80°

Zelda Games: The Phenomenal

ZD writes: Over a dozen canon Zelda titles have been introduced to the gaming populace over the past twenty-five years, each unique in their own ways. Last week, I listed which games I believe were run-of-the-mill Zeldas that didn’t exactly mesmerize the world. Of course, that’s not the mindset that Nintendo has when jumping into a new Zelda, but that is why the finished products were not outright phenomenal.

From the legendary Ocarina of Time to the recent release of Skyward Sword, these are, in my opinion, the best of the best. Brace yourselves for the awesomeness that is The Legend of Zelda. My body is ready for this – is yours?

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zeldadungeon.net
Fylus4363d ago

Majora's Mask is #1 IMO. It was manic, it was disturbing, it was f**king fun. I also feel like it has the most replay-ability of all the Zelda games.

dark-hollow4363d ago

so THIS!
majora is my all time favorite, even better than ocarina of time dare i say!

OOT got the praising over MM because it was the first to jump into the 3d era, like the praising of FFVII above FFVIII/FFIX.

twilight princess in the other hand is the black sheep of the series in my opinion. winds waker were much better but people skipped over it because of it art style (which looks stupidly good even by todays standards)

finally skyward sword is hand down the best zelda tittle second only to majoras mask in my opinion, while some people hated the motion gameplay, i kinda loved it. it makes combat more strategic and more interesting.

Fylus4363d ago

Completely agreed. When it comes down to it though, ALL Zelda games are amazing:)

70°

The Most Iconic Game Weapons Ever

BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."

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bosslevelgamer.com
phoenixwing79d ago

You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.

80°

Zelda Could Introduce New Features By Bringing Back A Controversial Character

Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."

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screenrant.com
H980d ago

Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her

Inverno79d ago

Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.

100°

Directionless Modern Zelda Should Return to its 3D Roots

Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."

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wegamedaily.com
CrimsonIdol110d ago

Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before

FinalFantasyFanatic110d ago

As much as I like BoTW, TotK, I need my traditional Zelda games as well, I could not endlessly play the open world Zelda games, plus it's harder to keep those fresher than the traditional games.

Eidolon110d ago (Edited 110d ago )

BotW was just as fresh to the franchise as OoT was. TokT was great but the next LoZ would have to move from that formula to be fresh again. There's only so much they can do with the hardware. I think they focused too much on making the world big instead impactful. I felt the world was sort of empty and repetitive in TotK, sure there was a lot to do but no more difference a Ubisoft game..

anast110d ago

I wouldn't worry too much. Nintendo knows what they are doing.

Ristul109d ago

Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.

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