270°

When Did Game Length Become Such an Issue?

Many gamers are concerned over The Order: 1886 reportedly short game length. But why should that be a concern when high-quality entertainment is there? The Geek Culture discusses.

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Aloy-Boyfriend3356d ago (Edited 3356d ago )

Since The Order:1886 is an exclusive.

Length has always been a minor issue since forever. Games in the past weren't as long as I thought they were, and I realized that when I played Ocarina of time on my 3DS. Do people really put length over fun and quality? I actually never cared and still don't care about the length of games. I just care about the fun and entertainment.

And let's not talk about many short games out there that still many didn't seem to complain about. What I've seen is that people use the economy crisis to justify that a game should be over 20 hrs to be worth $60 bucks. That'd be a good point for some people, but length isn't the only factor for a game to be worth the orice tag. I wonder how many found AC Unity worth the money at launch. No Quality, tons of quantity.

Neonridr3356d ago

Ocarina of Time was like $100 in Canada when it launched on the N64. So $70 is like a bargain! :P

Lightning Mr Bubbles3356d ago (Edited 3356d ago )

Gaming length is no more of an issue now than it has been in the past but I think it should go without saying that a single player adventure game like The Order should last you at least 10-12 hours. The fact that you can beat the game in 5-8 hours is a problem to me. I can't really defend that, I think people are right for having an issue with it and the criticism is deserved here.

nicksetzer13356d ago (Edited 3356d ago )

It's been an issue since ... always. This game is single player only. And the story isn't decision based. Basically after on playthrough you are essentially done. Why we are suddenly pretending content provided for 60$ is not important Is the better question.

The unending need to defend this game is what os really surprising. Especially when those whining are the first to bash other games for the amount of content they have...

I am by no means saying this game is terrible, but anyone who has played the game and any issue, no matter the validity, is suddenly a troll/idiot (by people who never played the game) when it comes to this game.

MysticStrummer3356d ago (Edited 3356d ago )

"This game is single player only. And the story isn't decision based. Basically after on playthrough you are essentially done."

I guess I'm the only one who replays good games that fit that description…? Metal Gear Solid and Ico leap to mind. I'd try to list others but there are simply too damn many games like that for me. I guess people's attention spans are shrinking over time.

"anyone who has played the game and any issue, no matter the validity, is suddenly a troll/idiot (by people who never played the game) when it comes to this game."

The people I judge to be idiots are the ones who have ignored the reports of longer play times, but seized on the 5 hour report like it was a life preserver in story seas.

Zenith4k3356d ago

Came on here to say zelda ...memories

nicksetzer13356d ago (Edited 3356d ago )

@mystic "The people I judge to be idiots are the ones who have ignored the reports of longer play times, but seized on the 5 hour report like it was a life preserver in story seas."

People think that because there was a literal part by part walkthrough by "playmethrough" in which he played through the game normally in 5 hours. Since when is believing video proof being an idiot. In fact most would think the exact opposite.

http://www.gamespot.com/art...

"I guess I'm the only one who replays good games that fit that description."

I didn't say it can't be replayed, but when the game is EXACTLY the same every time you replay, I can't imagine that being a selling point as you're claiming. Also, it is completely ignorant (lacking knowledge) of you to say people who don't replay linear are childish people with no attention span. Maybe some people would rather spend their time playing other games than playing the same game, the same EXACT way, multiple times.

Again though, none of this means the game is terrible as you are trying to imply as my intention. I am buying the game and I am looking forward to it, but I also am not trying to defend things about the game which are known to be true. (Cinematic emphasis, qte's and short campaign time) Those things, in this case, don't outweigh MY interest in the game. That said, they are certainly important factors for people when deciding whether or not to spend 60$ though.

PoSTedUP3355d ago

its not a problem for thoes that are buying it. dont like it? dont buy it.

