GamesRadar - A couple of days ago, I finally played P.T., the playable teaser for Hideo Kojima and Guillermo Del Toro’s in-production Silent Hills. Weirdly, I’d had a nightmare about playing it a few days earlier. Blame the post-Gamescom sleep-drought, blame everyone I know telling me it was beyond scary. But whatever the reason, I’d had a really stern, really screwed-up dream about my subconscious’ imagined version of the game. It lingered for a while, as these things do, via that heavy cloud of mental strangeness that sticks around the morning after a heavy one. But eventually it went away.
You can understand some games getting canceled, but these awesome looking games still baffle us to this very day.
"Tommy saving the planet from an army of aliens after they abducted him and his entire bar, with the game ending on the promise that Tommy would be back, but that promise was never fulfilled"
The thing is with the original Prey 2 that Tommy wasn't even the main character, they replaced him with some generic looking space bounty hunter. It was a refreshing change to see an awesome Native American character with ancestral like powers fight aliens yet they ditched him. It was only after an outcry they showed much later in a new preview that Tommy was in the game as an NPC.
I'd have prefered a real sequel with Tommy as the main character, literally picking right up from the originals ending.
As for Eight Days...Sony really needs to pick this up
If Amy Hennig was still at ND, I'd have loved to see her tackle it after what she did with Uncharted.
One of the lead engine programmers for Prey 2 at Human Head was my programming instructor when i was taking game design. This game was in limbo at the time and we asked once and only once about this game, the misery in his eyes when he told us "this is the 1st and only time ill ask you to never ask me about that game" was something ill never forget😅 he used a couple assets through the curriculum for teaching purposes but nothing very tangible. Just a function here, a 3d prop there. Such a shame. Years later i saw him at a magic tournament, we caught up and he still thinks about that game and how it's "practically done" probably sitting on a drive somewhere
One that's not on the list is Killing Day, I remember seeing the trailer in 2005 and being impressed at the time. Being Ubisoft you know it would have been a AAAA game too, lol
2 Days to Vegas and The Getaway 3 are two other games that seemed promising but never came out.
Anticipation can turn into disappointment so often in the video game world. Canceled video game sequels can feel devastating, especially those that promise to expand upon the thrilling stories of their predecessor. Wealth of Geeks runs down some of the most disappointing cancelations that kept anticipated sequels in the dark.
The orginal prey 2 better be on this list.
And it is. Man if could've got this instead. Wonder why no one's step up to do this kinda game yet. I think there's one in development for pc, it's cyberpunk Era but it takes place in some huge apartment complex I think. Anyway I'm saying this not knocking the prey that came out cause I did enjoy that to but really wanted prey 2 (canceled)
The sirens are sounding again, beckoning you back to the foggy ghost town as we rank all the Silent Hill games, from the chilling classics to the misguided missteps.
I mostly disagree with Downpour's position. Yeah, the game is not amazing by any stretch of the imagination but is much better than the HD Collection and Homecoming. The main issue is the performance, but that was mitigated by the patches, especially on the PS3. Personally, I put it a little behind Origins and The Room.
Having Restless Dreams as a different entry from Silent Hill 2 is also a choice.
silent hill 2 is definitely the best one out of those.
for me personally, the whole ritual/cult stuff was always so weird to me in all the other games.
No disrespect but I put SH2 over 1. 1 is fantastic, but 2 took it all up a level.
Even though it technically isn't a game, P.T. is definitely one of the best experiences i've had on the PlayStation 4 this year.
Outlast not a real horror game?
So refreshing getting a game that .A.
Evokes such real emotion and effectiveness in it's scares and psychology twisting horror
and .B.
Respects the fact that players don't want easy puzzles that practically point the way or are akin to the Facebook problem solving posts that can be worked out in two seconds.
if this is a taste of what silent hill will provide in a big open area... Wowwwwwww......
So is this P.T demo staying up on the PSN store, or is it up for a limited time?
Shame this was basically just a demo to test the water. I think going third person will take away a lot of the immersion. Here's hoping the positive feedback from this demo will shape their focus