Ps3fanboy has been wondering what's in store for Silent Hill V ever since they first caught sight of it a long time back. Would the American company, The Collective, simply mash together existing elements in the franchise to give us a ho-hum formulaic view of the mist-ridden town as a different character, or offer something new to bring some life back into arguably the most horrifying series of games known to man? Ps3fanboy still doesn't know, but some of the latest scans from PLAY magazine gives them some idea of what to expect, including a little bit about the characters you'll encounter.
Better combat seems like a promise, since the protagonist Alex was taught to be a hunter at an early age, with proficiencies in grappling, using weapons, and evading attacks. The radio, which emits static when enemies are nearby, and the flashlight were dropped in Silent Hill 4: The Room because ... well ... for some reason, but they're returning in this title. The camera will feature full 360-degree motion, which is a nice touch, and the PlayStation 3 version is noted to have some possible Sixaxis functionality.
The sirens are sounding again, beckoning you back to the foggy ghost town as we rank all the Silent Hill games, from the chilling classics to the misguided missteps.
I mostly disagree with Downpour's position. Yeah, the game is not amazing by any stretch of the imagination but is much better than the HD Collection and Homecoming. The main issue is the performance, but that was mitigated by the patches, especially on the PS3. Personally, I put it a little behind Origins and The Room.
Having Restless Dreams as a different entry from Silent Hill 2 is also a choice.
silent hill 2 is definitely the best one out of those.
for me personally, the whole ritual/cult stuff was always so weird to me in all the other games.
No disrespect but I put SH2 over 1. 1 is fantastic, but 2 took it all up a level.
Twinfinite: "They said it couldn't be done, be we've tried our best to rank all the monsters in Silent Hill according to their fear factor. Let's go!"
Pyramid Head is my #1 too, despite the fact you don't actually fight him much - and the few times you do are actually super easy. It's all in the presentation & close encounters.
I never thought the monsters themselves were very scary. It was the tension and the unknown, the silent moments that got under your skin that were the most scary to me.
Silent Hill has always been about the psychological horror more than it's gore.
Daily Video Game writes: "Xbox Store has just launched three new digital sales that offers steep discounts on various combat, family, and free to play games for Xbox Series X/S and Xbox One, including many Xbox 360 games right now!"
I had no idea Binary Domain was backwards compatible. I know what I'm downloading.
I would like El Shaddi, Afterburner Climax, and outrun 2 please. I am sure that there are other games as well but those came to mind for me right now.
Ill be the first to admit Silent Hill was too dam scary for me haha. I remember a baby walking through a wall and it freaked me out.. Never played it again LOL.
i LOVE the static! Man does it scare the sh*t out of you. I cant wait for SH to make its next gen debut
Without the radio static Silent Hill is too...silent.
I want to be excited for this game, but I already know what to expect: hospital, nurses, little annoying girl, fog, barren streets that break off as a level barrier, etc..
So far every Silent Hill plays out like this: look at map / location circled / run there / grab map of place off wall / check 20 doors on each floor, which a majority are locked / solve irrelevant puzzle to gain access to other room or receive irrelevant item which fits into irrelevant item that opens a door / cut scene that explains nothing, repeat but in hell realm.
I really enjoyed 1 & 2. 3 was fair, and 4 no one speaks of. Origins feels like a boring version of 2.
I've always liked the SH games!, I Think this one will be a bit different then the other SH games, It'll be awesome.