DragonKnight3355d ago

Game length isn't an issue until it feels like one. When you play a game and feel like it ended too soon, then it's an issue. That could be because the game is so good you want more, or because it legitimately is so short you didn't feel like it offered enough in terms story or character development, but a 5 hour masterpiece is always preferable to a 50 hour borefest.

pixelsword3355d ago

Why is it an issue when apparently most people don't finish their games? A short game will allow them to finish, although I love a very long, MGS4-Magic Carpet-NES Goonies- length game, myself.

Kal0psia3355d ago

Oh, now we ask the right questions when it's their dear product under threat?! Oh the hypocrisy with these articles.

Bdub20003355d ago

It's an opinion on an individual basis, obviously. $60 for 5 hours of great game play is a bargain for one individual, and a ripoff to the next guy. Therefore, one guy buys it while the other passes it.

$60 for 5 hours doesn't sit well with me, so I'd pass on it. Remember how many people freaked out that titanfall was $60 for multi-player only and everyone cried foul? But the MP was complete and fun, didn't matter. How amazing the Order is won't matter, everyone's gonna bitch (except those that play it and love it)

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GordonKnight3356d ago

It's funny because people usually make the opposite compliant about movies. (That movie would've been great if it was 30 minutes shorter).

Software_Lover3356d ago

You mean like A.I.?

I was f'n embarrassed that I took my wife (then girlfriend) to see that. We looked at each other with that same "WTF is going on look" lol. Movie should have ended an hour ago.

porkChop3356d ago

That's because many movies today are plagued with "filler" just to pad out the run time.

WickedLester3355d ago

@porkCHop,

You mean like so many open world games that pad it's length with pointless side quests?

BluFish3355d ago

Did you just compare an interactive game to a passive movie?

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Software_Lover3356d ago

Oh please. Just stop it. People complained about game length last gen.

WelkinCole3356d ago

But not like this. Short games COD4 was never scrutinized anywhere near the level this game is scrutinized for its game length even though this game is not out yet.

reallyNow3356d ago (Edited 3356d ago )

welkin, to be fair, COD's main draw is the multiplayer. that said, i prefer campaigns to be shorter than 15 hours. 7 hours is usually when i start to lose interest. Heavenly Sword was perfect IMO. It told a story really well, and the gameplay didnt get stale by time the credits rolled.

Edit: whats happening now, is that games are 20+ hours, and they get points docked for repetitious gameplay. so to counter that, game makers start forcing different gameplay elements to keep it "fresh" for reviewers. Thats how we end up with bad stealth missions in a game that's core mechanics dont really support that type of game. Its also the kind of crap that leads to great games having the WORST ENDING MISSION OF ALL TIME in my opinion, Dying Light. I say build a great game mechanic. build a great story to go along with it. and keep it concise enough so the player doesnt lose interest. end on a bang, uncharted 1 style.

turdburgler10803355d ago

A game needs to be long enough to do the job. 7...8 inches er I mean hours is about right. 5 hours just doesn't get it done. Also the games gotta be fleshed out. You can platinum this game in the first pass. It's not not thick enough. You could say it's under developed;-)

Knushwood Butt3356d ago

Close.

More like, since the people obsessed with trying to put this game down got wind that it's actually pretty good. They then had to find something else to moan about.

aCasualGamer3356d ago

Yes, but if you actually pay attention to what people say about this game, it's quite obvious this game isn't really an AMAZING game. It's a good game. Some design flaws here and there. But where most people find enjoyment is in the setting and different weapons.

There are alot of flaws with this game that i don't think are mentioned, that have nothing to do with the games length. It's just nothing innovative about it or creative apart from the outrageously beautiful game visuals and artstyle.

VJGenova3356d ago

I agree that game length is not the only factor that affects wherher or not I'll buy a game, but it is a factor.

Take a game like Contra on NES. I can beat the game in 30 minutes. Is that a problem? No, because I love playing the game. When I was a kid, I had to use the 30 lives code to beat it. I started challenging myself to see how many lives I could end the game with. Eventually, I got so good at it that I stared doing 1 life runs where if I died, I stopped playing.

This game, and a few others are shooting for more of a cinematic experience. I personally do not understand this movement. With movies, I'll buy ones I love and have friends over to screen it. So the argument that blu rays cost $20 is flawed because the ones I buy will be seen by 4-6 people. I can't picture myself inviting a bunch of people over to watch me play this game.

