess is as good as mine). You won’t find cameos though, since Mugen Souls is a franchise which aims to stand on its own two feet.