Oh hun, such a drama queen.

Valenka

Contributor
CRank: 10Score: 93730

User Review : I Am Alive

Ups
  • Decent concept
  • Properly conveys emotion in the setting
Downs
  • Disappointing graphics and setting
  • Horrid A.I.
  • Repetitive and redundant gameplay

No Wonder It's an Arcade Game

I Am Alive is a game that lives in a depressing underground setting--should one ask around, one would produce rather disastrous results including gamers who've never heard of it and gamers who thought it was a waste of money...and the latter opinion isn't exactly far-fetched. During an E3 conference in 2008, I Am Alive was revealed alongside a rather impressive trailer that showed great promise and a breakthrough with this kind of genre. However, somewhere down the road, the game took a sharp turn and went from a complete retail release to a watered down downloadable game; the character, background, and overall setting was changed and with the shift, the fire had smothered.

The game follows a man named Adam who is travelling an apparently perilous journey across a run-down and defeated America that has suffered the fate of an unknown and assumed terrorist attack called 'The Event,' that left the country destroyed and its survivors fighting for their lives against each other. Adam arrives in the fictional city of Haventon to search for his family, and finds nothing but hostile and troublesome survivors in the ruined city. Among the initial indicators of the game's problems is the story and your starting inventory. As players assume the role of Adam, you'd be hard pressed to find any usable weapons in his inventory, aside from a Walther P99 pistol without any ammunition. It took Adam a year to journey across the country to return to Haventon, yet somehow doesn't have any supplies or usable weapons aside from a flashlight. There is absolutely no logic behind Adam's year-long journey and his failure to accumulate anything of use. However, in natural survivor style, a few moments after his arrival, he miraculously stumbles across a machete after encountering a locked chain link gate, followed by being ambushed by his first enemy. How convenient!

I Am Alive introduces players to two primary concerns that one needs to be aware of and monitor constantly: Adam's health and stamina. Stamina allows Adam to climb, jog, sprint, and breathe in areas choked by dust and debris, for a short while anyway. When the stamina bar becomes depleted completely, Adam's health suffers as a result, which provides a rather annoying tension while traversing obstacles. There's a lot of trial and error in the game, which requires players to attempt numerous climbs in the same place to find the best path to reach your goal. So yes, you will die time and again before you figure out where to go, since there's no time to idle and survey the area while climbing. From an understanding point of view, this proves to be quite a realistic and appreciative method of going about doing things--in games such as Tomb Raider where you can take your time and observe your surroundings, survival is ensured mainly because that's the design of it. Unlike I Am Alive, where the feeling of tension doesn't feel fabricated, considering your requirement to monitor and give attention to Adam's stamina level. To help better this experience, players may also set "rest points" should you have the required item in your inventory, which allows Adam to place a rock-climbing-style hook or something of the sort that allows for momentary rest to regain stamina. At some points, Adam is required to jump from ledge to ledge, which damages the stamina bar in the sense of the overall size of it reducing until it's restored by drinking water or eating food, which also restores health.

One of the many things that I Am Alive does wrong is showing its hand much too early. Innovative ideas and elements shown in the game are promising, but the game soon runs out of its captivating feel shortly after, making the rest of the experience feel bland and repetitive. Players have the ability to make threats and use intimidation to gain the upper hand on enemies, including aiming your handgun or huntsman's bow at unarmed hostiles to get them to put their hands up or back off. However, in a realistic sense, you cannot do this if you haven't any arrows for the bow, but you still may even without any ammunition for the handgun. Hostiles won't know that you lack bullets unless you pull the trigger and they hear the click, or if you take too long to make a move, where they'll doubt your gumption and charge at you. What rather rustles my jimmies about this element is that when Adam lacks ammunition for the handgun, the slide is cocked backward to show it--for some strange reason, enemies remain unaware of this fact.

Another missed opportunity involves portions where Adam meets groups of hostile survivors, wielding machetes or handguns and I Am Alive requires the player to make strategic decisions to pick the enemies off. Ammunition is a rare commodity, but fortunately for Adam, everyone that has a gun just happens to have the same exact gun he does, so ammunition is universal. Players are encouraged to pick off either the fellow with the gun to avoid being killed themselves, or kill the group's leader which may sometimes cause the others to surrender. Later in the game, armoured enemies show no interest in Adam's loaded gun, even if they're only armed with a machete themselves and will walk straight toward him, despite lacking any sort of protective headgear. Overall, these elements are brilliant and work together in a beautiful symphony, but grows tiresome and worn out shortly after being introduced.