Also the cinema argument holds no weight either as I only go to movies with a group ...

I get the quality over quantity argument, which is why I bought black flag for $10 on steam sale. I got $.20/hour rate for it as I played it for 50 hours. This game looks significantly better so I may buy it for $30 and play it for let's say 10 hours for a rate of $3/hour. See the point?

SamPao3356d ago

Nope. Try harder next time.

Charybdis3356d ago

Ofcourse it would be nice to have a longer game without sacrificing quality. Maybe they will add some more content in the form of DLC. If the game is successful we might see a sequal if the game is at good as it looks it would certainly be nice to have a longer game without sacrificing quality.
In the end the discussion might come to the point where we need to discuss completion rate of games and their length combined with the monetary value we as consumers should designate to these products, luckily the pricing of the game is not set in stone an consumer have options to get the price at a lower price even if it is at a later stadium

Bigpappy3356d ago

You must be very, very young if you believe that game length started with the order.

Debaitable3356d ago (Edited 3356d ago )

Stop it. Time is a factor when you can't buy games as often as others. I will buy a game with the highest longevity entertainment value because I don't want to be twiddling my thumbs waiting till the next time I can afford another game. I'm not saying this game is any less spectacular but the value of my $60 goes with more replayability. This game will be just as great the day I get to grab it for an amount I deem worthy of my money. Which I will place $40 & below.

aCasualGamer3356d ago (Edited 3356d ago )

I've never paid as much for games as today.

If the game is purely linear without any side missions or anything after the single player is finished, then i'm gonna feel i just got robbed if the game isn't absolutely mindblowing after 6-7 hours, and i mean a game that stands out as much as Last of Us.

This is something that i differ on with alot of gamers(my opinion not economical situation), but i'm not the wealthiest of gamers and i really like to feel like i put my money to an experience that was worth it. If i pull out the disc and feel, hmm, there's really no reason for me to ever put this disc in again after 6 hours and i lost 70$(games where i live are a bit expensive, then ofcourse that's wrong for me.

People arguing that you can't put time over quality, i think are missing the point. It's not whether the game is 10 hours longer than order that makes it great, it's if you get the feeling that "hmm, that was really short". If you get that feeling.. then something IS missing. It's not about a set amount of hours, it's whether or not the overall story and gameplay is experienced as being too short. I've had the same experience where i thought, "hmm, this game was way too long", but having a game being too long doesn't lower the value of the game. Having a shorter game.. does.

This is my personal opinion on the matter and as said, probably most people don't think as i do, but hey it is what it is.

edit:

Why this specific game is getting so much debate over the games length is obvious to me as it might not be to most. It's because this game offers absolutely......... nothing......... after the single player story. The game design is linear and it's a third person shooter. So by large, it is purely a movie that is playable. Some made the same argument over Heavy Rain, but where Heavy Rain stands out is in its replayability and overall choice progression in story elements. It is very different argument all together as i put nearly 50 hours in to that game to experience different stories through different choices and ultimately different endings.

The Order is a very specific story told in a cinematic fashion where the player has ZERO control over where it's going.

This is why i think it's really hard to argue that Order is worth the price of admission. It's basically... a very expensive interactive movie, albeit a very good interactive movie, but still... very expensive in my opinion.

OrangePowerz3356d ago (Edited 3356d ago )

I would say about 4 days ago. I didn't see such destruction of a game by the media or the community when Heavenly Sword came out even though that game was shorter.

@CasualGamer

The majority of games don't give you a choice of where it's going. You praise TLoU, but just like the Order you have ZERO control over where it's going.

Also games are cheaper now to buy then they had been 5, 10 or 20 years ago. Also you don't loose 70 bucks, trade it back in and you get most of your money back.

