All Boons in Hades 2, Listed

Hades 2 image of the Boon selection screen with a Duo Boon offered

Playing Hades 2, players will encounter various Gods of Olympus that will offer Melinoe Boons to help in her quest to defeat Chronos. Every Boon chosen upgrades the abilities and attacks of our protagonist, from pure speed boosts to added effects. Boons have a big impact on every Underworld run, and picking the right combo can make or break a run. To make the choice easier, we made a list of all Boons offered by Gods in Hades 2. 

All Hades 2 Boons:

Aphrodite Boons

BoonEffectRarityElementNotes
Broken ReserveWeak effects are more potent. Common: Weak damage reduction +10%
Rare: TBA
Epic: TBA
Heroic: TBA
Water
Flutter FlourishSpecials deal more damage to nearby enemies.Common: Close-up damage +100%
Rare: Close-up damage +150%
Epic: Close-up damage +200%
Heroic: Close-up damage +250%
Water
Flutter StrikeAttacks deal more damage to nearby enemies. Common: Close-up damage +80%
Rare: Close-up damage +100%
Epic: Close-up damage +120%
Heroic: Close-up damage +140%
Water
Glamour GainOne enemy is always Weak in each encounter, and Magick is restored near Weak enemies.Common: Magick restoration 6 per sec.
Rare: Magick restoration 8 per sec.
Epic: Magick restoration 10 per sec.
Heroic: Magick restoration 12 per sec.
AirWeak: Curse: Afflicted enemies deal at least 10% less damage for 3 seconds.
Healthy ReboundExiting a location restores 100% of Life depending on missing Life.Common: Min Life required 80%
Rare: Min Life required 70%
Epic: MIn Life required 60%
Heroic: Min Life required 50%
Water
Heart BreakerHeartthrob is created whenever 30 Magick is used.Common: Heartthrob area damage 120
Rare: Heartthrob area damage 180
Epic: Heartthrob area damage 240
Heroic: Heartthrob area damage 300
WaterHeartthrob: Explosive projectile revolves around Malinoe for 20 sec.
Life AffirmationMax Life rewards have a greater effect.Common: Bonus Life +40%
Rare: Bonus Life +50%
Epic: Bonus Life +60 %
Heroic: Bonus Life +70%
Air
Passion DashDash blasts enemies near its start and end, inflicting Weak.Common: Blast damage 20
Rare: Blast damage 30
Epic: Blast damage 40
Heroic: Blast damage 50
Air
Rapture RingCasts pull enemies in and inflict Weak.Common: Weak damage reduction +10%
Rare: Weak damage reduction +15%
Epic: Weak damage reduction +20%
Heroic: Weak damage reduction 25%
AirWeak: Curse: Affected enemies deal at least 10% less damage for 3 seconds
Secret CrushAfter entering a location, prime 20 Magick to add Power to Attacks.Common: Attack Power +5
Rare: Attack Power +7
Epic: Attack Power +9
Heroic: Attack Power +11
AirPrime: Passive reduction to Magick limit until the next location
Shameless AttitudeDeal more damage while having at least 80% Life.Common: High-Life bonus damage +10%
Rare: High-Life bonus damage +15%
Epic: High-Life bonus damage +20%
Heroic: High-Life bonus damage +25%
Air
Wispy WilesWhile Melinoe has at least 4 Air Boons, she can Dodge any damageInfusion: Dodge chance 15%Dodge: Automatically avoid an instance of damage

