Maybe Vaan's a joke character whose only moves are shouting the "I'm Captain Basch" lines and dying.
"Basch Lives! Ow! Ugh! Oof!"
Agreed! Those are some great games right there. I'd put Gunvalkyrie on top, though; that ridiculously challenging and weird game needs a new home. Then again, Vanquish is starting to bark up the Gunvalkyrie tree with all its boosting - if only one could boost in the air in Vanquish...
I feel bad for the people that actually bought things within/invested time within APB. Those people are losing their game pretty quickly for what they've put into it. It's sad, but necessary since they're not making any money.
I'm not quite sure why this reviewer says it isn't as "hardcore" of a shooter. Isn't as hardcore as what? Doujin shmups? As a big fan of Cave shooters, I'd say it's on the same level, it's just a different kind of gameplay (you're dodging as many enemies as you are dodging bullets), and a different level of customization.
The game's designed to be as tough as you want it to be. I've kept it on the default player stock of thr...
Space Invaders: Infinity Gene.
Well, okay, it's not a huge production, and it's more a Taito joint, but it sure is great.
CEO's often linger in other companies as a member of the board of directors. Holding shares in a company while moving to another one is common as well
For board of director moves, check out the Apple-Google connection from 06, as Eric Schmidt, CEO of Google, was appointed to Apple's board: http://www.apple.com/pr/lib...
That has changed recently, since they...
It's an extremely well done vertical shmup with an absolutely amazing soundtrack. And it's on the console that I don't own. Great.
I'm interested, but only so far as I can be without seeing gameplay shots. In a game like DMC, the actual controls and mechanics are what counts (or at least that used to be the case), along with having a crisp, clean framerate that doesn't allow for slowdown-induced mistakes.
I endured playing through Heavenly Sword, and Ninja Theory hasn't convinced me they can cover those bases just yet. The cinematic type stuff? Absolutely. Fast-paced, nearly flawless me...
Asahi: Delivering both great beer and breaking video game news. Gotta love em'.
I'd be fired up for a new Paper Mario. I did like the Mario and Luigi series, but I always felt that a new Paper Mario was always more of an event - that series is a bit more of the spiritual successor to Super Mario RPG.
God, I hope it's a PS3-only Zone of the Enders 3. But @hot4play, really? Move? I'd be okay with that if there were also a traditional control scheme (and that seems to be the case with a lot of Move-enabled games), but not if it were motion-control only!
I'm hoping that outsourcing the game is a response to exactly that. It looked like Capcom didn't have enough staff/money/time to make DMC4 all it could be, due to all the level retreading. Hopefully they're thinking that Ninja Theory will have a large amount of quality staff time to really develop the new game (at least, I'm hoping they're *thinking* that, I still haven't forgiven NT for the Monotonous Ninja Spam in Heavenly Sword).
But you know wh...
This! Is! For-Profit Business!!! (kicks a copy of Daikatana in a pit)
It doesn't matter who cares about what. The price went down because the tech was cheaper and easier to manufacture. That's what happens.
Now, as for what's going on in this patent and where it's going to go from here, who knows? We saw a software emulation patent that obviously didn't work out about a year ago. Maybe it's all just R&D and we need to be patie...
That's interesting. There's not much in here that actually talks about the emulation quality or changes from the original - I think IGN had the gamer that hadn't played Sonic Adventure in mind (aka the kiddies). It makes sense from that angle - if you hand Sonic Adventure to a Modern Warfare 2-playing 14 year old (Rated M for mature, amirite), they'll compare it to other games they're playing right now. There's no "aw, wasn't that so cool back in the day? ...
Yeah, that was the Spiral of Death: http://ratchet.wikia.com/wi...
Okay name, but it's no Clock Blocker.
On the old Listen Up podcast, the dudes at Insomniac behind A Crack in Time said they had to scrap their favorite name for the game - "Clock Blockers."
Also posted here: http://www.ps3center.net/ne...
That would have been an excellent title. The crew decided that the best way to keep that name in the title would be for some...
3DSware. Great. The title suggests that it's specific only to that handheld platform again. Meaning that Virtual Console, WiiWare, and DSiWare are all incompatible.
As much as I'm fired up about the release of the 3DS, that's a bad sign that Nintendo is still sour on interoperability.
I disagree with the calls for "unbiased reviewing" here. Everyone is biased in some way toward games - if they aren't, then they're not interested in playing them in the first place. It shouldn't be the job of the reviewer to point out a robot's point of view - they should be pointing out what they feel about the game, both through analysis and through their own gaming experience.
I think what's great about Giant Bomb is that their reviews ackno...
Yup. That's a deliberate decision by them - it's a movie rating system, it's not meant to quantify and compare one game to another, it's just a small guide to what they actually think in the review.
What I got from the actual review is that if you love Halo, you'll absolutely love this game (or to take a Bombcast angle, it's a "Halo-a**-Halo game"). If you weren't a fan, Reach won't convert you. While I'm not a fan of it myself...
Hey. Japan. Yeah, that island nation near China. Not you, Taiwan. Sit back down.
You don't have to copy an "art" style from Western games from five years ago. Seriously, that brownish-greenish military stuff will always have its diehard fans, but the casual audience will only buy so many games with a dirt-brown lack of color that people have been calling "realism" or something. They're saving their 60 bucks for a big-name shooter, and they&...
Anyone else notice that the site's account has been suspended and the article's no longer viewable? Apparently, when you're signed up to this website provider and don't pay your bills, Simon Cowell hunts you down.
Edit: Oh hey, it's back up! Interesting little article. I wish I had the cash to dole out to test how Move works with RE5, but I don't, so I'm better off just reading about it.