930°

Uncharted 4 Devs: Getting to 60 FPS Is "Really Hard;" PS4 Is "Like Butter, Smooth, Delicious"

Uncharted 4: A Thief’s End co-directors Bruce Straley and Neil Druckmann are between those that know the PS4 best, considering that they are at the forefront of one of the top studios working on the platform, and they gave a few pointers.

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JMaine5183786d ago

You can do it! All you have to do is believe!

GMR_PR3785d ago (Edited 3785d ago )

30 FPS confirmed, which is totally fine as long as it's 30 locked

Forn3785d ago (Edited 3785d ago )

Indeed. If Driveclub as an example has shown us anything, it's how fluid and smooth 30fps can feel. All the whining about numbers is getting not only tiresome but sickening. Play games... Seriously, let developers figure out how to develop their game and give us a great experience.

Outthink_The_Room3785d ago (Edited 3785d ago )

@Forn

Driveclub is entirely different. The level of motion blur that is acceptable and/or needed in a racing game far exceeds what can be used in a TPS like Uncharted.

The sense of speed and fluidity in DC is masked by multiple different processes that would actually ruin the experience of UC4.

Also, the numbers for UC4 wouldn't really be a problem if they hadn't made those outrageous statements about 60fps and never wanting to go back.

Once they got TLOU:Remastered at 60fps, they were saying that's the target for the generation. Apparently the trailer they showed at E3 was also running at 60.

Don't get me wrong, I think numbers are just fanboy ammunition, but in this case, ND were the ones who brought up the numbers and now they are backtracking and getting called out for it.

As much as I blame gamers for this number nonsense that plagues forums, this is one case where they can't be blamed. It truly is Naughty Dogs fault and this is going to be something that doesn't go away anytime soon.

Army_of_Darkness3785d ago

@jmaine whaaa? What was that? Lol! A Walt Disney fairytale line?

If ND can do an unlocked 60fps, I'll be cool with that, but if they end up going with 30fps it's okay too cause I'll play it regardless.

BitbyDeath3785d ago (Edited 3785d ago )

@Outthink_The_Room,

The old saying was that only twitch shooters (FPS) and racers were really in need of 60fps.

Uncharted is neither and racers now appears to be off the table as well. How long til fast FPS games are also invalid?

Bathyj3785d ago

@Outthink_The_Room

So youre saying because they released a last gen port at 60fps and they release a cinematic trailer at 60fps and said that was their goal, then they HAVE to release all their games at 60fps now?

Theres more for them to consider here than simply what they did with their last game and a trailer.

Its likely apparent now that it will be 30fps, and the game is still the best part of a year away from being released. No ones being duped here or having the rug pulled out from under them at the last minute. They are not promising 60fps now so anyone expecting it and whining when they dont get it was just looking for something to complain about.

How about people keeping their expectations in check, maybe you wont find everything so disappointing all the time.

AngelicIceDiamond3785d ago

I don't want them to break ANY sort of technical feat or possible downgrades trying to hit 60 frames.

Just make it a solid 30 frames locked.

badz1493785d ago

with the level of graphic that they are aiming with Uncharted 4 and 1080p nonetheless, it will be almost a miracle if they manage to make it run at a stable 60fps op the PS4.

30fps was fine with Uncharted games on PS3 and the fact that there are still very few games out there that have almost 0 loading time between scenes like what they did since the first Uncharted, speaks volume IMO, which shows just how talented ND are.

I can't wait for Uncharted 4 and together with The Order 1886, they are my most anticipated games on PS4 this year bar none!

ifistbrowni3785d ago

@outthink

Judging by the comment section, it looks like Sony fans are doing the back tracking. I remember when I would come to this site and only read about 1080p/60fps in relation to PS4.

I love Naughty Dog, I will love this game. But, it is kinda ironic to see the back tracking and sudden acceptance of 30FPS from this community.

I disagree with most, though. I dont think this confirms 30 FPS. I honestly think Naughty Dog will deliver.

OB1Biker3785d ago

@Forn
I guess your disagrees are from so many 'gamers' who know better than the devs. And IMO Uncharted will shine more by the quality of its animations rather than just a res/fps focus

Wizard_King3785d ago

PS4 (and xbone) can't handle full next gen settings at 1080/60 this fact has been well established time and time again.

As soon as a game starts looking great graphics wise you can safely bet it's going to be 30fps or under.

decrypt3785d ago Show
SolidStoner3785d ago

this is stupid.. how can it be butter smooth and not able to do 60 FPS at the same time.. what are we total idiots out here? :) this makes no sense!

@decrypt sony never told anyone that PS4 is high end PC, lmao. its just a very powerful console for todays standard, made on PC base!

Gazondaily3785d ago

So much has been made about frame rates and resolution, its silly. I don't mind 3-fps as long as it delivers excellent visuals and above all else, great gameplay.

bjmartynhak3785d ago (Edited 3785d ago )

"Bathyj

So youre saying because they released a last gen port at 60fps and they release a cinematic trailer at 60fps and said that was their goal, then they HAVE to release all their games at 60fps now? "

- Sure thing! 60 fps was their goal. If they are releasing at 30 fps it means it was the target from the beginning. Otherwise they would scale down the graphics to hit the target fps. Straight PR lie. Not cool, although it was pretty obvious that in no way that trailer graphics could be close to gameplay in 60 fps.

St03785d ago

30fps is fine for uncharted, it's only FPS shooters that really need 60fps to be good imo

aCasualGamer3785d ago

Agree with GMR_PR

IF it's locked 30fps i'm fine with it. If it dips like Unity... ofcourse that's not ok for such a talented team. I'm sure that they're already at 30fps without any hickups. But i'd rather they not focus on 60fps if they know it's too hard to achieve given all the graphical fidelity. Let them lock it 30fps and continue with all the glorious final touches to the visuals they've become known for. My vote is for Naughtygods as the best developers of the industry.

@Forn

Agree that Driveclub looks smooth but that's because of many effects allowed because it's a racing game. Also, imagine how much smoother it would've looked with 60fps... with that said, i don't mind it being 30fps, hasn't hindered me in any way when racing.

nveenio3785d ago

I don't have a problem with 30fps as long as the fidelity is there. People who game on PC know that you can sacrifice a lot of fidelity trying to get a smooth 60fps. I generally build my PCs to play at a smooth 30, so I don't mind if that's what ND does.