As I've mentioned previously, Adam's journey leads him back to his hometown of Haventon. During the game, Adam is documenting his efforts via his video recorder, in the event that he either fails his mission or does not survive. It helps convey the overall mood and feel of the situation, but it undeniably comes across as just one big exposition that we're watching. It takes away the immersive feel of the game and makes players feel like we're just reliving Adam's story opposed to taking the journey with him.

During Adam's journey, he also comes across friendly survivors who only really exist not to help Adam, but to ask for his assistance. Helping these people not only earn you an achievement/trophy, but also grant the player a "replay" which allows you to try again in the event that Adam dies. I've never run out of retries, so I wouldn't know personally what happens. However, I was told that even if you run out of retries, you start at the last checkpoint. So in a sense, helping people may or may not be a waste of your time, as retries are clearly irrelevant.

Visually speaking, I Am Alive is bland, unimpressive, and suffers terribly. One would argue that it's different and original, but I don't buy it. The game is basically in black and white and there is absolutely no colour to be found, even in areas unaffected by dust and debris. I understand that the developers were trying to convey a depressing and gloomy feel in the broken and run-down location, but it just feels lazy. There's so much potential for visually stunning and colourful environments that properly and creatively convey an apocalyptic setting. Instead, we're slapped in the face with a black and white setting and unimpressive graphics and it's just embarrassing for this generation of gaming.

Overall, the game had originally shown true promise and is just an utter let-down. I was originally ecstatic about the game when I first heard about it and was really on board for a survival-adventure game, but it was disturbingly disappointing. Luckily, Tomb Raider is on the way and will no doubt be a better outing than this game. I originally experienced this game through the free trial on Xbox Live, and while I was originally on good terms with it, after purchasing the full game, it takes a downward turn right after picking up where the demo ended. I'd say that just playing the demo is enough since it's free, you can avoid most of the disappointments, and naturally, ignorance is bliss.

Score
6.0
Graphics
8.0
Sound
7.5
Gameplay
7.0
Fun Factor
Overall
5.0
coolbeans4331d ago (Edited 4331d ago )

-"There is absolutely no logic behind Adam's year-long journey and his failure to accumulate anything of use."

I honestly think you're being a bit harsh on how believable the situations are. After reading "The Road," I thought the idea of him harldy any non-perishables left to be within the realm of reason. The Man (<- character in the novel) carried a pistol with the same 2 bullets in it for a handful of years; him and The Boy also ran low on food constantly. Your suspension of disbelief is desperately required in this part because, as much as we'd like to talk about it, we have no idea what he went through to get to Haventon.

-"How convenient!"

C'mon now...that's just a dues ex machina. Our generation may be growing tired of it compared to when this idea first formulated, but that doesn't mean it should be used to criticize the design/plot of the game.

-". . .the slide is cocked backward to show it--for some strange reason, enemies remain unaware of this fact."

I found this part the most impressive criticism of your review b/c this situation slapped me in the face a few times, yet I didn't even think of that. Well done!

In the end, I obviously disagree with your score (since I also reviewed it) but I'm glad to see a review towards the other end of scoring spectrum on this site.

thorstein4331d ago

Exactly. Someone wrote a trolling review. "Those who can do, those who can't criticize." No surprise here.

Valenka4331d ago (Edited 4331d ago )

As always, coolbeans, you're the one person I can rely on for constructive criticism on my submissions. :) I love it.

To be completely honest, the reason why I was being so harsh in the review is because of how much promise I Am Alive had shown and pretty much turned into a condensed disappointment that was enough of a slap in the face considering what gamers have the right to expect in this generation. I Am Alive was on the right track, but somehow in 2012 still failed to get certain things right. I mean, I understand that not every game is perfect and not every development company is able to make the best game, but in this day and age, there's no excuse for blatant arrogance.

True, we don't know what Adam went through to get to Haventon, but you can't deny that it's a little nonsensical that he had been travelling all that way over such a long time and did not manage to get any sort of melee weapon, for starters? Ammunition for his gun, I can understand. But come on. Adam couldn't find a pipe or a baseball bat or even some sort of makeshift weapon? But just as he arrives in Haventon, he finds a flawless machete? That's just ridiculous.

Despite the impression one might get from the review, I did not give I Am Alive a low score because of how disappointed I was--I gave it such a low score because it was impressive in the first chapter and then just grew tired and overworked after that.

480°

Are the free Xbox Games With Gold titles for October 2016 any good?

Neil writes "October. The busiest time of year for new game releases. And this year is no different with a huge number of titles releasing over the next 30 days or so.

So you can't really blame the team back at Xbox HQ for delivering a bevy of Games With Gold titles that really do fail to enthuse many. In fact, whilst the free Xbox One and Xbox 360 games given away during September were pretty damn decent, October's free titles will quite possibly go down as one of the worst combination of Games With Gold titles this year."

