Kevin of Xboxer360 writes, "Last week, Cevat Yerli, head honcho over at Crytek, took a rather controversial position by saying that graphics are more important than gameplay, earning the ire and plaudits of many within the gaming community, stating that improved graphics equal more immersion and therefore a better gaming experience. While I'm sure the boys over at Telltale games would have a thing or two to say about that, it was a rather refreshing perspective on a topic that, while many may disagree with Yerli on paper, the results seem to suggest something else.
While most gamers will continue to state that gameplay is more important, we're still going to be shown footage at Playstation 4 events and game conferences which continue to show off the graphical fidelity of upcoming hardware. How much do graphics play in our enjoyment of a game?"
Cevat Yerli announced on Twitter that they will announce a new project soon.
Hello everyone! I've been quiet for a while, but I have a good excuse. I'm ready to present a game-changing project. I hope you're ready, world!
— Cevat Yerli (@RealtimeCevat) March 10, 2021
Crytek co-founder Cevat Yerli discusses the opportunities in virtual reality and Back to Dinosaur Island on Oculus VR in this exclusive interview from GDC 2015 in San Francisco.
Crytek founder Cevat Yerli talks about the power of the Tegra X1 Nvidia Shield and how Crysis 3 plays on a mobile chip in this Exclusive interview from GDC 2015 in San Francisco.
It's that they are not all that matters, a beautiful game needs beautiful gameplay. Otherwise what's the point. I personally liked crysis one, I loved the freedom it gave you and of course it was stunning to look at. But if given the choice I would choose a great game over great graphics any day.
^ Well said.
I believe that one of the reasons devs focus some much more on visuals is because it's the most easiest thing to improve on.
For them to think of new ways of gameplay is the most obvious of challenges they face. Just look at how many games out there that are too similar.
Trying to break the mold consistently has proven to be a tough thing. Not only that, but gamers speak with their dollars and most want the samething. Just look at the type of games that currently flood the market.
Graphics and gameplay go hand and hand. Being able to recognize your surrounding immerses you in the game. Since Crysis is a shooter, the gameplay mechanics aren't going to change drastically from another. Pretty much you point and shoot. Go through an area and shoot some more. I think with Crysis, I think puzzle elements should have been incorporated into gameplay. This way it makes you think. Some levels of the games, you don't even have to engage with the enemy. So you can just skip a lot of the fighting if you wanted to and get to the end and basically be done with it. So the only thing that Crysis has going is shooting and and pretty graphics.
First - Its not concrete that they do not matter
Second - They do matter
All things in games are FACTORS, but overall it has to have a little of everything
Graphics & Gameplay are perspectives, everyone's is different