Edit: Maybe a bunch but what's going now is far from just a bunch, we get what 5 or more articles per day of how shorr it is and how bad it is for the industry?

aCasualGamer3356d ago

If you pay an extra visit to you memories you might find something that reminds you of a bunch of articles actually pulling it to pieces over the short length of that game.

aCasualGamer3356d ago

On the article count... there are more articles released today than back in the days of Heavenly Sword and many are gathered here on N4G so it seems to be alot more, and maybe it is, but it's a growing industry and there's bound to be more voices heard.

On the game. Last of Us had amazing design in levels where a) you could choose different paths and different strategies on building up tools. b) you could play the game stealthy and/or action oriented go all offensive. The last of us has such deep gameplay elements alot of it passed by from gamers, unjustly in my opinion. The games story doesn't allow for any choice, but it's a linear story. The game is much longer than The Order and in a different dimension quality wise. It had deep and fun multiplayer mode and you could replay the game using new game plus mode. The story was on a different scale, and the characters are what nailed in this game. There's no comparison.

I don't have a problem with it's linearity, but if you are going to only offer a linear story with no sidetracking (i.e. larger level design for different paths and strategies) and the gameplay is designed in such way as to only allow for cover shooting, then hell yes you better atleast have and amazing story with harder grip rather than just a good story that is on the shorter scale.

There's such a flaw in comparing the games linearity to the linearity of storytelling in a game such as last of us, because ultimately last of us does everything so much better design wise and in offering options in gameplay strategy.

There's really nothing you could do in The Order, to grant a second playthrough other than delving into the world and looking at the details all over again, because it is basically a cover shooter game.

It's definitely not as deep as Last of us gameplay wise or story wise, so if all you're going for is Linear storytelling with zero replay value and only 5-7 hour story... THEN YES, you'll get scrutinized for releasing it with such a pricetag.

Now, i'm not saying it's a bad game... don't mistake my arguments for anything remotely close to a statement as that. I'm saying if you release a game within those confined walls of linearity in storytelling and GAMEPLAY and don't offer anything else, then your game better be on par of Last of Us level of storytelling and the characters better be memorable. Otherwise the game is "just", a good 6 hour cinematic game, with a really high pricetag.

OrangePowerz3355d ago

Well I guess neither of us playes ir yet so neither of us can say if it has a great story or not. Until I played it I won't know, I definitely won't rely on the views of people who watched the playthrough of it on Youtube.

The first Uncharted took something like 9 hours with little in the way of replayability with linear and small levels and the gunplay wasn't that great. It was still an awesome game. I don't have the time to replay games shortly after I completed them so that doesn't change anything for me.

Most comment's suggest that the game takes over 8 hours to finish. Yes there is a video where it takes 5 hours. The guy who uploaded the video uploads playthroughs of games so he is focused on getting through the game quickly and not like your normal player would get through the game.

aCasualGamer3355d ago

I haven't played it yet but i've seen the gameplay videos of many playthroughs online, because i was very curious whether this game was short and how the gameplay was.

The game is without a doubt on the shorter end and that's from the videos of players that don't rush through the game.

All i'm saying is that the game should have offered some replay value of some sort. Why the developers didn't realize this is beyond me.

The game is good. It is. But still it felt really short and rushed sequences at the end of this game to me made it obvious they were planning many sequels ahead. The game is without a doubt lacking in content and doesn't suffice a 70$ pricetag in my honest opinion.

Hopefully they'll realize that gamers just don't pull things out of thin air when they criticize some of the aspects of their decisions and make an honest effort at releasing a more filled game when going for that pricetag.

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BluFish3355d ago

Are you getting paid by RaD? You are in every single Order thread defending it.

Aloy-Boyfriend3355d ago

Are the haters being paid by the Illuminaty to hate this game?

JasonKCK3355d ago

Game length has been debated long before The Order so just stop.

Professor_K3355d ago

"Since The Order:1886 is an exclusive"

You

cant be ....serious...

BallsEye3355d ago (Edited 3355d ago )

Funny how all the defensive artiles appear when it's about sony exclusive. No color in gears of war 1? BAD! No color in Killzone or The Order - It's realistic and atmospheric!
Lower resolution than 1080p in xbox games? Trash! Killzone MP runs in res close to 720p, the order have black bars and is all blurred out? ALL COOL! Artistic!
I could go on and on. As always, double standards.

https://twitter.com/TheRazo...

