ZD writes: Over a dozen canon Zelda titles have been introduced to the gaming populace over the past twenty-five years, each unique in their own ways. Last week, I listed which games I believe were run-of-the-mill Zeldas that didn’t exactly mesmerize the world. Of course, that’s not the mindset that Nintendo has when jumping into a new Zelda, but that is why the finished products were not outright phenomenal.
From the legendary Ocarina of Time to the recent release of Skyward Sword, these are, in my opinion, the best of the best. Brace yourselves for the awesomeness that is The Legend of Zelda. My body is ready for this – is yours?
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."
Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her
Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.
Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."
Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before
Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.
Majora's Mask is #1 IMO. It was manic, it was disturbing, it was f**king fun. I also feel like it has the most replay-ability of all the Zelda games.