As games are being made by many more indie developers, its fair to say that we have a fair choice of incomplete games, but the question is whether that is a bad thing or not.
This looks like a great way to play.
Rocksmith+, the award winning music-learning app that teaches you guitar and piano with thousands of hit songs, is coming to PlayStation and Steam on June 6, and is available to wishlist now on both platforms.
This one is tricky with just a keyboard but here is a look at the early part of the game.
Insider reveals Xbox's Perfect Dark reboot struggles in development, far from ready despite ongoing efforts.
The hits just keep on coming. Will not be surprised if this gets canned. It already got rebooted and they had to bring on an outside studio to try and help developement. Some of the original creatives have left the project.
But I will say, just wait until the MS showcase. If you don't see it there, then alarm bells should start ringing.
God, please don't screw this one up Microsoft! I am keeping my expectations super low, but Perfect Dark (the original) holds such a special place in my childhood. I want this to turn out well SO bad.
Just cancel it because we know you won’t be happy with its sales performance while giving it away on GP day one. GP is the biggest issue for developers and that affects the sales. No one can deny that now. GP equals to good deal for gamers and bad deals for AAA development. Take two CEO said it and he was 100% right. There are certain games that make sense on GP but not every game. 20 million gamers playing a game on GP doesn’t mean much to MS it seems because they still want sales. Just please start releasing all games on other platforms otherwise Phil is next now. You can’t spend 80 billion and be this bad
The studio was founded in 2018. It's still not adding up in my head how it can take 6 years to develop a game, with a whole dev studio working on it.
Not at all. Early Access often enables players to contribute their idea's and feedback to the developer(s), who are then able to ACTUALLY implement and make changes to the game.
I look at "early access" games as "paid beta's. It's kind of the opposite of what we're use to, but I love the idea of getting to try a game early AND help make it better.
I can see people being upset with buying a game that technically is still in the works. However, this isn't kept in secret or anything. As long as the early access is advertised as being "in development", then gamers shouldn't be pointing fingers at the developers.
War Z was a big problem, I totally agree, but I think it was also a lesson that digital distribution services need to take early access games seriously and not let just anything pass on the storefront. Just because a game is technically incomplete doesn't mean it should be downright broken.
Early access isn't ruining games, but I still think there's a lot that the gaming industry needs to learn to really make this idea work.
With early access; you know what you are getting. Atleast im not being charged full retail for bugs etc. People can always look at the comments section of steam or research what they buy.
At least with early access you know what your getting, a game that's not finished, when you pay full price for, something like battlefield 4 that's already been in beta! Then yes that's the side that leaves gamers and especially fans more than angry.
Think of it this way instead of a small studio worth of people creating and testing the game to the point of player perfection you have a million people in day z terms.