190°

"Joie de jeux" - Are games as fun as they used to be?

In an age of Achievement hunters and Trophy whores, it’s easy to say that video games as an entertainment medium have lost their luster. It’s much harder to back up that claim, but the question remains: have we lost sight of what makes video games fun?

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theblunderbusters.com
Software_Lover3782d ago

I don't think so. The internet has ruined the fun factor for me. Everything has to be so serious and if it doesn't have a huge budget then it isn't taken seriously.

Too much hype for mediocre games.

frostypants3782d ago (Edited 3782d ago )

Go back and play those old games. There's a reason you don't play them much anymore. They were fun for their day but with a few exceptions, they are significantly less engaging than what is put out there now.

I'm all for nostalgia but c'mon. Hell, look at the explosion of indie development. The indie gaming scene was borderline irrelevant until recent years.

3782d ago
JokesOnYou3782d ago (Edited 3782d ago )

kakano I disagree with you but I recognize its your opinion. I'm not really nostalgic, Doubledragon, Shinobi, all the way up to Perfect Dark were all great games of their gen, but I don't want to play them now= I want new experiences that incorporate new gameplay, bigger environments, and better graphics....it's the same reason I don't care much for so many of the generic cell phone games and 90% of indie games just don't excite me.

Well what's the world coming to when I agree with frostypants?

Uhm I think games are every bit as fun and more so as in the past but YES a big problem is we get waaay too wrapped up in the technical details at times and of course the devs today are relying too much on post release patches, don't get me wrong small tweaks to fix these complicated next gen games after release is now par for the course and welcomed but bugs, glitches, and downright unfinished games is BS.

So imo we need to just enjoy great games if they are indeed great, and devs need to do their part by making the best product they can at launch.

Tetsujin3782d ago

@ frosty

The indie scene has been more "vocal" and more recognized in the recent times (thanks to the internet), however they've been around since the NES days, and maybe even earlier.

@kalkano

I'm in the same boat; I've noticed playing a lot of older games (especially NES) and that's after purchasing a PS4. I'm sure I'll get a lot of hate, and someone will probably argue I don't even own one, but I've seen myself lately going back to older games, at least until MGS 5 GZ and Strider gets released. I just noticed a lot of games today are so worried more about the unimportant that they forgot what makes a game good - story, replay, fun factor, and catering to your fans.

toddybad3782d ago

I disagree. The reason modern games are less FUN is that they didn't necessarily require engagement before.

Modern games are determined to draw you in a present an all encompassing vision - and there are plus points to that - but it does detract from just having blind fun because you're almost forced to care what happens if you make mistakes.

That said, Resogun does show how to do it properly and does bring fun back into gaming. I've moved from the 360 to PS4 and this is the most fun I've had in years just playing without caring.

3781d ago
fendernow3781d ago

You really make no sense. First you went making a case against playing old games and then the second paragraph states that you are all for nostalgia.

I think you should go back and check your head. Not trying to start a fight with you but seriously, you just made no sense.

+ Show (3) more repliesLast reply 3781d ago
Tetsujin3782d ago

I miss the risks devs took back then; making a lot of legendary games we still sometimes play. I also blame the "follow the leader" approach a lot of devs use today, especially with the over saturation of 1/3rd person shooters.

frostypants3782d ago (Edited 3782d ago )

But some of the most innovative games of all time have also come out in recent years. Demon's Souls was possibly my favorite game of all time...it changed what the meaning of "multiplayer" could be and went so far as to intentionally block mic communications in order to achieve its vision. Limbo was also a great game, who's closest approximation would have been "Another World"/"Out of this World", which came out 20 years earlier. It brought back a genre of side-scroller that had been criminally neglected for decades. Or look at Fez...very innovative (let's not let the fact that the developer is a preening emo douchebag get in the way of that).

The massive publishers will be a bit more risk averse because there's so much money to be made now. But the smaller devs are still out there and still doing crazy new things.

zeal0us3782d ago

Back then they gave you a complete game and made sure the game wasn't bug infestation or glitch horde.

frostypants3782d ago (Edited 3782d ago )

@zeal0us, clearly you weren't playing PC games back in the day. Glitchfest releases have been a problem since the dawn of time (see: every Bethesda game...EVER). They just didn't show up on consoles until recently. At least today you can just hop on the internet for a patch and get it in minutes. In the old PC days, you'd have to either find the patch on somebody's obscure dialup BBS system and pray to god you weren't downloading a virus, or pony up for AOL or Compuserve and get it there. And the download took f*cking forever. As in, start it and come back in several hours...if it was a small patch.

