310°

The Top 5: Game Development Studios

This week the Gamer Horizon crew list off their all time favorite video game development studios.

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Sizzon3836d ago

my top 5 would maybe be like this:

1. Valve
2. Naughty Dog
3. Rockstar Games
4. Kojima Productions
5. Sony Santa Monica

MONKEYDLUFFY3836d ago

Have you played anything by nintendo EAD?

WeAreLegion3836d ago (Edited 3836d ago )

I think we would all put Nintendo in the top ten, at least. It's just hard for me to do that, given that their teams switch around so much.

badboy7763836d ago

No Order my top. Can't think of 5 to Hard.

1.Nintendo
2.Rockstar
3.Sony-Naughty dog,Santa Monica,London etc...

ShinMaster3836d ago (Edited 3836d ago )

It's 2013. Nintendo was at their best 2 decades ago.
I DEFINITELY would put them in the Top 10, but there are game developers out there making more immersive and innovative games today. I'm not gonna rob developers of the credit they deserve because of what Nintendo did years ago.

Also Nintendo EAD is made up of multiple teams(5 or 6) responsible for different games. That's like me giving credit to Worldwide Studios as a whole. I'd be ganging up on the rest. Ok, even if that doesn't make much sense, it's time to take off the nostalgia goggles.

Sizzon3836d ago (Edited 3836d ago )

Yes, but I don't play on Nintendo platforms that much these days, I know the Mario platformers and Zelda adventure games are all amazing, it's just so many of them.

noctis_lumia3835d ago

i am 25 year old i am not a kid anymore
nintendo games are good when u r kid

+ Show (2) more repliesLast reply 3835d ago
gedden73836d ago

Sorry when was the last time Valve made a game?

ShinMaster3836d ago

L4D games, Portal games, CS:GO, Dota 2

_QQ_3835d ago

DOTA 2 is def in the top 5 games this year.

stragomccloud3836d ago

Sony Santa Monica ahead of any of Nintendo's lead dev teams. You've been drinking too much of the kool-aid, son.

WeAreLegion3836d ago

Mine:

1. Naughty Dog
2. Valve
3. Rare (The original Rare)
4. Rockstar
5. Bethesda

I'd like to add Sucker Punch, but they need more games under their belt.

Clover almost made it, too. :/

gedden73836d ago

Well then that list is HORRIBLE..

1. Nintendo
2. Naughty Dog
3. Ubisoft
4. Crytek
5. Sony Santa Monica

All these "game" devs are known to have great quality in multiple games that they make not just one game or series...

Each i could name about about 2-4 GREAT games that are separate IPs..

truechainz3836d ago (Edited 3836d ago )

Interesting how different everyone's list in the article was.
My personal opinion:

1.Classic Rare
2.Nintendo
3.Squaresoft (not enix)
4.Valve
5.Naughty Dog

Man imagine if Rare was still as strong with all the same devs making games today. That would be amazing.

ThePsychoGamer3836d ago (Edited 3836d ago )

1: Ryu Ga Gotoku Studio
2: Nippon Ichi Software
3: Insomniac
4: Valve
5: Gust

Can't go wrong with those devs

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350°

Brad Hilderbrand explains the reason behind the recent Xbox studio closures

There are two reasons why all those Bethesda studios closed, and neither of them have anything to do with Bethesda (directly)...

Game Pass and Activision.

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Christopher10h ago(Edited 10h ago)

The guy confirming what we've all (well, most of us) been saying since the latest purchase.

crazyCoconuts7h ago

Remember the relatively common counter that went something like "I'm sure you arm-chair CEOs know better how to run a company than the biggest company in the world"?

I mean - there's a lot to running a company for sure, but on this topic it's hard to understand how Phil and team didn't see this coming.

Tody_za7h ago(Edited 7h ago)

Phil and team knew it was coming and planned for it. It's not even a conspiracy, it's simply the business of cutting costs and superfluous studios after a major acquisition. They don't give a damn about Tango Gameworks or other small creative studios that won't recoup their losses. They don't care about investing in this industry. They have no interest in risky and expensive new IP. They are only interested in profiting off ownership of Bethesda IP, Call of Duty and Candy Crush.

I guarantee you that not one single game under their banner will improve or become bigger and better.

Welcome to the Xbox family, what a pathetic joke.

Anyone who continues to support this, enjoy your future, because this is it. Ninja Theory is next, and Perfect Dark after that.

