Why the heck does the UK get all the breaks with these television on-demand services? Anyone know why the US can't have any of this? I'm guessing it has to do with either restrictive copyright laws or just plain ol' greedy companies, but I'm not sure.
Of course, I'm happy about it anyway - anything that streams The IT Crowd is awesome, hence why I love my PS3 Netflix.
I'm actually kinda surprised. They had a norm, and the team got together and changed the system. Sure, it's not anything new, we've seen .5 intervals going back to the print era, but I really wonder what the net outcome will be. Just in case you didn't read the article, here's what got me interested:
"...we'll be continuing to make updates to our system throughout the year. Moving to a 20-point scale is just the beginning of a transformation to...
No, baseballkid721, but you're close. I wish they were just character unlock codes in a way - that would mean there were 24 characters in this game... but alas.
Here's the real DLC layout provided by Aksys: http://www.aksysgames.com/2...
It includes additional colors and voices, picture packs, and the unlock codes for the unlimited version of ea...
It's expensive, but at least it's both expensive and pretty good. There's something for everyone - a model for car fanatics, a competition for real driving buffs, the sleek wallet that everyone's talking about (which had better be stuffed with bills since this package requires you to be pretty rich), extra in-game content including some great-looking cars, it's all pretty nice.
No, I'm not buying it for the $199 - or whatever they'd charge for thi...
I'm surprised that the Atari 2600 didn't have a place in the console list and the 1983 crash wasn't included. Not to mention the PS3 and 360 specs were only about one of their SKU's, and only the 360's description included hard drive space.
Also, why would someone include all three systems for this generation, while they ignore the Genesis alongside the SNES, the Saturn alongside the PS1 (this is the most understandable - not very good sales, but it made a...
Good development companies make deals and do the best with what they're set out to do, like being a 1st party developer for a company. The best companies want to have the best people in the talent pool in their organization. Therefore, they don't play "console war" in their hiring process.
I understand that people might think "Oh, they want somebody with experience programming on 360 because you won't need to train them when they do a multiplatfor...
If ESP can follow through with making these campaigns interesting, I'm fine with the change. I'd love to have story-specific set pieces happen throughout a stage and have different kinds of objectives instead of the old "Not as good as multiplayer, but the same friggin' thing" single player.
I'd understand if you gained a new character to an already-large list if you did it the old-school way (Tekken 3 was a great example of that style done well!), ...
I understand that 50 Cent: Blood on the Sand didn't have a "guest" appearance by 50 - it was crafted around his image - but it's a starring role, and that's still an appearance. Same with Shaq-Fu. I do agree with you that his blasting of the game went a bit too far - it is a fun game, certainly not the worst thing I've ever seen. Definitely got my recommended yearly dose of helicopters.
You could almost say that the starring role thing applies to R...
Careful, games4fun. Your name implies that you would know something about a game being bigger than the sum of its parts - what makes a game fun isn't necessarily the best graphics, sound, mechanics, whatever.
SMG2 is a very different way of making a marquee game this generation - take all the back-end stuff from the last game, and focus almost solely on ingenuity in level design. It's a subversive idea that goes against the "Bigger, faster, stronger" idea o...
Kudos. You're right.
http://www.videogamer.com/n...
This is just wonderful execution on an older educational design idea. Academics have been trying to make instructional games for a while now, but most have not been able to merge the instruction with the game, it's typically separate.
Okay, well there are a few great strategy games that get kids interested about history. Civ does an okay job with history at times, but it's really not the core of what Civ is. At CellCraft's very core is cellular function, not &qu...
This game does such a good job of integrating concepts into gameplay that it's more like a game that *creates* nerds. Holy cats.
You don't know what JaredHart is talking about, and that's sad.
http://www.youtube.com/watc...
You are partially right on the biology naming conventions part though - the creators didn't say anything outside of it being "cell biology" anyway. Just the Newswise writers. If you played the game, though, there is MicroBio in there. It's just not everything.
BioWare are now four different studios. Someone had to make Mass Effect for the iPhone. Someone had to make Sonic Chronicles.
EA bought BioWare. If EA wants to survive, they will make sure their subsidiaries are worth the return on investment. Therefore, BioWare will have to produce some somewhat-pandering "blockbuster titles" and not just shoot for innovation with every single flippin' game they make. Look for one flagship title out of their games, out of a...
Dude, it's not that you're *about* to die. It's a list of games you should play before you are dead - whether that's a day or 80 years from now - and therefore can't play them anymore. They're must-play titles for everyone.
However, Sharkey did raise the point that you just might die when you hear the faux-Kenny G music at the end of Castlevania: SOTN. So there's that. Better play the other ones first.
Really happy with the article - that's a solid list!
I was especially happy that I haven't actually heard of one of the games - Osman. I checked it out, and it looks really good. Kind of an extreme Strider. Also glad to see Rez, Radiant Silvergun, Flower, Chrono Trigger, Suikoden 2, and MGS in there - six of my all-time favorites.
Loved the SOTN shoutout, and especially the acknowledgment that the tune playing at the end of the game may just kill y...
For Americans, that's under $310 at the moment. Don't go too crazy thinking they said under 200 bucks. $299 or $249 would be pretty darn reasonable, though!
I wish it was this year, but that announcement date points to next year. I'd guess it's Summer 2011 - enough time to get the early adopters out of the way, and then replenish and build a huge stock for the holiday season. Also enough time for devs to allow for a good launch lineup. Conservative wishful thinking would be an April release date, but I don't think that's going to happen.
True. Maybe TG runs on public school fiscal years. It's also a UK-ish survey, so don't expect products that aren't big there. No mention of the Droid X, apparently that's too new. Also, did anyone notice the site was "brought to you by" MSN?
It might be weird for him to post screenshots of a script for a game, but maybe it's the slightest tease that social networking has something to do with the gameplay.
We've seen cell phones integrated into some great titles in the past, from some awesome cell phones in The World Ends with You and Shin Megami Tensei: Devil Surivor to some annoying ones in Dead Rising (shut up, Otis!) and GTA 4 (shut up, everyone!): why not a Twitter-like thing for the next game in a ve...