Ah this is just pure gold...

NerdStalker3355d ago

well you sit and enjoy your xbox one come this Friday and we the ps4 owners will enjoy a top exclusive called the order, you jealous? Sounds like you have a chip on your shoulder Ballseye.

+ Show (11) more repliesLast reply 3355d ago
DarkOcelet3356d ago

When a PSP developers decided to make a great looking game exclusive for the PS4.

Or when the director of Far Cry 4 said that linear games wont work this gen and some people actually believed him.

Aloy-Boyfriend3356d ago (Edited 3356d ago )

It's funny because 70% if not more of Far Cry 4 was Far Cry 3 reskinned. Talking about Linear games not being the future when your game is a rehash.

It's called ''Variety.'' Linear games, open world, multiplayer, platformers, and etc. This industry has become more varied than in the past. Don't like a type of game? Don't buy it! I personally enjoy all kind of games that are well made.

DarkOcelet3356d ago (Edited 3356d ago )

Far Cry 4 became boring as $hit after 5 hours doing the same things over and over again. I barely finished it. Ubisoft games are become so similar its disgusting.

Lev19033356d ago (Edited 3356d ago )

Typical. Blame ubisofts opinion for the critics of the order. 5 hours is short. Even if the game is awesome beyond believe.

10 hours or 9 is good. Bit not 5 hours. Common dont kid yourselves. The order has nothing more then its campaign and no extras. Its not worth 60 bucks. Of its true

LexHazard793356d ago

@ DarkOcelot, and you'll be doing the same shit over and over in The Order. Its the same for almost all games. Once you learn the gameplay of a game its all repetitive really. ..

OrangePowerz3356d ago (Edited 3356d ago )

@Lev

So it's a fact that it would take you 5 hours to finish because there is a video of a guy that finishes the game in 5 hours?

That is the Idiogracy that is so annoying. There are plenty of others that say it took them 8 hours or more to finish, but we all should take it as a fact that a normal and casual playthrough takes 5 hours because of the video uploaded?

Helios863355d ago

Took me roughly 9 hours to finish the game. Fine by me since I liked the world/setting, the characters and the shooting was solid.

Either way they've laid a really good foundation for the future.

And tbh I'd rather have a new IP with potential than the same old CoD, AC, BF, Far Cry and so on.

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blockcoc3356d ago

So people only recently started having problems with game length?

FrostedFire3356d ago

Someone give this man a trophy.

LexHazard793356d ago

Why are you guys saying since its exclusive to PS4? Even fans waiting for the game are complaining.
Its like you're trying to make it a fanboy issue, when in reality its just a content issue. Its a single player game, if all you can give me is 5 to 8hrs, then it probably worth a rental and not the $60 theyre gonna charge us for it.

DarkOcelet3356d ago (Edited 3356d ago )

It really differs from one person to another. Bioshock Infinite could last you from 8 to 10 hours, maybe even less but the way i play the game, it took me over 16 hours because i explored every nook and cranny and stayed to marvel at the artistic masterpiece those artists had drawn.

I wouldn't trade the game for any other game because it was short on length, because i enjoyed every moment of it.

So if i enjoyed The Order 1886 then i will not rent it, i will get my copy and i will keep it. But like i said it differs from one person's perspective to another.

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Gilettehad_3356d ago (Edited 3356d ago )

- Since small sites jumped on the same wagon, seeing that even though they might lose all credibility, they might still get a few clicks.

- Since Sony just re-won the NPD again.

- Since MS fans are scared about the fact they have almost no exclusives for 7 months.

Those are a few.. Shameful, all of it. Gaming is not what it used to be, because of the community of self entitled brats, teenage bloggers, and angry children whose parents cannot afford more than 1 console.

I've despised the gaming media since the PS3 came late to the party, and the hate tirade started then. I truly think the downfall of gaming journalism started then.

UnHoly_One3356d ago

You know, I wouldn't know if Xbox had any exclusives coming in the next 9 months or not if I didn't see it referenced in EVERY SINGLE ORDER 1886 article.