Christopher6h ago

Especially not with the evidence of tons of existing movie streaming subs out there and how they fail to make a profit with over 100m users each quarter.

Lightning774h ago

Apparently they're debating if they wanna put the new Cod on Gamepass or not.

Either grow GP with Cod or don't put it on GP and grow the revenue the traditional way while GP will suffer.

The mess that MS puts themselves in.

XiNatsuDragnel10h ago

I'm not surprised Microsoft guys are crock nuff said

isarai9h ago(Edited 9h ago)

Honestly i think Bethesda needs to buy themselves out of zenimax/MSs hands and do their own thing, i honestly think that would fix a lot of issues and save them from a potential closure.

Zeref9h ago

There's a reason they sold in the first place. And Bethesda is not closing anytime soon lol. As much as I hate the studio closures. They were all small studios 2 of them were mobile studios.

I think these are growing pains and Xbox will get back on track. But they're not getting any more passes.

jwillj2k48h ago(Edited 8h ago)

I’d like to see your reaction to being growing pained out of your job after the launch of a successful product.

Mr_cheese6h ago

Excuses, Excuses, excuses.

If growing pains have been happening for the best part of a decade, they're not growth.

XiNatsuDragnel5h ago

Zeref nii San
I'm sorry but xbox has been rightfully bashed due to constant incompetence

romulus235h ago

Yet you literally just gave them a pass, being "small studios" or "mobile studios" is irrelevant. There's no excsue for closing Tango, none. They praise the game, they PR talk about it's the kind of game the company needs and yet they shutter the developer, that's foul on every level.

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Tacoboto5h ago

Bethesda greenlit Redfall, launched Fallout 76 in the condition it was in (and the fiasco with the bonus bag), and spent all that time on Starfield finishing it as it was with that same engine. Wolfenstein Youngblood exists because of them too, not Microsoft.

Are you *sure* leaving them alone would actually result in a better outcome, not just a different one?

isarai4h ago(Edited 4h ago)

A lot of this excessive monetization, and GAAS crap started when Zenimax decided to start looking for a buyer. Not a coincidence that there was a sudden shift in prioritizing profits above quality or even coherence at the same time. They wanted big numbers to attract buyers, now that they've been bought, MS wants exactly what they were baited with.

However even under Zenimax they made enough to self publish sometimes, so i would imagine it's not too far fetched that they could pay their way into independence if they REALLY wanted to.

Also even people at Bethesda and Arkane were hoping MS would cancel the game as again, they were forced to make something they didn't want to make.

Einhander19729h ago

Ah, we can see how the Microsoft media machine works.

Every article I read now is some kind of attempt to shift the blame off Microsoft and paint them as the victims or convince people that Microsoft mistakes were just some kind unforeseeable unfortunate twist of fate.

The shills are out in full force today.

Christopher9h ago

This is not at all what this article is saying. It's saying that honest and useful studios are getting closed because of big money deals elsewhere and the faults with game pass as a model.

Einhander19729h ago

I understand what the article is about.

It's a deflection, it's a putting the cart before the horse article.

Let me tell you how this problem wouldn't have existed in the first place.

Microsoft not creating a service funded by subsidization and having the foresight to see that it would disrupt consumer spending habit to begin with. Then not buying Bethesda and undertaking costs for a service that was already failing to pay for itself because their own expectations of Game Pass having "billions" of subscribers was unobtainable from the very start.

And if you don't think that was the case go back to the article on the day Game Pass launched and read the comments from people from day one who foresaw that this would be an unsustainable model and would cause people to stop spending in the same way.

Christopher9h ago

***Microsoft not creating a service funded by subsidization and having the foresight to see that it would disrupt consumer spending habit to begin with.***

This article literally supports this opinion. He's not praising Game Pass or the ABK purchase.

Einhander19728h ago(Edited 8h ago)

This is an explanation of why it failed, there is zero blame put onto Microsoft itself.

Yes, it talks about what went wrong, but it doesn't say Microsoft shouldn't have done it. It doesn't say Phil should have foreseen this outcome and stopped before it got to this point.

"convince people that Microsoft mistakes were just some kind unforeseeable unfortunate twist of fate"

Christopher8h ago(Edited 8h ago)

***but you're seeing the impact; all those smaller studios making really interesting games are going to fall away, simply because as good as games like Hi-Fi Rush are, they're never going to make enough money to make up that $70B hole that Xbox now has to dig itself out of.***

If you see that as support or you explicitly just want people to end their argument with "and, in conclusion, Microsoft bad" then that's on you. This article does not support Microsoft's choices and highlights the faults. Nothing it says is good about these choices, even saying that putting CoD on Game Pass would be money losing for them because they've set themselves up for failure (and not putting it on there will drop subscriber numbers like crazy, meaning their Game Pass plans were shit to begin with).