LordMaim3785d ago

Doesn't matter. The game is going to be awesome regardless.

Drake can still crack wise at 30FPS. :)

Hardcore_gamerxbox3785d ago

Wait a second I tho any game less than 1080p 60fps on ps4 is unacceptable ?

mabreu3785d ago

After I saw some movies like the Hobbit at 60fps, I understand why 24fps is standard. 60fps made movies look too fake as if you can tell the actors are in a movie set and not in a fictional world.

I wonder if video games will suffer from this. I can see games like racing, sports, fighting, and FPS playing a lot better at 60fps. But if the visuals are meant to look "cinamatic," perhaps locking the frame rate at 30 is best. I rather have more graphical power dedicated to other stuff like blur effects, anti-aliasing, textures, particles, etc.

Just my opinion.

bubblebobble3785d ago

30fps on pc is not that great because its going to go right down in when lots is happening on screen but 30fps on console is fine because devs can make sure it doesnt go lower

nveenio3785d ago

@mabreu

Yes. The high frame rate on that movie was very, very weird. None of it felt right at all. I don't have the same problem with games at high frame rate, though.

reallyNow3785d ago (Edited 3785d ago )

@Outthink_the_room

there are plenty of really nice looking third person games that look great at 30fps. Fight Night: Champion being one such game. The great thing about programming is that you can achieve almost anything. What matters is the end product. I think DriveClub is a great representation of the product being greater than the sum of its parts because their vision was realized in the end. DriveClub looks AND plays phenomenally. Theres never a moment in the game where I'm thinking "damn, i wish it was at 60fps". Fight Night: Champion also showed how to properly do motion blur on bodies. It looks like you're watching a real match sometimes, and thats a PS3 title. Also, lets talk about Dying Light. The game doesn't even stick to 30fps and it's incredibly fun to play. Again, I'm never left sitting there thinking "damn, there just isn't enough frames for me to enjoy this fully". Does 60fps make a smoother visual experience? ABSOLUTELY. Does that mean all games have to be 60fps in order to look and play as intended by the developers and designers? Absolutely not.

BTW - The Hobbit was filmed at 48fps.

TBONEJF3785d ago

Doesn't even matter with FPS? All I care bout is the graphics.

Irishguy953785d ago (Edited 3785d ago )

Tomb Raider was similar to Uncharted, The last of us was similar to the last of us Ps4.

60 FPS was VASTLY superior for both of these games. Hilarious really looking back, from a ND dev:
http://n4g.com/news/1543474...

Mass effect series was also infinitely better to play at 60 FPS. The gameplay itself is simply more fun.

Stop making excuses. Its quite sad that ND can't achieve what they set out to achieve. Can I live with it? Sure. The game will still be good. But haha anyhow. Just the hypocrisy as usual. Fanboys you know?

Any game that requires any type of input is better to lay at 60 FPS, this goes for ALL shooters. Simple as.

mabreu3785d ago

@reallyNow

You're correct. Hobbit is at 48fps. I think the 60fps was talked about by James Cameron which got me confused.

I bought Driveclub a couple of weeks ago and I was amazed at the visuals. Frame rate, to me, was not an issue. Also, many indie games from all platforms have some of the worst visuals but are still amazing. The whole obsession over fps numbers is getting out-of-hand.

I'm sure ND will deliver great visuals regardless if it's 30 or 60fps. But to all other developers out there, first focus on art direction rather than graphic stats.

crxss3785d ago

I'm probably the minority here, but when it comes to cinematic experiences, I actually prefer 30fps. Like with TLOU remastered I wish there was a 30fps option.

+ Show (24) more repliesLast reply 3785d ago
colonel1793785d ago

They should't! I really dislike that this gen is being dictated by two trivial things: frame rate and resolution.

They are nice things to have, yes, but it is also proven that both the PS4 and Xbox One are not capable of doing them consistently, especially in graphics-heavy games. It is been made obvious that we will have to wait yet another gen to have totally capable consoles to enjoy 1080p/60fps, and sadly, next gen people will be demanding 4k/60fps (which I doubt it will be possible, yet again)

Gamers should let developers decide what's best for their game and be able to make the game as good as possible with what they have, after all, they are the developers, and people demanding 1080p/60fps are probably just gamers without any technical knowledge on the matter (no offense intended).

It's clear that developers are trying to make those people happy, like they are afraid that their game won't sell or won't review higher f they don't have it (as well with MP). I believe that's a huge mistake and they should stop caring about that stuff too. (That's why I like what RAD is doing with The Order: 1886. Sadly, not having MP is a risk now, so they are betting all on the game)

UltraNova3785d ago (Edited 3785d ago )

"and people demanding 1080p/60fps are probably just gamers without any technical knowledge on the matter (no offense intended)."

Yet you are offending gamers who rightfully expected the new consoles to be ready if not to exceed the current graphical standard upon their release, something that happened and rightfully expected since the original NES.

With all three opting for the cost effective route this gen, its not our fault we expected the expected! They always absorbed the damage per unit sold just to be a step ahead and provide a truly NEXT gen experience, but since we can be 'persuaded' into anything these days they went with cheaper, less capable hardware and let us fight it over in the comments section of gaming forums.

Now as for the ps5 and xb2, I said it time and again that we should be 'grateful' if they release consoles capable of 1080p/rock solid 60fps with current (yes current) PC Ultra settings and advanced AA.

"It's clear that developers are trying to make those people happy, like they are afraid that their game won't sell or won't review higher f they don't have it (as well with MP). I believe that's a huge mistake and they should stop caring about that stuff too. (That's why I like what RAD is doing with The Order: 1886. Sadly, not having MP is a risk now, so they are betting all on the game)"

Agreed. I used to live in a time where SP was the standard and MP optional only to find my self in the exact opposite situation...

Never say never... never have truer words been spoken.

TomRL3785d ago

Framerate isn't a trivial issue. Resolution is pretty much trivial now, but framerate isn't. Having a low framerate noticeably hinders the ability to play and the amount of perceived content by the player.
And you also don't seem to have the technical knowledge that you're berating others for not having. Not having 60fps is an artistic decision. We have consoles that are capable of 60fps and pretty good graphics, but it just won't happen because companies think graphics sell.