Read Full Story >>
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2764d ago Replies(5)
Deadpooled2764d ago (Edited 2764d ago )

Where are the fanboys previously calling out PS+ as indie+ etc for many months this year, to complain about Octobers GwG indie line-up? Hypocrites.

SgtPepper18062764d ago

PS+ had indies for months and months, then big games for October. Xbox had big games for many months, then indies for October. Strange change of pace, but GWG has been way better value for most of this year.

Angerfist2764d ago

This. The last few months were bad on PS+. Also with an Xbox One you get 4 Games per month.

buttcheeks2764d ago

Soooo we're on the tenth PS plus / gwg offering Xbox only gave away big games four times so far and Sony has three times how is gwg a way better value this year

IamTylerDurden12764d ago (Edited 2764d ago )

Umm last month had Lords of the Fallen and Journey. Before that PS+ had NBA 2K, Yakuza 5, Oreshika and other big games. Don't twist reality.

At Angerfist,

September was great for PS+ and PS+ gets SIX games per month. 6 > 4.

Perjoss2764d ago

Or maybe just be mature and not bring up any fanboy crap, thats always an option

Deadpooled2764d ago (Edited 2764d ago )

Why not bring it up? We're on a gaming comment section, and my comment is perfectly related and acceptable to the topic in question. Maybe you don't like the hypocrisy being called out but it doesn't mean that others don't want it. Fanboys be calling shit on their opposition for months but when it turns back on themselves they fall silent.

2764d ago
DragonbornZ2764d ago

They cant. After years of console wars they think that kind of discussion is normal.

senorfartcushion2764d ago

Fanboys are idiots (yes, you too)

Deadpooled2764d ago

Oh nooooooo! I am a victim of the wrath of SeniorFartCushion! The guy called me an idiot!

Lol.

What you gonna do? Put me on a long list of people on this site you hate?

xMANB3ARP1G2764d ago

What's funny is live free games turn to crap in a faster time period then plus watch xbox fanboys ignore that.

XanderZane2764d ago

Lmao!! What!?!? That made no sense what so ever.

zb1ftw7772764d ago

Because 1 month containing a great little indie title after a huge number of excellent triple A free titles is not the same as every single month containing 4 turd indies.

The End.

DeeBeers2764d ago

What's up with every article being topped by a comment where one fanboy calls out other fanboys for being fanboys? How about instead we do Snarky comments like "what's up with this article containing words?" Or "what's the deal with everyone breathing air? Copycats." Fantastic job looking all but hurt and depressed though.

Deadpooled2764d ago (Edited 2764d ago )

Now I'm not allowed to comment on comment sections? Who made you the ringmaster of comment sections? Not liking what others have to say and trying to stop it is against people's right to free speech and calling out others on their BS.

Ironic that your username is the same (although a very slight mis-spelling) as the company who market scams people all over the world into making them think diamonds are precious and a sign of 'everlasting love', to make people 'think' what the company wants them to think so to spend vast amounts on an engagement ring.

DeeBeers2764d ago

Who said you weren't allowed to comment? Easy there hot stuff.

Perjoss2764d ago

Most of us are just gamers who enjoy games, its people like you that think you're fighting some kind of war LOL

get a grip mate and go play some games, you might even have some fun.

Deadpooled2764d ago

*goes on Perjoss's comments* - sees he/she is pro-Xbox

Don't bother trying that 'innocent' go play some games angle to try and discredit my original point.

Perjoss2764d ago

Keep going, read some more of my comments and you'll see that I'm also pro PS4 and pro PC, trying to label me an MS/Xbox fanboy is funny because if anything in the past I've stated that I dislike MS for numerous reasons. Keep fighting your war though ;)

2764d ago Replies(1)
IamTylerDurden12764d ago

If this was the PS+ lineup ppl would be rioting. This gwg lineup is absolute garbage, i'm shocked.

2764d ago
XanderZane2764d ago

Sony had tons of Indies for like 4-5 months before October's much better month. Microsoft was killing it the past 3-4 months with retail games. Now they've taken a step back in October with these Indie games. Some are good, but others are meh. Not a great month for GWG, but I'll still play a couple of these games. I'll definitely play Resident Evil Remasted and Tranferformers: Devastation on PS4 this month.

game4funz2764d ago

Because it was many months... Many months. This is so far 1 month. It's not hypocrisy toll the same situation occurs.

But many here are recognizing it sucks. Many of these Xbox fans you mention.

+ Show (9) more repliesLast reply 2764d ago
UCForce2764d ago (Edited 2764d ago )

Well, it's decent offering. But it's just lackluster this month.

