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Mirror's Edge, Dark Souls and Silent Hill 2 recreated in Unreal Engine 4

DSOGaming writes: "Cattus, unknownexe96 and Evie Shudder have shared some screenshots and videos from their latest recreations in Unreal Engine 4. Cattus is currently remaking an environment based on Mirror’s Edge, whereas unknownexe96 has showcased Silent Hill 2 in Unreal Engine 4. Unfortunately, though, these projects will not be made available to the puclib."

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dsogaming.com
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Dark Souls: Archthrones Reaffirms Modding Is The Best Thing To Happen To Games

"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.

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The prevalence of parrying: Why is it so popular?

Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way.  Why?

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gamespew.com
phoenixwing37d ago (Edited 37d ago )

i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)

Dudeson37d ago (Edited 37d ago )

I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.

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The Best Silent Hill Characters Ranked

A breakdown of the best Silent Hill Characters that inspired and frightened gamers.

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wealthofgeeks.com