RadApples3785d ago

Well when you look at what kind of games have been released for the systems it makes sense as to why framerates and resolutions have become so important. This generation has seen mostly remakes of last gen titles, and not that it is a bad thing as who doesn't love seeing their favorite games with a fresh coat of paint? But that doesn't leave much for discussion other than framerates and resolutions.

Also, graphics have always been a huge selling point for systems even since the 1980's. The thing is about the history of graphics, if you were to map it out on a graph you would see an exponential distribution where as we approach the top of the curve you will see less of a change in graphics from one generation to the next.
This is called the Law of Diminishing return, and as we get further along it is difficult to talk about graphics quality because the differences are nearly unnoticeable.

So the graphics war evolves into the resolution/frame rate war. Because Graphics, Resolutions, and Frame Rates are something we can measure. Whereas what games are better is much more subjective.

NuggetsOfGod3785d ago

But 60fps doesn't matter in this type of game.

That is what console gamers say.

Good luck to ND.

30fps = console optimization these days lol

badz1493785d ago (Edited 3785d ago )

I really feel sorry for you if anything <60fps somehow ruin your enjoyment of a game. and I suppose, you're a pc only gamer? you must be very rich upgrading to new GPU constantly trying to achieve highest setting for every single new releases because you won't play a game if it's <60fps, right? good for you.

Roccetarius3785d ago (Edited 3785d ago )

I know some people will still deny it, but 30 vs 60 definitely makes a difference when playing any kind of game. People are just trying to defend their budget boxes, that's all.

http://30vs60.com/

3785d ago Replies(1)
cj1pate1013785d ago ShowReplies(1)
RG_Dubz3785d ago

@ Wizard_King

MGS Ground Zeroes is 1080p/60fps on PS4 without a single frame rate drop and no graphical sacrifice to achieve it.

The only fact you've shown us is that you're an idiot.

PhucSeeker3785d ago (Edited 3785d ago )

To be fair, the game doesn't look that mind-blowing as Uncharted 4, Batman AK or any cur-gen only games. I played GZ on X360 and it looks 7-8 compared to Ps4 tbh.

Tzuno3785d ago

Yeah keep dreaming, AMD CPU inside is the drawback.

Condemnedman3785d ago

Really what a shit title. really struggles with 60f but handles like butter.

LamerTamer3785d ago

It takes more than "believe". It takes allot of coding and hard work. It also takes hardware that can pull it off. It is always a tradeoff. ANY game could run at 60 FPS if you downgrade the graphics enough. Reduce texture quality, shadows, bring in draw distance with aggressive LOD etc. Sometimes studios would rather have better visuals than extra frames. It is an art decision. A game like this is probably better with improved visuals instead of a little smoother..

+ Show (9) more repliesLast reply 3785d ago
98xpresent3786d ago

Please Don't make promises you can't keep

JMaine5183785d ago

Never was a promise only a target.

Outthink_The_Room3785d ago (Edited 3785d ago )

I would normally agree with your statement, but it's been said that the E3 Trailer was running at 60fps.

So technically, they showed the game, which supposedly is an in-game level, running at 60fps. And are now targeting 30fps most likely.

You can't really unveil a target, say it's running on PS4 hardware in-engine in real time, then simply downgrade it by half.

That E3 trailer is the real problem here. It looked phenomenal and that's already been downgraded visually. To have the trailer at 60 and look that good was amazing.

But to then have the game be 30 AND take a hit in graphics is definitely not a target. I understand if they made concessions to reach 60, but man, that E3 trailer is going to be looked at like the KZ2 skepticism now.

xTheMercenary_3785d ago

@Outthink_The_Room it was in engine footage not in game.

christian hour3785d ago

@outthink_the_room

"the following is a work in progress and not representative of the final product"

This should be a disclaimer kept in mind for any early viewings of an unfinished game, even if it doesnt show up before said viewing. It's just common sense, otherwise you're just setting yourself up for dissapointment and immature online debates lacking logic and reasoning.

I swear, some of the people posting and discussing things on this site when only knowing a quarter of the facts along with some misunderstood information they're half remembering from somewhere makes it painful to come to n4g.

Is there a community of logical, friendly, passionate gamers out there anywhere on the internets? I'd like to move there, and have debates and discussions that aren't just pissing contests or smear campaigns.

ginsunuva3785d ago

@christian hour

Everyone on N4G is below the age of 16, remember that.

Outthink_The_Room3785d ago

@christian hour

Are you kidding me? No really. ARE YOU JOKING?

When a developer shows us footage running at 1080p60 and says they are in-game visuals in a real level running on the PS4.....I KIND OF EXPECT THAT.

I don't know what world you live in where devs can show footage, STATE NUMBERS, then not get called out because of a disclaimer.

They said 1080p60. That's a fact. No disclaimer needed. If you want to give ND a pass and berate other devs, that's your business. But don't start going around trying to tell everyone else that statements from the dev should now be considered a disclaimer.

1080p60. If it doesn't hit that, then they lied. No more, no less. Pretty simple really.

gangsta_red3785d ago (Edited 3785d ago )

@ Christian hour

So basically the Bait N Switch tactic is okay and should be applied to any game footage that is shown to an audience at an early stage right?

Can we apply that to Aliens: Colonial Marines?

Maybe it didn't deserve the flack it got because "the following is a work in progress and not representative of the final product".

How about Wach_Dogs which was also crucified for not looking like what was shown at E3?

I wonder where was all those rational, friendly, logical gamers when those games where being thrown under the rug and stepped on?

When ND showed off Uncharted 4, this site went ape and mostly everyone thought and said that what was shown would be how the game looked. Now what we are reading from most here are excuses and defense juuuuuuust in case what ND puts out won't be what they showed at E3.

ziggurcat3785d ago

@outthink:

"So technically, they showed the game, which supposedly is an in-game level, running at 60fps. And are now targeting 30fps most likely."

the E3 reveal wasn't showing a level. it was showing an in-game, in-engine cutscene. i'm pretty sure that it didn't say it was a level at any point during that whole presentation.

and they *never* said anything about the game being 60fps. at all. you're making that up, too.