IamTylerDurden12764d ago

C'mon man if this was the PS+ lineup ppl would be revolting and calling it utter trash. This lineup is atrociously bad. Mega baseball and a super budget pixel game?

game4funz2764d ago

Only because it had been trash for the last year. Don't compare the two.... If The next 2 months are trash too then that's when you can begin to compare.

BossBattle2764d ago

I noticed that when Xbox has a major release like Gears of War, MS releases weaker games on Games with Gold to get you to play Gears. While Sony gives you better games to stop people from playing Gears. Both Sony and MS do this.

nix2764d ago

Not exactly. You can download the PS+ games and play later. You don't even have to download them to be exact. You can just put them in queue.

optimus2764d ago

@nix... you can do that on xbox live too...
What Bossbattle said is correct. gaming publications say the same thing...and it makes sense, why would you give away a high profile game in a month when they are releasing a high profile game to the masses?...I'm willing to bet that november will have some stellar games with gold to overshadow the release of the playstation neo (i'm not calling it pro so deal with it.)

nix2764d ago

My point was, getting an old highly anticipated free game is not going to stop anyone from buying a new game.

I mean who is going to say "oh my God I'm getting Resident Evil free on PS+. Lemme not buy Gears 4."

IamTylerDurden12764d ago

Why don't ppl take issue with how MS only allows you to download certain games at certain times?

Red_Renegade2764d ago

sony doesn't care about gears. why should they?

BossBattle2764d ago (Edited 2764d ago )

Because Sony knows Gears is a system seller. Gears has sold more than Uncharted. Uncharted 4 most likely put the series ahead of Gears. But that'll change once Gears 4 releases. And keep in mind that Uncharted released on more platforms including PS Vita but Gears managed to sell more.

Doabarrelroll2764d ago

@boss
And one GT outsells three Forza's which is released yearly, yet Xbox gamers still look at forza as better and say sales don't measure quality.

Funny you guys bring up sales of a franchise only when it fits your argument

IamTylerDurden12764d ago

Bossbattle

Don't compare Uncharted 4 to Gears 4. Gears 4 won't sell anywhere near what Uncharted sold and it won't get anywhere near the review scores. Gears 4 is not an Epic game, it's made by a new, ragtag developer and it shows. Gears 4 has always looked like a shell of its former glory. Gears 1 and 2 were great, but Gears 4 has mediocre written all over it. The voice acting, the combat, the visuals, it's all subpar. They copied every animation from Gears 3 instead of leveraging current gen hardware and creating new and better animations. The protagonist in Gears 4 is paper thin and even Laura Bailey sounds bad, it sounds like she just mailed it in. The game won't score above an 81 on Metacritic. It's only hope is that mp is fun, but this is not Epic's Gears of War, ppl need to realize that.

Stogz2764d ago

@BossBattle "And keep in mind that Uncharted released on more platforms including PS Vita but Gears managed to sell more." More platforms including Vita??? You mean only on Vita? No other platforms, and Gears has had 4 major releases including that horrible turd Judgment. Besides, I thought you xbox fanboys didn't care about sales? Oh that's right only game sales matter now, you guys are ridiculous...

2764d ago
+ Show (2) more repliesLast reply 2764d ago
game4funz2764d ago

It is interesting. MS is releasing a big game so that would be why.

And Playstation isn't releasing much so they figure maybe they can take out bigger hits and hope it negatively effects gears playtime. Many console gamers have both consoles so it is entirely possible.

BTW just report the people that responded you with fanboy like comments. They're insecure and need help. Don't waste your time replying to their jabs.

senorfartcushion2764d ago

No but stop complaining about the monthly courtesy games. Complain about the £40 games with microtransactions.

xMANB3ARP1G2764d ago

Damn straight or endless paid dlc to a bare bones base (looking at you destiny there are worse offenders and to be fair I haven't tried the new dlc and have 0 want to.

Show all comments (82)
80°

5 Horrifying Video Game Sounds That You’ll Never Want to Hear Again

Rafael Christian from Bit Cultures writes:

"Having great memories from video games is one thing. But when you have nightmares about them, it’s nonsense. That’s why today I am bringing you 5 sounds from video games that are made to stress you out, scare you and raise your heart rate. If you have experienced this, you know what I am talking about."

Read Full Story >>
bitcultures.com
wonderfulmonkeyman2905d ago

If we're not counting jump scares like from FNAF....hmm....
Well, yeah, Redeads are pretty damned high up on the list for me.XD
Though I think that Reapers from Mass Effect and the doom skulls from Kid Icarus Uprising are also good candidates for the "Oh sh*t, I hear it coming for me!" list.XD

60°

The Best Post-Apocalyptic Worlds

With the release of Fallout 4 imminent, I thought what better time to assess the very best post apocalyptic worlds seen in video games. Here’s to the end of the world…

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