There is literally "new" in both the title and the description.
Steam doesn't track what you play?
It's a matter of perspective really. The games before them weren't really longer. Video game focus turned more towards story based games and suddenly you had to let people complete the games.
The first Uncharted was pretty short but depending on how you played it, it could last you 6 hours if you just went straight through the story or 12 hours if you stopped to collect the treasure along the way and looked at every nook and cranny to find everything.
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That's a fair point, at the end of the day we are all different and our lives impact what we are looking to get from games quite a bit.
I'm still trying to get through a lot of my backlog and find that I have less free time than before these days due to other interests. So it usually feels nice to finish a quick game before jumping into something longer again.
That's why I don't think there is one easy answer here. Game length is also on...
Not something to boast about, quality should be the only thing that matters. I generally try to mix it up between long and short games, they both have their benefits.
Artificialy extending the game length always makes me feel like the developer is wasting my precious free time though.
I don't think I've ever bought a game with this mindset.
You can always go back and replay a game to get the same effect. Playing a 10hr good game twice is preferred over playing a 10hr game with additional 10hrs of boring side quests and/or fetch quests.
Gaming is not that expensive these days if you're not buying games on release day. Value proposition is also one of those thing that you don't have to worry about if you have decent expendable inco...
There's not a lot of studios that don't have budget constraints, he just didn't seem to know how to deal with them.
The game could have probably benefitted from a few more months from what I hear. I'll be giving it a go later on this year most likely so I can see for myself what it's all about. There is too much mixed narrative out there to get a clear picture.
Would suggest this guy stops digging a hole though, he comes off worse an...
I would say writing was quite forgettable as I'm trying to recall of any actual story beats and not having a lot of success. I don't remember the older Tomb Raider games having amazing story either though, might be a case of unrealistic expectations. Story related complaints are fine but surely the second group can find a alot of material out there to pleasure themselves to.
I've only played the first one so far and enjoyed it quite a bit. Didn't realize her being a grounded character got so many people upset.
It looks like a great game for VR.
Shouldn't Xbox be selling more than Playstation in NA if you're using that flawed logic?
I feel like just mentioning Subnautica doesn't really give her enough credit. Perhaps a more relevant thing she wrote would be a novel based on Miles.
Marvel's Spider-Man: Miles Morales - Wings of Fury
To be fair, you never said PS vs Xbox, you said Xbox and their direct competitor.
It was a joke on Phil's comment saying Playstation is not their direct competitor and their focus was on game services.
I don't think it mentioned a developer.
I would say Xbox actually has a lot higher worldwide appeal than Stadia and Luna combined. Give credit where it's due.
I would say it's been getting lapsed by Playstation in a lot of regions that aren't US.
US is such a huge market that they are single handedly keeping Xbox in the race.
Rumors from multiple sources have it that an open world 3rd person tactical stealth game is in works as a first party Playstation game. Perhaps they just didn't want to double down.
Sony started 2022 with a bang!
New colours, PSVR2 and Horizon VR, God of War and we are seeing new steps toward the new subscription service and emulation.
It's hard not to get excited for Playstation.