@gangsta:

there's been no bait and switch with regards to uncharted... and again, what they showed off at E3 last year was a *cutscene*. what they showed at PSX was pre-alpha *gameplay*. if you can't tell the difference between cutscene, and gameplay, i really don't know what to tell you...

and do you have definitive proof of this "mostly everyone" claim you're making? because you have a habit of making gross generalizations about PS owners without proof. and even if it's just one or two or a small handful of examples, it does not represent the entire community as a whole.

Outthink_The_Room3785d ago

@ziggur

http://gamingbolt.com/uncha...

Actual Level in the game.

http://www.naughtydog.com/s...

AND THAT IS FROM NAUGHTY DOGS OWN SITE...

So yeah.....TRY AGAIN.

gangsta_red3785d ago (Edited 3785d ago )

@Ziggurcat

No proof??

http://n4g.com/news/1526720...

Just take a look at those comments and how many are going complete ape over a trailer...a trailer!! Even most are saying or implying that those are the actual graphics that will be in Uncharted 4 gameplay. Now there are some that are pointing out that this was just a trailer but those are few and far between.

Now compare that article to this one here where we see calm and cooler heads commenting on what the game might actually turn out to be.

"it does not represent the entire community as a whole."

And that's why I never said the "whole" or "entire" community. I say "most" and "some", huge difference there.

ziggurcat3785d ago

@outthink (again):

yes, it's a cutscene from the actual game, but it's not a level. they didn't show a level at E3. the PSX demo was a level.

and no. they don't say that UC4 is going to be 1080p @ 60fps. nowhere in that link do they even say that. they say that the trailer can be viewed in 1080p 60fps, and that they're targeting 60fps for the game (which does not mean they're saying that the game is going to be 60fps). so stop lying, and get your facts straight.

@gangsta:

*sigh* because the trailer also happened to be an in-game, in-engine cutscene - not a pre-rendered CGI trailer - and looked absolutely mind-blowing (better than anything we've seen so far this generation)... so now PS owners aren't allowed to get excited over a trailer for game that's coming out for the PS4?

"Even most are saying or implying that those are the actual graphics that will be in Uncharted 4 gameplay"

there you go with your gross generalizations again...

"And that's why I never said the "whole" or "entire" community. I say "most" and "some", huge difference there."

a few comments on N4G doesn't even constitute "most" or even "some", either.

+ Show (7) more repliesLast reply 3785d ago
GameDev13785d ago

what jmaine_ph said

ND never promised 60fps but said it was a target which I think they can achieve with UC4 if they did it after struggling to port Last of Us from the PS3 complex hardware to the PS4 and still get it at the frame rate

I wouldnt mind UC4 having a framerate similar to Last of Us R

purp13m0nk3y3785d ago

I would be completely happy if UC4 achieved the same framerate performance as TLOUR.

I know it's not 100% locked 60fps. But it still feels silky smooth and the minor dips go completely unnoticed IMO. It feels immeasurably better than even locked 30fps.

I can play TLOUR for hours with zero eye fatigue. More than 90-120min of locked 30fps and I need to have a break. I find it really hard work. The brain (mine at least) is much happier with 60fps.

x_RadicalAura_x3785d ago (Edited 3785d ago )

Oh yeah, cause Naughty Dog is notorious for breaking promises!

Let the masters do their work.

lifeisgamesok3786d ago

They will have to prioritize do you want better graphics or 60 FPS with the graphics being less impressive

BitbyDeath3785d ago (Edited 3785d ago )

Graphics all the way, TLOU barely showed little difference (if any) between the PS3 and PS4 versions.

DriveClub also shows how much of a non-issue it is.

60fps is totally overrated... IMO

GameDev13785d ago

"TLOU barely showed little difference (if any) between the PS3 and PS4 versions"

I highly disagree, go back and play both versions again if you have them, the difference wasnt massive but it was very noticeable

Skin textures and environment more visually clear

AA is gone

60fps made the game feel so incredible

character reflections is clearly improved ( when you move joels daughter past the glass door, her reflection is much better on the ps4 version)

light sources, especially the torch light you use has more definition like current gen games

TheWackyMan3785d ago

The PC gamer in me is dying right now.

SheenuTheLegend3785d ago

just try both together. you will die

BitbyDeath3785d ago (Edited 3785d ago )

I meant in terms of framerate.
Graphics saw obvious improvements. (I have both still)

Ippiki Okami3785d ago

"Skin textures and environment more visually clear

AA is gone

60fps made the game feel so incredible"

Jesus. You guys don't know what your talking about. 60fps has NOTHING to do with the visuals. It looks good because they could display it in the native 1080p(they had to downscale it for ps3 to 720 or less, don't remember)

All 60fps did was make joel's movement speed faster and made the camera motion faster. That's all 60fps does. PC gamers use the extra frames along with a higher ping to get an advantage in online that's why on PC it's preferred. "PC enthusiasts"(who know nothing about gaming anyway) always will say 60fps for every game is better but it's not. A 'PC gamer' knows this.

Vegamyster3785d ago (Edited 3785d ago )

"60fps is totally overrated... IMO"

Something that has a highly positive effect on gameplay is overrated, ugh...

@Ippiki Okami

"You guys don't know what your talking about. 60fps has NOTHING to do with the visuals."

He didn't say it did, he said it makes it "feel so incredible".

That said 60 fps doesn't need blur while 30 fps pretty much needs it so it doesn't look choppy so it does affect the visuals, it doesn't look smeared every time the camera moves.

BitbyDeath3785d ago

'Something that has a highly positive effect on gameplay is overrated, ugh... '

It doesn't, that is the point. Effects are minimal at best.

Vegamyster3785d ago

@BitbyDeath

Minimal at best? You really don't have a clue then.

BitbyDeath3785d ago

Well if I have no clue then that obviously proves my point of it being minimal at best, otherwise more would notice it, no?

Vegamyster3785d ago

@BitbyDeath

Most consoles gamers can't tell the difference because they don't have the option to chose, Naughty dog themselves not too long ago was talking about about how much better it was.

"But being able to compare apples to apples like we have now with The Last of Us, going back and playing the 30 Hz version feels, to quote some people in the office, 'broken.' There's something that can't be captured in screenshots and playing an adventure game where you just walk around and experience the world at the smooth 60 Hz."

"Will 60fps become the new standard in games?