Apollo Boons

BoonEffectRarityElementNotes
Back Burner Enemies with Daze take more damage from Backstab.Common: Backstab damage +50%
Rare: Backstab damage +75%
Epic: Backstab damage +100% 
Heroic: Backstab damage +125%
FireDaze: Curse: Afflicted enemies have a 20% chance to deal no damage for 9 seconds
Beach BallSprint creates a watery sphere behind Melinoe that surges ahead and bursts after Sprint stops.Duo: Blast Damage 140AetherDuo with Poseidon
Blinding Sprint Sprint is faster and inflicts Daze on enemies.Common: Sprint speed +30%
Rare: Sprint speed +40%
Epic: Sprint speed +50%
Heroic: Sprint speed +60%
FireDaze: Curse: Afflicted enemies have a 20% chance to deal no damage for 9 seconds
Critical MissEnemies take damage whenever Daze causes a miss.Common: TBD
Rare: Miss damage 150
Epic: TBD
Heroic: TBD
AirDaze: Curse: Afflicted enemies have a 20% chance to deal no damage for 9 seconds
Dazzling DisplayAttacks may inflict a Daze.Common: Daze chance +10%
Rare: TBD
Epic: TBD
Heroic: TBD
FireDaze: Curse: Afflicted enemies have a 20% chance to deal no damage for 9 seconds
Extra DoseAttacks have a chance to hit twice.Common: Double strike chance +5%
Rare: Double strike chance +8%
Epic: Double strike chance +10%
Heroic: TBD
Air
Exceptional TalentOmega Attack and Special are fired two times but use more Magick.Legendary: Omega move cost +20% MagickAir
Light Smite Damage taken damages enemies and inflicts a Daze.Common: Revenge damage 50
Rare: Revenge damage 75 
Epic: Revenge damage 100
Heroic: Revenge damage 125
FireDaze: Curse: Afflicted enemies have a 20% chance to deal no damage for 9 seconds
Lucid GainRestores Magick while standing in Casts.Common: Magick restoration +12 per sec.
Rare: Magick restoration +18 per sec.
Epic: TBD
Heroic: TBD
Air
Nova FlourishSpecials deal more damage in a large area.Common: TBD
Rare: Special damage +80%
Epic: TBD
Heroic: TBD
Air 
Nova StrikeAttacks deal more damage in a large area.Common: Attack damage +40%
Rare: Attack damage +50%
Epic: Attack damage +60%
Heroic: Attack damage +70%
Air
Perfect Image Deal more damage until damage is received.Common: No-Hit bonus damage +10%
Rare: No-Hit bonus damage +15%
Epic: TBA
Heroic: TBA
Air
Self Healing While Melinoe has at least 3 Fire Boons, whenever damage is taken, it restores some Life. Infusion: Damage Recovered 30% over 5 sec.
Solar Ring After the Omega Cast ends deal damage in the area for 2 sec. Common: Omega Cast damage 10 every 0.13 sec.
Rare: Omega Cast damage 15 every 0.13 sec.
Epic: Omega Cast damage 20 every 0.13 sec.
Heroic: Omega Cast damage 25 every 0.13 sec.
Fire
Super NovaCast expand in size until they expire.Common: Max cast size +40%
Rare: Max Cast size +50%
Epic: Max Cast size +60%
Heroic: Max Cast size +70%
Air

Artemis Boons

BoonEffectRarityElementNotes
Death WarrantA random enemy occasionally gets Marked, if Critical damage is applied, this effect repeats.Common: Time Between Marks 20 sec.EarthMarked: Curse: afflicted enemies have a +30% chance to suffer critical damage for 6 sec.
Critical: A Devastating blow that deals +200% damage or more
Easy ShotFires a piercing arrow towards enemies damaged by Omega Cast.Common: Arrow damage 20
First BloodEnemies with at least 80% Life or 80% Armor may take Critical damage.Common: Critical chance +10%EarthCritical: A Devastating blow that deals +200% damage or more
Lethal SnareEnemies in Cast may take Critical damage from attacks.Common: Critical chance +8%EarthCritical: A Devastating blow that deals +200% damage or more
Silver Streak After a Dash Omega moves deal more damage for 2 sec.Common: bonus Omega damage +10%Air
Support FireAfter an Attack or Special hit, a seeking arrow is fired.Common: Arrow damage 15Air

Chaos Boons

Chaos’ Boons require that you pass a challenge before becoming active. That is in addition to the cost of entering the Chaos Gate.