No matter how you look at it, they're saying Microsoft made decisions that hurt the bottom line, force closures, and leave Game Pass in a situation where they lose no matter what they do. It's all negative.

Einhander19728h ago

Christopher, if Microsoft hadn't made Game Pass and bought a bunch of publishers would this article even need to exist?

Christopher8h ago

***Christopher, if Microsoft hadn't made Game Pass and bought a bunch of publishers would this article even need to exist? ***

How is this an argument to anything being discussed? This is just as valuable of an argument as "if fish had stayed in deeper waters, they wouldn't have evolved to tetrapods, adapted to shallow water and then to land, and we wouldn't even exist and have to worry about game pass at all."

You're bringing nothing to this argument and then complaining that other people are highlighting the issues with Game Pass and spending tens of billions on studios because what we should be discussing is what it would be like if Microsoft hadn't done any of that.

Well, they did do it. Now pull up your big boy pants and join in on the discussion of what that has meant for the industry since then and, especially right now, how that is affecting the industry and game studios under Microsoft. None of us are able to go back in time and change what was done.

Einhander19727h ago(Edited 7h ago)

Christopher, this isn't me not understanding what the article is about, it's you not understanding what I am saying.

If you want me to make excuses for Microsoft's bad decisions you're not going to get that or just agree with people who are doing that, it's not going to happen, nor are you going to convert me into thinking xbox "needs to exist".

Ya know what, maybe "Microsoft bad".... maybe their decisions ARE having a negative effect on the industry, and instead of deflecting from their actual actions and making excuses for them we stand up and say "no" "Microsoft is hurting the industry"

And maybe, just maybe, it was so obvious that this was going to be the outcome that even nobodies in comment sections on websites were able to easily predict this outcome, yet Microsoft did it anyway then kept doing and even when it became undeniable that it was having a negative impact on their business and and the industry itself, then they knowingly made even bigger purchases and caused more problems.

And the one thing you're right about is that I can't go back in time, but I CAN speak up and try to keep it from happening again...

Maybe if the people who were speaking up 7 years ago were listened too we wouldn't be having this discussion and Tango and Arkane would still be in business along with all the other people who have lost their jobs due to Microsoft's actions.

Do you like analogies?

What you're saying is like an alcoholic crashing their car then trying to explain it by saying it was caused by everything except the fact that they were dunk because they are an alcoholic and don't want to stop drinking.

TiredGamer7h ago

The article is essentially focusing the blame on MS. GamePass was a hail mary play to change the gaming paradigm and carve out a special niche for themselves, emulating the Netflix model, that might have led to MS becoming the leader in the long-term. Unfortunately, the subscriber growth isn't really there, and the model isn't really built to weather that lack of revenue. MS is now in a restructure mindset to figure out how they balance out their model in a way that can still make them money.

've always believed that GamePass was a high risk shot that had a very low chance of long-term success. But the problem with it, whether it succeeded or not, is that it accelerated the proverbial "race to zero" consumer expectation that ran its course in the mobile gaming industry in the late 2000s. When consumers start thinking that games should be "cheap" (as in through a $10/month all-you-can-eat subscription model), it turns the narrative against games being priced at realistic levels. So with the GamePass failure, they've not only sabotaged their market share, but they've impacted the entire industry and devalued the cost of game development to the average consumer. So now it's harder to develop mega-big budget games and to earn the revenue needed to pay for them.

XiNatsuDragnel5h ago

Again terrible excuses in the 1st place

Christopher6h ago

***If you want me to make excuses for Microsoft's bad decisions you're not going to get that or just agree with people who are doing that, it's not going to happen, nor are you going to convert me into thinking xbox "needs to exist". ***

No one is asking you to make excuses for Microsoft's bad decisions nor is anyone asking you to convert to anything.

***Ya know what, maybe "Microsoft bad".... maybe their decisions ARE having a negative effect on the industry, and instead of deflecting from their actual actions and making excuses for them we stand up and say "no" "Microsoft is hurting the industry" ***

Literally no one here is doing this. They're literally discussing how Microsoft's decisions have hurt the industry. Except you. You're rambling about why people aren't complaining about Microsoft when people are in fact complaining about Microsoft.

