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Bruce Straley

Important Notice:
N4G has moved to a new platform and is now a curated news feed managed by the editorial team. Community features such as comments and user profiles have been removed to focus on content and stability. Thank you to everyone who has supported N4G over the years.
‘I don’t think prompting is art.’ The Last of Us director tees off on generative AI
‘I don’t think prompting is art.’ The Last of Us director tees off on generative AI
6 months ago
Bruce Straleywww.polygon.com
Bruce Straley Wasn’t Credited in HBO’s The Last of Us, Calls for Unionization
Bruce Straley Wasn’t Credited in HBO’s The Last of Us, Calls for Unionization
3 years ago
Bruce Straleywww.pushsquare.com
Bruce Straley Launches New Wildflower Interactive Studio
Bruce Straley Launches New Wildflower Interactive Studio
4 years ago
Bruce Straleygameluster.com
Ex Naughty Dog developer urges focus on new IP in response to Indiana/Star Wars Ip
Ex Naughty Dog developer urges focus on new IP in response to Indiana/Star Wars Ip
5 years ago
Bruce Straleytwitter.com
Ex TLOU Director: You Can Create Such a Story Without the Shooting Parts; Kojima Did Really Good
Ex TLOU Director: You Can Create Such a Story Without the Shooting Parts; Kojima Did Really Good
6 years ago
Bruce Straleywccftech.com
The Last of Us director Bruce Straley on ludonarrative dissonance
The Last of Us director Bruce Straley on ludonarrative dissonance
6 years ago
Bruce Straleywww.gamesindustry.biz
On Uncharted 2’s 10th anniversary, the game’s developers look back on the making of a perfect sequel
On Uncharted 2’s 10th anniversary, the game’s developers look back on the making of a perfect sequel
7 years ago
Bruce Straleywww.gamesradar.com
Resident Evil 4 has ‘Best Opening Fight in Any Game,’ Says Uncharted 4 Co-Director
Resident Evil 4 has ‘Best Opening Fight in Any Game,’ Says Uncharted 4 Co-Director
7 years ago
Bruce Straleywww.hardcoregamer.com
Short Pause Videocast #131: Destiny 2’s Story, Bethesda on Switch, & Nintendo Achievements Incoming?
Short Pause Videocast #131: Destiny 2’s Story, Bethesda on Switch, & Nintendo Achievements Incoming?
9 years ago
Bruce Straleywww.shortpause.com
Super Mega Crash Bros. Turbo 13 – We Need to Go Deeper
Super Mega Crash Bros. Turbo 13 – We Need to Go Deeper
9 years ago
3DSwww.podbean.com
Uncharted 4 creators share advice for game developers who want to make blockbusters
Uncharted 4 creators share advice for game developers who want to make blockbusters
10 years ago
Bruce Straleyventurebeat.com
Why saying goodbye to the Uncharted series was so hard for Naughty Dog
Why saying goodbye to the Uncharted series was so hard for Naughty Dog
10 years ago
Bruce Straleyventurebeat.com
Naughty Dog after Uncharted 4: Does Hollywood beckon?
Naughty Dog after Uncharted 4: Does Hollywood beckon?
10 years ago
Bruce Straleyventurebeat.com
PS4’s Uncharted 4 is about the root of a personal story, says Naughty Dog
PS4’s Uncharted 4 is about the root of a personal story, says Naughty Dog
10 years ago
Bruce Straleywww.examiner.com
Watch: We spoke to the creators behind Uncharted 4
Watch: We spoke to the creators behind Uncharted 4
10 years ago
Bruce Straleywww.eurogamer.net
Bruce Straley: “I think Uncharted 4 is the most visually stunning game ever created”
Bruce Straley: “I think Uncharted 4 is the most visually stunning game ever created”
10 years ago
Bruce Straleytwitter.com
‘Uncharted 4’ Director Bruce Straley Talks Diversity, Storytelling Tips And More
‘Uncharted 4’ Director Bruce Straley Talks Diversity, Storytelling Tips And More
10 years ago
Bruce Straleywww.huffingtonpost.com
Former Naughty Dog Strategist on the end of Uncharted, learning from The Last of Us and what’s next
Former Naughty Dog Strategist on the end of Uncharted, learning from The Last of Us and what’s next
11 years ago
Bruce Straleywww.mcvuk.com
An Uncharted dev talks grain sack tech and the glories of old TVs
An Uncharted dev talks grain sack tech and the glories of old TVs
11 years ago
Bruce Straleywww.avclub.com
Uncharted 4 Devs: Getting to 60 FPS Is “Really Hard;” PS4 Is “Like Butter, Smooth, Delicious”
Uncharted 4 Devs: Getting to 60 FPS Is “Really Hard;” PS4 Is “Like Butter, Smooth, Delicious”
11 years ago
Bruce Straleywww.dualshockers.com
The Last of Us Co-Creator Sparks Developer Debate As He Declares Linear Games Are Easier to Make
The Last of Us Co-Creator Sparks Developer Debate As He Declares Linear Games Are Easier to Make
3 years ago
Bruce Straleywww.pushsquare.com
What Xbox Series X’s 12 Teraflops Actually Means for Graphics, Gameplay
What Xbox Series X’s 12 Teraflops Actually Means for Graphics, Gameplay
6 years ago
Bruce Straleywww.ign.com
The Last of Us Director: “impact on people […] most rewarding thing of my entire career.”
The Last of Us Director: “impact on people […] most rewarding thing of my entire career.”
8 years ago
Bruce Straleyonlysp.com
Bruce Straley Leaves Naughty Dog
Bruce Straley Leaves Naughty Dog
9 years ago
Bruce Straleywww.naughtydog.com
Sources: Bruce Straley Not Directing The Last of Us 2 [UPDATE: Sony Confirms]
Sources: Bruce Straley Not Directing The Last of Us 2 [UPDATE: Sony Confirms]
10 years ago
Bruce Straleykotaku.com
Don’t Rush Through Uncharted 4, Director Says
Don’t Rush Through Uncharted 4, Director Says
10 years ago
Bruce Straleytwitter.com
Uncharted 4: A Thief’s End interview: Bruce Straley opens up on the year’s biggest video game
Uncharted 4: A Thief’s End interview: Bruce Straley opens up on the year’s biggest video game
10 years ago
Bruce Straleywww.telegraph.co.uk
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