"We hope so," Gregory said. "It used to just be that first-person shooters were 60 by default, but a lot of other games didn't feel the need for it. I think we're showing that it does make a difference even in a non-FPS type game."

http://www.gamespot.com/art...

+ Show (7) more repliesLast reply 3785d ago
3785d ago Replies(1)
kenwonobi3785d ago

I want the graphics. I wont hear any critics arguments in this section to the contrary. If it has less graphics they will blast it on its release regardless if it reached 60fps. So just blow them away with graphics and have the same great games it always makes.

+ Show (1) more replyLast reply 3785d ago
DarkOcelet3786d ago (Edited 3786d ago )

Make it open like Bioshock or The last of us Remastered. It was really an awesome option. I used 30fps on Bioshock the first time around to appreciate its amazing beauty and used 60fps the second time for hard mode and for a better gameplay experience. I really think more devs should do that, it would be awesome if they did.

BC_Master_Haze3785d ago (Edited 3785d ago )

Any options > no options. I think it would be great to have a couple presets to choose from. 720p high textures at 60, 1080 high textures at 30, 1080p mid textures at 60 :)

Edit: could be more than textures, my bad for not clarifying in the original comment.

The_Devil_Hunter3785d ago

That is a freaking fantastic idea!

Azzanation3785d ago

Umm you should game on PC.

BC_Master_Haze3785d ago

@azznation

I do, started quite recently but ummm.. Options are good on any platform :P

masterfox3785d ago

aim for 120 fps and then eventually you will realize you can't do it so you will downgraded to 60 fps!, and thats it! problem solved ;)

Benjammin253785d ago

You know, even an option like Killzone Shadowfall or infamous Second Son where you could either play at 30 or an unlocked framerate would be nice.
Both of those games usually hovered around the 40-50 mark which I know a lot of people don't like playing at, but it reduced latency issues a great deal.

Minute Man 7213785d ago (Edited 3785d ago )

My tv does 120 hz no worries here 😉

Holeran3785d ago

It has nothing to do with the frame rate of your television. It has to do with eye to hand to controller response.

Show all comments (203)
340°

Neil Druckmann Reveals He’s Working on an Unannounced Game at Naughty Dog

Neil Druckmann, the creative director of The Last of Us, is working on a new, unannounced game at Naughty Dog.

RaidenBlack27d ago

I know they've expertise in third person games.
But given the lack there of in PS catalog, I'd want the other project to be a narrative first person ND game.
Look, there are lots of 3rd person Sony games in variety of flavors. And ND is already doing intergalactic. And since they're pretty expert at gameplay and tech wise in whatever they do, they can easily venture a new genre and ship a first person game/shooter.

VenomUK27d ago

Hopefully the lead character is a boss babe who will challenge the patriarchy.

RaidenBlack27d ago

So, judging from the dislikes, hardcore Sony fans here don't like first person games, anymore?

arkard27d ago

Let naughty dog do what they are great at, 3rd person games

crazyCoconuts26d ago

I don't really have a big opinion on first vs third person perspective. That's one of the least important things to me when rating how much I like a game

Flewid63826d ago

Sounds horrible. The downvotes are right on this one.

badz14926d ago

I actually hate 1st person. very hard to associate with a character you only see their hands most of the time.

+ Show (3) more repliesLast reply 26d ago
OtterX27d ago

funny thing is with failures like Concord and soon to be Marathon, Factions could have been Sony's guaranteed huge success with a shooter! I don't ever play online shooters anymore, but I would have come out of shooter retirement for a new Factions game.

RaidenBlack26d ago (Edited 26d ago )

{ coming from the above thread }
So PS Fellas hate first person games now? (Understandable)
But praise Killzone and Resistance series, as well?
And hope for a return of first party first person games? ~ but from where? insomniac is deep in marvel territory, guerilla is deep in aloy territory ... suckerP are not as big to undertake that change + dedicated to Ghost series
The only options are ND and Santa Monica, who are rumoured to be involved in parallel projects. ~ so take your pick.
And the other 'new' studios at Sony are not that hot right now with knee deep in live service fiasco

darthv7227d ago

...Way of the Warrior 2: Electric Boogaloo

Amplitude27d ago

It’d be cool if they bought the Parappa licence and made Parappa 3 that’d be the real good timeline

+ Show (1) more replyLast reply 26d ago
Lightning7727d ago

Wait I thought they cancelled a game? Or did they announce another project?

https://wccftech.com/naught...

pwnmaster300027d ago (Edited 27d ago )

I’m assuming it’s the unannounced game in the title you posted.

“Naughty Dog Reportedly Canceled a Single Player Game This Year, But Another Unannounced Game Is Still in the Works“

Lightning7727d ago

OK I gotcha. That makes sense.

jznrpg27d ago

Devs cancel games all the time early stages if it doesn’t turn out the way they envisioned it. We just don’t hear about every one of them.

Notellin26d ago

Yeah only a narcissist like Druckmann would announce a game this early that has a 99% chance of being cancelled.

badz14926d ago

so a 2028 release at the soonest

Lightning7726d ago (Edited 26d ago )

Some speculate it could be Uncharted spin off. It's already 3 years in production so yeah 2028 maybe 2027 at the absolute earliest but most likely 28 release.

Also to add. kojimas next game that's not OD is said to be 5 to 6 years out for PS. That metal gear inspired game. These games are just too far off it seems.

pwnmaster300027d ago

This dude is busy.
So who is running intergalactic?

Knushwood Butt27d ago

'We have several directors on Intergalactic. I work with two game directors: Matthew Gallant and Kurt Margenau, [and] I have a co-writer in Clair Carré.'

pwnmaster300026d ago (Edited 26d ago )

Okay you got me, I skimmed the article and video .
Thanks lol

vTuro2427d ago

Cuckmann is going to be Naughty Dog's downfall.

itBourne26d ago

Going to be? The damage is already done lol.

Flewid63826d ago

Sunlight is good for you, I promise. lol

vTuro2426d ago

Damage has been done but it's not too late yet if they dump him now. Probably won't happen though. It's sad, honestly. We'll see what happens after Intergalactic. That game is going to have a huge impact one way or another.

StormSnooper26d ago (Edited 26d ago )

Yes because they didn’t make some of the greatest games. Right, we all just agree to live in your fantasy from now on.