BoonEffectRarityNotes
Addled BloodIn the next 3 encounters, each time Cast is used, Malinoe takes -6 Life. Afterwards, exiting a location restores 10 Life. Rare
Addled FlourishIn the next 3 encounters, each time Cast is used, Melinoe takes -4 Life. Afterwards, Specials deal +48% damage.Rare
Addled TalentIn the next 4 encounters, each time Cast is used, Melinoe takes -3 Life. Afterwards, she uses -45% Magick. Rare
Addled WillIn the next 4 encounters, each time Cast is used, Melinoe takes -3 Life. Afterwards, restore 12 Magick every second.Epic
Atrophic AffluenceIn the next 4 encounters, Melinoe has -21 Max Life. Afterwards, any Gold Crown found is worth +50%.Common
Atrophic RevelationIn the next 3 encounters, Melinoe has -27 Max Life. Afterwards, channels Omega move 30% faster.Epic
Atrophic SoulIn the next X encounters, Melinoe has -22 Life. Afterwards, gain +X Max Life.Common: Encounters 4 / Max Life +33
Rare: Encounters 4 / Max Life +53 
Caustic CelerityIn the next X encounters, slain enemies drop an Inferno Bomb. Afterwards, gain +2 Earth, Water, Air, Fire, Aether.Common: TBA
Rare: Encounters 4 / Sprint speed +40%
Epic: Encounters 4 / Sprint speed +50%
Inferno Bomb: explosive that hermes Melinoe but does not affect enemies
Caustic CreationIn the next X encounters, slain enemies drop an Inferno Bomb. Afterwards, Boons have a +47% chance of being Rare or better.RareInferno Bomb: explosive that hermes Melinoe but does not affect enemies
Caustic FavorIn the next X encounters, slain enemies drop an Inferno Bomb. Afterwards, 9 Magick is restored every second.CommonInferno Bomb: explosive that hermes Melinoe but does not affect enemies
Caustic WillMelinoe has 120 sec. to clear 3 encounters or suffer -500 Life. Afterwards, Boons have a +X% chance of being Rare or better.RareInferno Bomb: explosive that hermes Melinoe but does not affect enemies
Doomed AffluenceMelinoe has 120 sec. to clear 2 encounters or suffer -500 Life. Afterwards, any Gold Crown is worth +105%.Rare
Doomed FavorMelinoe has 120 sec. to clear 3 encounters or suffer -500 Life. Afterwards, Boons have +X% chance to be Rare or better.Common: Rarity chance +43-44%
Doomed Mind Melinoe has 120 sec. to clear X encounters or suffer -500 Life, afterwards gain +X Max Magick.Epic: Encounter 2-3 / Max Magick +62 / +70
Enshrouded WillFor the next 4 locations, location reward previews are hidden. Afterwards, restore 9.5 magick every second.Rare
Excruciating BloodIn the next 4 encounters, Melinoe takes +36% damage. Afterwards, exiting a location restores 11 LIfe.Rare
Excruciating AffluenceIn the next 5 encounters, Melinoe takes +39% damage. Afterwards, any Gold Crown is worth +40%.Common
Excruciating WillIn the next 5 encounters, Melinoe takes +33% damage. Afterwards, restore 8.5 Magick every second.Rare
Fixated AfluenceFor the next 4 locations, location reward previews are hidden. Afterwards, Attacks deal +21% damage.Common 
Fixated ChasmFor the next 4 locations, when Magick is used, Prime it. Afterwards, Casts deal +71% damage. RarePrime: A passive reduction to Magick limit until the next location
Fixated DiscoveryFor the next X locations, when Magick is used, Prime it. Afterwards, gain X% chance to find +100% resources.Rare: Encounter 3-4 chance to find 75%-76%Prime: A passive reduction to Magick limit until the next location
Flayed DiscoveryIn the next 3 encounters, each time Special is used, Melinoe takes -5 LIfe. Afterwards, gain a 68% chance to find +100% resources.Rare
Flayed Mind In the next 4 encounters, each time Special is used, Melinoe takes -5 LIfe. Afterwards gains +48 Max Magick.Rare
Gagged RevelationIn the next 3 encounters, each time Omega move is used, Melinoe takes -8 LIfe. Afterwards, channelling Omega moves is 18% faster.Rare
Gagged talentIn the next 3 encounters, each time Omega move is used, Melinoe takes -6 LIfe. afterwards, use -40% Magick.Rare
Hobbled SoulIn the next 5 encounters, Dash moves are slower and use 5 Magick. Afterwards, Melinoe gains +30 Max Life.Common
Maimed ChasmIn the next 4 encounters, each time an Attack is used, Melinoe takes -4 Life. Afterwards, Casts deal +54% damage.Rare
Maimed RevelationIn the next 5 encounters, each time an Attack is used, Melinoe takes -6. Afterwards, Omega moves are channelled 24% faster. Epic
Maimed SoulIn the next 3 encounters, each time an Attack is used, Melinoe takes -5. Afterwards, gain +30 Max Life.Common
Maimed WallIn the next 4 encounters, each time an Attack is used, Melinoe takes -5. Afterwards, restore 10.5 Magick every second.Rare
Ordinary ChasmThe next 2 Boons found are limited to Common blessings. Afterwards, Casts deal +53% damage.EpicDeath Defiance: falling to 0 Life automatically restores 40% of Life and Magick. Limited use per night.
Ordinary DefianceThe next 3 Boons found are limited to Common blessings. Afterwards, gain +1 Death Defiance this night.CommonDeath Defiance: falling to 0 Life automatically restores 40% of Life and Magick. Limited use per night.
Ordinary DiscoveryThe next 2 Boons found are limited to Common blessings. Afterwards, Melinoe gains a 63% chance to find +100% resources.Legendary
Ordinary StrikeThe next 2 Boons found are limited to Common blessings. Afterwards, attacks deal +29% damage.Common
Ordinary WillThe next 2 Boons found are limited to Common blessings. Afterwards, 8 Magick is restored every second.Rare
Paralyzing BloodIn the next 4 encounters, Melinoe gets stunned for 0.9 seconds whenever damage is taken. Afterwards, exiting a location restores 20 Life.Epic
Paralyzing ChasmIn the next 4 encounters, Melinoe gets stunned for 1.1 seconds whenever damage is taken. Afterwards, exiting a location restores 20 Life.Common
Paralyzing TalentIn the next 4 encounters, Melinoe gets stunned for 1.1 seconds whenever damage is taken. Afterwards, use -60% Magick.Epic
Pauper’s ChasmIn the next 4 encounters, Melinoe cannot earn Gold Crowns. Afterwards, Casts deal +33% damage.Rare
Pauper’s Revelation In the next 3 encounters, Melinoe cannot earn Gold Crowns, Afterwards, Channeling Omega Moves is 19% faster.Rare
Rejected ChasmThe next 4 Boons found offer 1 fewer blessing. Afterwards, Casts deal +45% damage.Common
Rejected CreationThe next 3 Boons found offer 1 fewer blessing. Afterwards, gain +1 Earth, Water, Air, Fire, Aether.Common
Rejected MindThe next 3 Boons found offer 1 fewer blessing. Afterwards, gain +62 Magick.Epic
Rejected StrikeThe next 3 Boons found offer 1 fewer blessing. Afterwards, attacks deal +89% damage.Epic
Rejected WillThe next 3 Boons found offer 1 fewer blessing. Afterwards, restore 8.5 Magick every second.Rare
Slothful BloodIn the next 4 encounters, movement and Sprint are slower by 59%. Afterwards, exiting locations restores 4 Life.Common