Who flippin' cares???

I know what games are coming that are interested in, and I know what platform they are on, but I can't imagine coming up with figures like that. What difference does it make?

You realize that consoles play other games besides exclusives, right? You guys act like Xbox owners have to stare at their home screens for 9 months until they get to play again.

BigShotSmoov0073356d ago (Edited 3356d ago )

You just sound dumb cause MS and their fans have nothing to do with this. People complained wih Ryse and how short that game was and peopled complained with Infamous also. Developers are so focused on making a game look pretty that they not even focused on how much game they are giving us and they want us to spend $60 on short experiences. That's the issue and it always has been an issue. Thats why I have no interest in this game right now until it hits bargin bins cause when you can platinum a game in 10 hours, then you know the game is short. And for people that think I'm lying about platinum the game in 10 hours:

http://psnprofiles.com/trop...

This guy got the game early, platinum it and look at the length it took him. That's just pathetic.

yarbie10003356d ago (Edited 3356d ago )

I think 7-8 hrs is good for a game like this. The devs have said this is a cinematic experience. Some games are meant to be played over & over (multiplayer) - some are meant as a fine wine that you experience once and you never forget. I've played really good short games.

I think it does become relevant to some for value of their $. I personally don't buy games unless I plan on playing them for a long time. Sometimes I'm right, and sometimes I'm wrong.

If I can beat a game in a week, and there isn't much replay value I'm just going to rent it.

If this game only has 4-5 hours of actual gameplay time I just can't personally justify buying it. http://videogamesandnews.co... So i'm going to rent it. And hopefully i'll enjoy it. I rented Horizon 2, but later ended up buying it because the replay value was a lot more than I anticipated. I'd have no problem doing the same here if i'm wrong.

Doge3356d ago

If I remember correctly, it was Modern Warfare 2 that kicked it off last gen.

LexHazard793356d ago

Except no one was really playing Call of Duty for its single player campaign. You still had tons of content and online multiplayer and well worth the $60.

Show all comments (131)
80°

The Best Video Game Reboots of All Time

Like the film or television industry, the world of gaming has seen its fair share of reboots over the years. While some of these video game reboots have had

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wealthofgeeks.com
350°

The Order: 1886 pushed visuals hard in 2015 - And still looks stunning today

Digital Foundry : Released in February 2015, The Order: 1886 was a stunning PlayStation 4 game at the cutting-edge of rendering technology, with visuals that still hold up today. The game's release pre-dated in-depth Digital Foundry coverage, something we're looking to address with this new video! Ready at Dawn's game never received a sequel and never received a PS4 Pro upgrade, but thanks to developments with exploited, older firmware PS5 consoles, we can now show you the game running locked at 60 frames per second.

Read Full Story >>
eurogamer.net
VenomUK260d ago

The gameplay was bland and extremely frustrating at times with unnecessary QTE combat at points. But the world and the lore and the characters and the story were fantastic. I’ve always wanted a sequel. I still hope Sony will surprise us one day.

shadowT261d ago

Sony missed the opportunity to acquire Ready at Dawn Studios.

Tacoboto261d ago

But... Sony didn't want Ready at Dawn. Clearly

mkis007260d ago

I'm guessing had 1886 turned out more positively they would have.

RaidenBlack261d ago

And let's not forget,
Ready At Dawn showcased The Order 1886 running on PC at 60fps at SIGGRAPH 2015
https://www.dsogaming.com/n...

isarai261d ago

I still stand by my theory that this game just released at the wrong time. Almost every outlet spent a lot of time in their reviews ragging on the game for not being an online experience, everyone was in the Destiny hype train and at the time they wanted EVERY game to follow suit, bashing any game that didn't. If this were released after everyone realized how much that wasn't future, people would've appreciated it more. I loved it, and I'm always disappointed that we'll never get a sequel

Tacoboto261d ago

That doesn't seem to be true about outlets complaining on the lack of online. The review summaries on Metacritic are very consistent: Amazing graphics, but shallow gameplay and a very short length with little reason to return.