Flewid63826d ago

yall say that about ever developer and then they end up becoming more successful lol

mkis00726d ago

Downfall? If anything he is a huge reason they are on the map! A few apes don't like the material hasn't stopped his games from being massive hits.

DarXyde26d ago

I have grievances with Druckmann, but he does deserve some benefit of the doubt. He's been in crucial roles at the company through all of their successes.

Maybe wait and see?

+ Show (3) more repliesLast reply 26d ago
StormSnooper27d ago

Interesting. So they are working on more than we knew.

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450°

Naughty Dog’s Intergalactic: The Heretic Prophet Update

Naughty Dog's Intergalactic: The Heretic Prophet reportedly won't make 2026. Neil Druckmann tells IGN: "We are playing it at the office and it's incredible."

isarai81d ago

We'll probably know how the PS6 looks by then. We really go a whole gen without a ND game? 🫩

andy8581d ago

If it's 2027 with no delays, it's probably going to be a late PS5 game, like the last of us was a late PS3 game.

chrisx81d ago

Probably a cross gen between PS5 and 6. Looking forward to this game

JEECE81d ago

They had also already launched three Uncharted games on PS3 before that lol.

Although in fairness if a studio like Naughty Dog released three games in a single series in five years like they did with Uncharted, fans would lose their minds with "they're milking the franchise and driving it into the ground" criticisms. I mean, people said they were driving Last of Us into the ground after one sequel that came out seven years after the first game lol.

Noskypeno81d ago

@jeece Gamers now are so used to games taking 7+ years to make that if a fan wants a sequel to a game 5 years after the last one that its too soon and is going to feel rushed, like some gamers are saying its too soon for a new Far cry game when the last one came out 4 years ago. Games are too bloated now that dont need to be, too many devs trying to reinvent the wheel to a series that doesn't need it. Sometimes all we want is just more of what we just played just to continue the story, just new locations and maybe new weapons. A series known for being linear shouldnt try to become a game thats as open as GTA, maybe make it semi open but thats it. Killzone Shadowfall and UC4 found the sweet spot with their semi openness for a series known for linearity, more games should follow that path.

+ Show (1) more replyLast reply 81d ago
S2Killinit81d ago (Edited 81d ago )

I dont think so. And it wouldn’t be the first time “an analyst” talks out of his a$$.

The article gives a lot of info based on that one on one interview with director of 28 years later. Im loving whats being said, but i think i reaally should stop reading all the articles about this game. I want to go in blind!

Ps: For this game alone I’m updating to PS5Pro. (And Yutei)

jznrpg81d ago

I’m with you. I don’t believe much said these days and I want to go in blind as well

WelkinCole80d ago

Right at the end. To think we not only got 2 new franchise Uncharted and TLOUS as well as 4 main games in the PS3 gen alone. Now this?

NoDamage80d ago

Insane isn't it. Poor leadership is the issue. This game came out of nowhere and we're just supposed to be excited because Neil thinks it's great...wow I'm excited.

+ Show (1) more replyLast reply 80d ago
bunt-custardly81d ago

Good, time for that hair to grow back then.

chrisx81d ago

Cringe. I can already tell you're one of those who follows their YouTube Lords and don't think for themselves lol

bunt-custardly81d ago

Nah, I like my female gaming characters to look less androgenous.

chrisx81d ago

@bunt, and you already have so much games that gives you just that. Maybe skip this one if it doesnt appeal to you

MrDead81d ago

@bunt-custardly

Just don't buy the game, you have plenty of waifu's at home to keep those hairy palms busy. Let games be games, not your porn fantasy.

bunt-custardly81d ago

See you guys are part of the problem. You guys are the reason why we have Ubisoft and tons of other western developers making their females look...well...ugly, manly and fitting the narrative that women in games must NOT be sexualized lest they won't be taken seriously (yet, JAPANESE, CHINESE and Korean developers says a big fat hello boys).

Erm, yeh am going to disagree with you. I can still enjoy a game if the lead character wants to look like Ripley from Aliens sure, but as a preference I like women to be women, not clones of men in a female body. But, when it comes to ND and their forced agendas. I honestly think their actions are more baiting than anything (cue Abi from TLOU2 and how much controversy she caused by-design).

A bit silly of some of you commenters assuming things about me on a personal level, just because I enjoy a bit of eye candy. But if back-handed ad hominem is your thing, then go for it.

MrDead81d ago

@Bunt

"But if back-handed ad hominem is your thing, then go for it."

I mean if your vocal position on the game so far is "I like my female gaming characters to look less androgenous" it's already not a good position. Expect the back-hands... or just have a picture of you favourite cg waifu's you fancy sitting next to the screen while you play so you don't get overwhelmed by the scary androgynous character.

S2Killinit80d ago (Edited 80d ago )

Imagine being so caught up in bs that he cant stop himself from commenting on the length of a female character’s hair as an “agenda”, then turning around and saying all of you guys are “the problem”. He must have drank the entire cool aid that one.

Killer2020UK80d ago

Bunt, has it occurred to you that people disagreeing with you don't do so because they "want females to look ugly and manly" but because they don't need every female character to look like a Barby doll in order to enjoy a game. Some people play games for reasons other than gooning, like, ya know, story or gameplay...

+ Show (4) more repliesLast reply 80d ago
anast81d ago

Another person that lacks experience and is proud of it. This is definitely a strange phenomenon.

thorstein81d ago

Not seeing a beautiful woman as attractive is a you thing.

But it's okay. It can be confusing. Hope you figure yourself out.

bunt-custardly81d ago

Tati Gabrielle is stunningly beautiful IRL.

Daeloki80d ago

Yikes, your weak-ass fragility is showing...

hot4play80d ago

Hoping we can customize the character with hairstyles or helmets (Ratchet and Clank-style) haha

__y2jb80d ago

I wonder who bunt voted for.

bunt-custardly80d ago

Almost a 50/50 split on this rather silly comment, yet interestingly (and proving my point somewhat), the only people who are commenting, are the 50% who are in disagreement with it. The other 50% are staying silent. Sums it all up really who has the loudest voices and facilitates these changes.

S2Killinit80d ago (Edited 80d ago )

Because the other 50% know they are being ridiculous.