I'll say it again: people are letting nostalgia get in the way of objectivity.

zeal0us3782d ago (Edited 3782d ago )

I have to say it was the dlc, pre-order dlc, day 1 dlc and patch that ruin for me rather than the internet.

It is like most modern games has become too dependent on those things. Half the time it got me wondering whether or not I'm getting a complete game. I don't even buy games at launch anymore because of this. I rather wait for the game to get fully patch, decrease in price or for a GoTY edition to come out.

3782d ago
zeal0us3782d ago

True the internet is require for DLC but however it doesn't stop a developer for slacking off and releasing bug fest game. Just look BF4 upon its release that game was plague with problems

I still like getting on the internet watching videos of gameplay, reviews, previews and etc. You can enjoy/like the internet and despise how some publishers and developers use dlc as quick cash grab. Not mention how day 1 patch have made some publishers more bold to release un-finish product.

3781d ago
Beastforlifenoob3782d ago

I agree Indies are great
INDIES FTW!!!

The reason i prefer indies is because 1.) they are more originial (usually)
2.) they dont DLC rip you of
3.) There graphics may not compete with todays AAA but there always fun.

+ Show (1) more replyLast reply 3781d ago
vikingland13782d ago

When I was a kid any game was fun because it was new tech. And now that I'm older I like more story driven games. But they are fun still or I wouldn't play them still . To say whether they're more fun is too hard to decide for me.

frostypants3782d ago (Edited 3782d ago )

I look at it this way: back in the day when I was playing stuff like Contra games, I imagined how cool it would be to play that but in a first person perspective. Today, we have games like Battlefield (let's get into BF4's glitches). We're living the dream gamers back then could only imagine. Playing those old games is amusing for a little while, but in the end they have nowhere near the depth or visceral feel. I think people let nostalgia get to them too much.

There are some old games that when they came out, they blew our minds, and when we go back to play them we remember that feeling. Doom, for instance (probably the biggest example for me). But if you put Doom in front of someone who wasn't there to play it at the time, they'd experience it very differently. They'd just see a really limited, pixelated FPS that for some silly reason couldn't do true multi-story architecture maps.

toddybad3782d ago

But sensible soccer is still the best multiplayer football experience ever. Just far more fun against a mate than anything FIFA can deliver.

There are examples in every genre.

KyRo3782d ago (Edited 3782d ago )

While I still enjoy gaming, it's nowhere near as fun as it used to be for me. To much is shown before hand these days and with the dominance of online gaming, games have become more competitive than fun.

I used to love online gaming but getting right back into single player games now days because that's where the variety it, not shooting someone with a gun part 6383237.

frostypants3782d ago (Edited 3782d ago )

Good point. And I think in less story-driven games, co-op is the way to go. We need more Diablo and Borderlands type games and less competitive FPS's (because honestly, only about 5% of them are worth playing).

vikingland13782d ago

I'm just starting to play online co op and loving it. My 1st game that I enjoyed online co op was Diablo 3.

IC3_DEMON3782d ago

Developers aren't really on their A-Game anymore. Today it's more about pushing as fast for as much as you can. End of the day bugs are overseen and the consumer "has" to put up with it.

The fun factor is than taken away if I have to be the one testing the game instead of playing it.

willie323782d ago

For me, the online competitive games have ruined the fun for me. I can only play these games in small doses. The fun really exists in the coop community games. These games remind me when my brother and I would play split screen Twisted Metal 2 all night long.

Software_Lover3782d ago

Twisted Metal
Goldeneye
Mario Bros (nes)
NBA Jam
Contra

It's like after the ps1/N64 days gaming, and the culture, just died. The ps2 had some good games, but it still wasn't the same.

willie323782d ago

The games that I am pumped for this next gen are games that have a heavy emphasis on coop. I expect these games to be good fun.