Here's an example of how *little* time IGN spent talking about multiplayer:

"With no multiplayer, and no reason to revisit the short and stunted single-player campaign once it’s been completed, there just isn’t a lot to it."

It's the final sentence. They don't even take the time to say "online multiplayer"

MrChow666260d ago (Edited 260d ago )

"Amazing graphics, but shallow gameplay and a very short length with little reason to return."
You are right, that's what everbody was saying at the time, never heard anything about it not being online.
I've been thinking about trying this game for years, I may get it now that it's dirt cheap, no big loss if it sucks

MrChow666260d ago

Oh, add to that bad enemy AI, I remember that from the reviews, I saw a video of a wherewolf boss fight with a very weak AI

thorstein260d ago

And there we glowing reviews for shorter games. It was one of the times where hating this game was "cool."

CrimsonWing69260d ago

Can you show me the reviews that rag on it for not having an online experience?

I’m not doubting you or anything. I’m just being lazy.

isarai260d ago

Sorry, not multiplayer, open world is what I meant.

Tacoboto260d ago

That's also fake news, isarai. Again, the game was consistently criticized for what it was (Pretty but extremely short, extremely linear, hand-holding, no replayability), not for what it wasn't (multiplayer/open-world)

isarai260d ago

Nope, every review uses the term "linear" several times as if it's some inherently bad attribute. Not fake news at all. Since then there's veen plenty of short and sweet single player linear games that get lots of praise, again after the reality of everything being open world set it and it wasn't as great as everyone thought. But at the launch of the last gen everyone had open world fever, and especially the first couple years "linear" was a con in many games reviewed

Tacoboto260d ago

That's your own contortion assuming criticism of its extremely linear design is suddenly a call for it to have been open world.

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zumlauf14260d ago

You totally made up a claim regarding an overall review consensus that isn't true. And, instead of just ignoring being called out for it, you respond with "oh actually i ment to say OPEN WORLD". Which literally isn't true either. You can't show us one review that bashed the game for "not being open world". And, somehow the other guy is getting downvoted. Over a bullshit liar.

isarai260d ago

Games were being criticized at that time for any game that wasn't open world or online. So yeah I got one mixed for the other, doesn't change my argument one bit that it would've been received better if it released later. People are agreeing because if you were not riding the "online and open world" hype train at that time, it was blatantly obvious there were biases in play for how games were criticized. Now after all that has happened since people want to say "oh wait these games were actually pretty good" cause they know better now

Rude-ro260d ago

The gameplay was very shallow and when one says repetitive, it is by the very definition for some fights. As in, completely identical but different setting.

The game has amazing potential.
The graphics, the lore, characters…
This could most definitely have been all corrected with a sequel and became a franchise hit…
Still would love to see an attempt.

Ie fantastic premise and moments that shine…
But it had its downfalls that deserved the negative marks.

thorstein260d ago

It was the "game to hate" when it launched. And right here, on this site, we saw people posting stories that were outright fabrications about the game. It was weird. The game launched, it was fun, a really cool game but the hate was too much. And so were the lies.

Minute Man 721260d ago

It was just too short....but I loved every minute of it....double dipped and grabbed the ultimate CE

babadivad260d ago

That isn't true. I remember people talking about how incredibly short it was and the somewhat janky gunplay.

KwietStorm_BLM260d ago

First I'm hearing of this. I don't know what multiplayer has to do with anything. The game was just dull. Amazing graphics, great narrative, great lore, boring gameplay sprinkled in pieces between cutscenes, and lackluster AI and controls.

+ Show (5) more repliesLast reply 260d ago
anast260d ago

People cried this game was too short. No people are crying because games are too long.

isarai260d ago

Pretty sure everyone is complaining about bloated games lately but ok

anast260d ago

Thank you for the ok. I needed that.

RaidenBlack260d ago

Games like Ubisoft open worlds not enjoyable lengthy games like Elden Ring or Baldur's Gate III

anast260d ago

I get it, but people also complain about the main stories being too long or just games being too long in general because they are "adults".

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