*** And the one thing you're right about is that I can't go back in time, but I CAN speak up and try to keep it from happening again... ***

Then perhaps actually add something to the conversation other than calling people shills when people are complaining about the decisions and repercussions of Microsoft's actions.

Tacoboto6h ago

Christopher, you're fighting a block wall here - Ein will continue twisting and contorting any remark to fit his self-created narrative.

Einhander19725h ago(Edited 5h ago)

"Then perhaps actually add something to the conversation other than calling people shills when people are complaining about the decisions and repercussions of Microsoft's actions."

Cristopher, in no way is the author of this article complaining, they are explaining what happened it's literally the title. They never once say that Microsoft shouldn't have bought Zenimax or Activision or that Game Pass was a bad idea to begin with. They think the problem with Game Pass is that it didn't grow fast enough, not that it was a bad idea from the get go.

BTW this is his job title.

"Public Relations and Communications Leader"

What do you think a Public Relations and Communications Leader does to make money?

Edit: I have read a dozen of these articles that just started coming out in the last 24 hours that are trying to shift the conversation away from blaming Microsoft, the shift here and in several other articles is trying to say it just didn't gain subscribers fast enough, not that it was a bad idea to begin with that was doomed to fail or placing the blame on anyone.

It was all just an unforeseeable outcome, no one should be held responsible it was just a billion dollar oopsie that's costing thousands of people their jobs and has caused a downturn in the entire industries sustainability.

Oopsie!

+ Show (3) more repliesLast reply 5h ago
MrDead8h ago

It's greed. MS has the IP's it wants now it's dumping the studios that it's raided, MS will still make money from Tango's games unlike the people that made them. If anyone follows MS outside of gaming you'll see this is what they do, buy companies take what they want consolidate some of the workforce and shut them down. I don't know why people are acting so surprised when this is Microsoft being Microsoft.

MS is a three trillion dollar company, if it enters a market it has no need to compete, they take what they want and with the financial influence it can bypass laws that are meant to protect the consumer and the workforce. Just look at how they are cornering the AI market right now with buyups and investments.

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70°

Game Developers Have Begun Confirming Nintendo Switch 2 Support

Game developers have already started to confirm that they will support the Nintendo Switch 2 with their future titles.

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twistedvoxel.com
80°

How Many More Victims, Like Garry's Mod, Will Nintendo's Hurtful Crusade Create?

Hanzala from eXputer: "As Nintendo takes out 20 years' worth of stuff from Garry's Mod, I watch in shock, thinking why it continues to hurt and discourage its fans."

RiseNShine5d ago (Edited 5d ago )

The irony that some of the most disgusting business practices come from companies like Disney or Nintendo, i can't even begin to understand what terrible damage was Garrys Mod making to Nintendo bottom line, imho they're getting pretty nervous about where they're heading in the future, handhelds are no longer something exclusive to Nintendo, from Steam Deck to many others, now you can play the latest games and pay a fraction of the price on Steam sales, so it's up to their exclusives, which just on their own would make hard to justify purchasing a closed overpriced hardware with outrageous price policies (Super Mario Odyssey is still 60 euro 6 years later!), and as a home console they're always underperforming compared to Sony or Xbox.

gold_drake5d ago (Edited 5d ago )

i cam guarantee you, that their exclusives alone is what drives switch sales. they sell in the 10s of millions of copies.

nintendo created their franchises to be sort of nostalgia driven, exclusive only on nintendo.

people will always buy the pkmn games as they always bring in new younger fans amd is family friendly

mario kart, the same thing, mario games in general.

zelda games are system sellers. animal crossing for the casual gamers.

nintendo doesnt need third vame devs essentially. they made sure with the switch and the limitations that they looked more to pc ps and xbox.

its sad, but nintendo is more than fine with what they're doing. they positioned themselves to appeal to the more casual gamers.

but to your point, im not sure why they're doing this rly.

Inverno5d ago

Look at how they handled Nintendo games being streamed or uploaded on YouTube in the past. They killed Yuzu and Citra even when they had nothing to do with ToTK being leaked, not to mention it was basically unplayable on emulation the week it was leaked. Smash Bros tournament, that was fairly recent. They shut down their online services without any care for purchases made. I bought a switch after skipping their last 2 consoles and handhelds but I don't plan on buying anything Nintendo in the future. They take things to the extremes, they legitimately hate their fans. They're honestly right up there with the likes of Acti, EA, and Ubi, only difference is that they disguise themselves as being family friendly all the while being shady.