Phil Stortzum writes, "Nintendo going third-party... For some, the thought of that is an insane concept. Then again, so was Sega leaving the hardware space. At the same time, we've seen what Sega has become in recent days, too. Regardless, this seems like a topic that is broached about on message boards, comment sections, and other places ad nauseum. When will gamers get to the point where talking about Nintendo going third-party becomes boring? Each discussion (well, let's face it, they're more like uncivilized arguments than anything) goes over the same talking points on both sides. It's like listening to modern day Democrats and Republicans here in the States. I'm just happy no one's trying to push the agenda that Nintendo was born in Kenya. (That concludes the political portion of this opinion piece.)
The fact of the matter is that Nintendo going third-party would not benefit the company, nor would it benefit gamers."
Paul Thurrott in a recent episode commented on the on-going Microsoft fiasco hinting at more job losses and that "there's more to come".
There won't be no more acquiring game publishers from Microsoft in the future . Xbox has to pay Microsoft back. It might take two decades to do that.
There really needs to be a class action lawsuit here. You buy these companies just to put people out of jobs. And it’s not like something happened to derail their plans this WAS the plan. Microsoft has no business in this space at all.
Ninja Theory, Perfect Dark, Crash Bandicoot, Spyro, Wolfenstein 3, Dishonored, Prey, Doom, Quake... something tells me that bad things are going to happen to these entities under Microsoft.
The Xbox brand is expanding, as an Xbox mobile game store is opening this coming July where Microsoft will brings its "first-party portfolio."
“Bond adds that they will start on the web”
This will go nowhere.
Nice knowing you Xbox. This is what happens when the house never gets cleaned.
The only this MS is expanding is the amount of feculence it sprays on everyone who just want to enjoy gaming and make games.
The best thing MS can do for the gaming industry is leave and never return.
It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.
Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...
They didn't spend years trying to develop their own baseball game. They wanted Sony's game.
They're scum.
"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."
Major kudos to Media Molecule for being an upright studio with principles.
Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.
But hey, at least there's an Xbox Games Showcase to look forward to, right?
Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.
Some people care about companies. Other people care about games.
Why? At least insofar Wii U, if it has no or minuscule 3rd party support, making every major game a Nintendo Exclusive, and can't profit on hardware, then it would make sense to appeal to a larger fan base by utilizing a larger market such as other consoles/PC.
Whether it would makes sense to go 3rd party in the short or long term is a matter of numbers. Would they make more money releasing multiplatforms given the reduced profit from each game sold (license fees, increased dev costs, etc.) than they would by remaining exclusive, possible (or probably) selling less copies (they could gimp all versions aside from Wii Us depending), all in consideration of should they choose to release a new console after Wii U, whether having released games on other consoles would result in less people choosing to buy a subsequent nintendo console.
If they went 3rd party going forward, then it's just whether their games can compete well and dominate in the vast gaming market or if their niche and exclusivity formed a significant part of their appeal. Maybe Mario Kart Wii wouldn't have sold as well if it was released everywhere. Who knows.
I for one would love Mario Kart on PS4 but if the online was lacking what would be the point? PS4/Xone owners don't exactly have their friends over to play split screen very often and have very high online standards. Zelda and Metroid would be awesome but I couldn't say the Witcher/Mass Effect were worse nor Halo, Destiny, or the Division.
Truth is, while Nintendo releases some very good, and sometimes great games, if they were hands down the best games out there, Wii U would be doing really well. So would have Gamecube.
MS, Sony, and PC all have great exclusives, Nintendo has fond childhood memories, which is a fast dwindling resource in gamer mind share.
Ninty, (which I always secretly root for but never buy) needs to adapt or die.
It's actually a hard choice for me.
I think it would be best for everyone if Nintendo went third party. The reason I have is this.
Nintendo has made 5 of my top 20 favorite games of all time and many more classics I love. All these games were released on inferior hardware. If Nintendo were to make those games on better hardware, they have the possibility to be even better.
Do what you do best Nintendo, make games. Let these other guys worry about the hardware stuff.
So let me get this straight... it would hurt the company? How?
Nintendo spends X dollars developing a new platform and hopes to make X + Y. Then they have to spend X developing games for their platform, a narrow focus, and hope to make X + Y.
Or
Nintendo could spend X developing games for other platforms, getting maximum exposure, and hope to make X + Y.
In the second scenario all of the cost of a new platform is gone. Everything is funneled directly into the development of titles which would be available on multiple platforms as opposed to one. This not only increases their potential sales but it lowers their initial cost.
Further, no other part of their business suffers as a result. Any other ventures, marketing, or licensing the company wishes to pursue would still be wide open.