1. Division
2. Dying Light
3. Destiny

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70°

Remedy Cancels Co-Op Game Project Kestrel to Focus on Alan Wake and Control

Remedy and Tencent announced today the cancellation of the cooperative multiplayer game known as Project Kestrel (formerly Vanguard) to focus on Alan Wake and Control.

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wccftech.com
50°

Will Hades 2 have DLC? In-game hint discovered by fans

Hades 2 developer Suoergiant Games has possibly hinted at future DLC in what would be another departure from tradition for the developer.

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videogamer.com
180°

My Trust in Xbox is on Shaky Ground Right Now

The Outerhaven writes: With multiple gaming studios, including Tango Gameworks, closing, the editor-in-chief of The Outerhaven shares his thoughts on the matter.

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theouterhaven.net
rlow13h ago(Edited 3h ago)

Honestly I was looking back and at the launch of the Xbox 1. With Don Matrick at the helm I was disappointed but therevwas something else. That fighting spirit of Xbox at its inception was lost. They stopped innovating, I lost excitement on what the next big new surprise was, because their weren’t any. Not like Halo 2 and Gears launch. You couldn’t really brag about it anymore.
So here we are and corporate MS has ruined what was a beautiful renegade project.

shadowhaxor1h ago

For everything that Xbox did, I was hopeful it would turn stuff around. Game Pass was a start, and the release of its upcoming titles was a nice way to return. I mean, I'm not going to say it was perfect, just like I wouldn't say PlayStation is perfect. Neither company is, but when Xbox goes and does this, it makes zero sense. The message of Xbox's plan had already had me frustrated, but I was like, "Maybe they'll fix this mess."

Now... yeah. Not so confident anymore.

Aphrodia55m ago(Edited 54m ago)

That's how you know this is clickbait garbage. If you write about games for a living and didn't know Microsoft is a cancer on the industry until now than you are awful at your job.

XiNatsuDragnel3h ago

Xbox will destroy Activision too and Bethesda will be gone too lol

Chocoburger2h ago(Edited 2h ago)

"Right now"?
But not 11 years ago with the disastrous Xbox One reveal which they NEVER recovered from?
Man are you slow on the uptake.

shadowhaxor1h ago

No, Xbox never recovered, but Game Pass (which you're a fool if you deny the success of it), Xbox Cloud, the acquisitions, the reboot of Perfect Dark (which seems to be in the gutter now), the success of Forza Horizon, Sea of Thieves, and yes, Hi-Fi Rush (FFS).

Denying any sort of improvement only goes to show you don't pay any attention to the entire picture.

Crows9055m ago

I think you missed the part where these things were spread years apart. Theres no consistency

ApocalypseShadow0m ago

Bullshit.

Perfect Dark IP was purchased along with many other games like Halo, Gears, etc. Perfect Dark needs help with Crystal Dynamics just to finish the game. That's pathetic. HiFi Rush was purchased and was probably already coming to PlayStation before the purchase.

If Game Pass was a success, these developers wouldn't be closing their doors. We told gamers it isn't profitable. It does make revenue. But revenue isn't profit. It hasn't changed Microsoft's position in the industry or increased hardware sales. If it did, they would be shouting from the rooftops like their arrogant asses always do.

Anyone can have a cloud service. And Sony's is more successful. It took buying major publishers just to increase their spreadsheet. But Xbox continues to fail even then. By having to place games on their competitors platform while still trying to compete. You don't see Nintendo putting their games on Xbox. And Sony was only forced because they don't own the MLB license. Which was forced behind the scenes by Microsoft to take away Sony's successful game and throw it on game pass to use it against gamers buying it on PlayStation.

Sea of Thieves took years to fix. How is that a success that you have an unfinished game for years that needs fixing? Games should be complete at launch. Just like Halo was an incomplete game that needed fixing. Forza Horizon is a good game but even that game hasn't improved Microsoft's standing at all.

Denying all that shows that you're not paying attention.

notachance2h ago

I imagine smaller ABK studios like toys for bob and beenox are now feeling uncertain about their futures

LucasRuinedChildhood1h ago

Thankfully Toys for Bob managed to safely separate from Xbox and are independent now.

notachance1h ago

lol I don't know that, thanks for clarifying

TheColbertinator1h ago

Beenox has been in danger for years now with Activision. Microsoft may act more ruthlessly to them unfortunately.

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