And what “changes”? You think maybe you been lied to that short hair equals a bunch of other things? Snap out of it. You’ve been brainwashed!

bunt-custardly80d ago (Edited 80d ago )

@s2killinit depends how long you've been gaming for go back in time and you will see a massive difference in how lead female characters were presented compared to today. There has been a massive paradigm shift towards less sexualized female characters (not male) in Western developed video games due to a number of factors, but a big part of that shift is due to the fact that people who object, have gotten into roles where they can influence design choices and make decisions. It's not conjecture; it's a fact.

N4G has posted several stories on this topic if you look around. I'm all for diversity, and also don't really care what the character looks like if the game is good. But, I do have preferences (which I'm allowed to have). That's why, I love games that allow you to customize the character, so everyone is catered to.

https://n4g.com/news/265974...

Hmmm, not a western developed game methinks. Not going to see a shaved head version here.

Beating a dead horse here. I'll be quiet now.

Profchaos80d ago (Edited 80d ago )

You know it's a sci fi right bald space marine bounty hunter been done a million times since the 70s not everything is woke

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Inverno81d ago

Not a single new ND game for a whole gen. F this generation.

BehindTheRows81d ago

You’ll live.

OT: Cook! As long as it’s great at launch (and it will be), take your time!

Inverno81d ago

We had 3 Uncharted games and LoU at the end of the PS3 gen. U4, Lost Legacy and LoU2 on PS4. All we've gotten from them is a fancy asset swap for yet another port of LoU and YEARS of dev for Factions wasted after cancellation. I'll live but the fact still stands, this gen whomps yo.

S2Killinit80d ago

It will be amazing. Its ND.

RedDevils80d ago

Good thing I didn't buy PS5 Pro what a big waste lol I get the PS6 along side with this game in 2 years time.

S2Killinit80d ago

@redDevils
Buying PS5PRO for this game and Yotei. You can wait.

+ Show (1) more replyLast reply 80d ago
BehindTheRows81d ago (Edited 81d ago )

I mean, if the gen hinges on the single actions of Naughty Dog for you, more power to you.

I tend to be a little more grateful than that.

And no, TLOU: R wasn’t an “asset swap”, but a full remake using the PS5.

derek81d ago

@Inverno, who said that? Lol. Some of guys seem to love misery even when it based on nothing.

-Foxtrot81d ago

He's not wrong though, they haven't done anything brand new this gen other than remakes and remasters, there's literally not been a brand new game since TLOU2 and a new IP since the original TLOU in 2013

So it's not based on nothing, it's based on the cold hard truth. Are we really actually denying this?

Inverno81d ago

Dood it's not coming out til 2027. Safe to assume that next gen will arrive then too, that's the whole gen without an ND game. Not just ND tho, many PS studios haven't or won't put out more than maybe 1 game built for the PS5, and not a cross gen release with PS4, this gen. You can't say that isn't disappointing when many of their studios worked on so many projects, big and small, last gen. Nothing from SSM, ND, BEND, MM, even Insomniac who has more put out slightly more has only put out Marvel related projects. Sucker Punch will be putting out a Ghost sequel built exclusively for this gen, 5 years into it! Which means it'll be their only game this gen. The excitement is dead, if not for third party releases this gen would not have been worth it.

BehindTheRows80d ago

They do. Lots of complaining and no appreciation for the things that have released. Of course, based on disagrees, we see that misery loves company. Just glad I’m not part of that.

victorMaje81d ago

Why do I get the feeling they’re going to release a statement in 2027 saying they’ve had to make the tough decision to release on PS6 in order to provide us with the best version they can…I hope I’m very wrong…
How can you go from so many great games to 0 new games?

franwex81d ago

I doubt it. Sony is also known for releasing major games for the previous gen while the new gen has started.

81d ago Replies(1)
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500°

New Naughty Dog Project Has Been in the Works Since 2020, Neil Druckmann Given Full Creative Control

Neil Druckmann’s new project has been in development since 2020, with Sony giving him full control over the game but not the announcement.

RaidenBlack214d ago

Can't wait ... new IP from ND.
Hope its the gritty sci-fi one

The_Hooligan213d ago

Whatever they make will be great but I personally would like to see them do a bit lighthearted (uncharted) tone with the next game.

Cacabunga213d ago

Oh no not this moron again…

LoveSpuds213d ago (Edited 213d ago )

I'll take anything to be honest, easily my fave developer but I think I might agree with you personally Hooligan.
After a decade of TLoU it might be nice to see an action romp or something.

SoloZelot90213d ago

To be clear it's a new IP from Neil druckman. It's the first IP where he will be completely in control.

The way some people talk about him he is basically the heart and soul of naughty dog since the beginning so it better be a banger.

Vits213d ago (Edited 213d ago )

Recently, yes, he’s the most well-known name at Naughty Dog, but he’s not really an original employee—more like part of the third generation, having started toward the end of the PS2 era.

Right now, he’s the studio head, but by the time The Last of Us came around, he was already a lead developer. By Part II, he had moved up to creative director and vice president. So when they say it's the 'first IP where he’s completely in control,' it really means he’s not sharing the lead role with anyone else, like he did in most of his other successful games, including The Last of Us and the Uncharted sequels.

Personally, I'm a bit worried about that. I don't dislike Neil's work, but if you look at the games he's been involved in, it becomes clear that he's more of a "movie/book" type of creative. He really struggles with ludonarrative dissonance, and the more control he has over a project, the more that issue seems to show up.

Redemption-64213d ago

He was in control of TLOU. Without him the game would not exist. Why do you think Sony gave him a major promotion after the success of an IP he made? Not only was he the writer, he was one of the creative directors in charge of narrative, Bruce the other creative director was in charge of gameplay. The fact that Sony and HBO worked with Neil rather than Bruce should tell you who was in charge of the narrative/story.

Lightning77213d ago

They could either announce and tease the game next year or wait closer for the release date to announce and show it off then.

It took Last of us 2 7 years so we're looking at 27 26 if we're lucky.

Christopher213d ago

Gotta be honest, we've known about this second studio since 2020 when they did the hiring blitz... but finding out it's full creative control of Druckmann? I'm not as hyped as I thought I would be.

Sonic1881213d ago

I feel the same way. I'm not a fan of Neil Druckmann to take full creative control

lukasmain213d ago

My DREAM, would be Naught Dog tackling THE PUNISHER ip. Doing a brutal Punisher. Like how deaths and kills in the LAst of us 2 were so realisitically brutal.

RaidenBlack212d ago

Whatever the IP, adapted or original, hope he sticks to realistic themes 🤞🏻

Babadook7213d ago

Yeah Neil Druckmann has a magic touch. And this is supposed to be super ambitious (when is is not?).

+ Show (4) more repliesLast reply 212d ago
213d ago Replies(3)
Berenger213d ago

Literally do not care until you show gameplay and release window.

BrockEmSockEm213d ago

Agreed, I don't care until I see it running well, day 1.

victorMaje213d ago

Ok. Where’s the gameplay? Or a teaser? Will it be ready before the end of the gen?
0 current-gen ND game. It’s kind of embarrassing.

SoloZelot90213d ago (Edited 213d ago )

Whoa there...this is Neil druckman....he's a genius!

He figured he can get paid for an entire generation without releasing a single new IP or follow-up sequel/prequel. I'm sure he'll be replaced soon after their new game. I gotta say that naughty dog has clearly changed since he took over...they seem entirely self absorbed because of previous leadership success.

Eonjay213d ago

Not really a fair comment as the multiplayer game he did announce was canceled by Bungie and Sony.

Class_Viceroy213d ago

Funny Bethesda and Rockstar does this with Fallout, Elder Scrolls, Grand Theft Auto and nobody complains about it. They just keep buying the games on 16 different platforms and are some of the highest selling games of all time.

Yet Naughty Dog does this with TLOU and all of a sudden everyone acts like this is something that has never been done before....they are bad guys.

Is it a little annoying that they've done so many remasters and only had 2 games? Sure. Are the 2 games they released probably some of the highest quality produced games in terms of story, acting, graphics, gameplay, fun factor however? Do you get your $60-70 worth? You bet.

I'll take quality over quantity any day of the week. If you want to play a shit load of games, just go on Steam daily. They release 50 new games a day on PC.

SoloZelot90213d ago

@eonjay
They should have released it since they promised it would be part of the second game and removed it with the promise of it arriving later. But you're right...he almost released something.

@classviceroy
Not sure what your comment has to do with anything I said. I think the same of Bethesda and especially Rockstar.

RaidenBlack213d ago (Edited 213d ago )

You didn't read the article properly...

victorMaje213d ago

But I did, he has all the control, Sony the marketing & announcement decisions, I simply don’t think it’s normal.

ND earned my trust for the previous games they released but my trust is not limitless.
0 games this gen. Not even an announcement for the pro? Is Sony ok with that? Are they punishing themselves for trying to force Factions 2.0 LS & now have completely given carte blanche to Neil?

An article about a statement that their next game has been in the works since 2020 is just not enough for me.
Would’ve been nice to have a little sthg palpable. This is ND, not an indy dev. Shouldn’t they have sthg that can be shown or announced by now?

Eonjay213d ago

Didn't there last game release 2020. Plus they released the enhanced games as well. Development cycles take a good 5 years now.

victorMaje213d ago

It released for PS4, it’s not a current-gen game. Remasters/remakes don’t count. I want to see a current gen ND game, with all the power PS5 has to offer. Fair enough "dev cycles take a good 5 years", They surely had dev kits from before, & still no announcement…

Eonjay213d ago

Actually they did announce a multiplayer game but it was dismissed by Sony for not being 'live service' enough. So this narrative that they haven't been doing anything is busted.

victorMaje213d ago

I’m not saying they haven’t been doing anything. I’m saying they haven’t been doing what matters. Can I get a new ND single player game announcement?

dveio213d ago

There are only very, very few studios out there which every game they've released not just only became a critical and a commercial success.

But that are also followed by other studio veterans, press and the community watching their achievments in audiovisual game design.

And I think it's safe to say that Naughty Dog are right up that list. Maybe there is noone constantly at the #1 spot, it changes, which is good.

But wether you like Uncharted, TloU1 & TloU2 or not doesn't matter in this regard - technologically speaking, I still to this day find it unbelievably impressive what they've had accomplished with TloU2 in that field. And of course every other game respectively for its time.

There are only a few movies and movie directors out there, comparatively to the whole pool, that won awards in all the 'best' categories. And even fewer that won them twice or even more times.

Naughty Dog is right up in that very unique list, too.

I don't really care what they've been working on, which should be 5 full years soon if development started at the beginning of 2020.

But I really wish they've made it through that rough time at their studio.

"Hopefully" it's going to be a new IP - because I have the feeling that the efforts they had put into the TloU franchise really became exhausting and tiring from a creative standpoint.

You just need to do work on something different from time to time.

Sry for the love letter, but I just love their dedication and work.

The Last of Us is easily in my personal list of the top 5 franchises and videogames ever created.

LoveSpuds213d ago

I am with you all the way squire, nobody comes close in my view. Even for those who didn't like TLoU2, you have to give ND credit for taking chances, pushing boundaries etc. It would have been so easy to just play it safe like so many other extended franchises have.

dveio213d ago

Thanks, mate!

And I absolutely do agree with you, too!

SoloZelot90213d ago

Absolutely. Nobody ever disagreed that technically tlou2 was impressive.

SoloZelot90213d ago

Tlou 1 was truly impressive. Hope they can pull the same impressive feat with a new ip

Aloymetal213d ago

''technologically speaking, I still to this day find it unbelievably impressive what they've had accomplished with TloU2 in that field.''
This 100%. What ND accomplished in terms of fluid and seamless animations in TLOU2 is incredible. Sure there are more versatile and sophisticated engines from Sony, Unreal etc, etc...But so far nothing comes close to TLOU2 animations. Wizards!!

mudakoshaka213d ago

You have bad taste if the Last of Us is in your top 5. It just takes tropes from other games and stories, and they made a good game. Not a great game by a LONG shot. I bet most players never even finished part 2.

Knushwood Butt213d ago

I just completed three runs of Part 1 and am about to start a fourth, this time grounded, and not ng+

dveio213d ago

"It just takes tropes from other games and stories, and they made a good game"

Tell me the game that doesn't.

P_Bomb213d ago

“ I bet most players never even finished part 2.”

According to the PS4 trophy list, 57.9% beat TLOU2. That’s one of the highest completion percentages in ALL of gaming. Ppl need to give credit where it’s due and stop projecting.

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