Demeter Boons

BoonEffectRarityElementNotes
Arctic RingCasts repeatedly deal damage to the area and inflict Freeze.Melinoe’s Boons become a Common rarity, but in every 3 encounters, they become a Rare rarity.WaterMelinoe’s Boons become Common rarity, but in every 3 encounters, they become a Rare rarity.
Cherished HeirloomMost Hades 2 Keepsakes equipped are stronger this night.Duo: Bonus Keepsake ranked +1 Aether
Coarse GritWhile Melinoe has 6 Earth Boons, she cannot take more damage per hit than the limit.Infusion: Max 15 damage per hit
Cold StorageFreeze effects last longer.Common: Freeze duration +2 sec.
Rare: Freeze duration +3 sec.
Epic: Freeze duration +4 sec.
Heroic: Freeze duration +5 sec.
Freeze: Curse: Afflicted enemies are stopped for 2 seconds. The effect can be re-applied after 10 seconds. 
Frigid SpiritSprint forms a Cyclon around Melinoe that lingers for a while.Common: Cyclon damage 4 every 0.25 sec.
Rare: Cyclon damage 6 every 0.25 sec.
Epic: Cyclon damage 8 every 0.25 sec.
Heroic: Cyclon damage 10 every 0.25 sec.
WaterCyclone: A vortex that makes enemies 20% slower and ranged shots 60% slower. Lasts for 3 seconds.
Gale ForceCasts also create a Cyclone at the binding circle. Common: Cyclone damage 4 every 0.25 sec.
Rare: Cyclon damage 8 every 0.25 sec.
Epic: TBD
Heroic: TBD
WaterCyclone: A vortex that makes enemies 20% slower and ranged shots 60% slower. Lasts for 3 seconds.
Ice FlourishSpecials deal more damage and inflict Freeze.Common: Special damage +40%
Rare: Special damage +60%
Epic: TBD
Heroic: TBD
WaterFreeze: Curse: Afflicted enemies are stopped for 2 seconds. The effect can be re-applied after 10 seconds. 
Ice StrikeAttacks deal more damage and inflict Freeze.Common: Attack damage +30%
Rare: Attack damage +45%
Epic: TBD
Heroic: TBD
WaterFreeze: Curse: Afflicted enemies are stopped for 2 seconds. The effect can be re-applied after 10 seconds. 
Local ClimateOmega Cast deals bonus damage and follows Malinoe even as it starts Channeling. Common: Cast damage +20%
Rare: Cast damage +30%
Epic: cast damage +40%
Heroic: Cast damage +50%
Natural SelectionLocation rewards exclude max Life, Magick, and Gold Crowns, but Boons are more likely to be Rare or better.Duo: Improved Rarity chance +20%Aether
Plentiful ForageWhen gathering plants, seeds, and mushrooms, gain max Life, and Receive 1 Mystery Seed.Common: Max Life from Gathering +5
Rare: Max Life form Gathering +8
Epic: TBA
Heroic: TBA
EarthMystery Seeds: May grow to become one of several different kinds of valuable plants. 
Rare CropMelinoe’s Boons become a Common rarity, but in every 3 encounters, they become a Rare rarity.Common: Random Boons affected 1
Rare: Random Boons affected 2
Epic: Random Boons affected 3
Heroic: Random Boons affected 4
Earth
Torrential DownpourEach time the Omega Cast is used in an encounter, it gets stronger but uses +5 Magick.Duo: Damage per Omega cast +20%Aether
Tranquil GainRapidly restores Magick by standing still after 1 sec.Common: Magick restoration +25 every 1 sec.
Rare: Magick restoration +35 every 1 sec.
Epic: TBD
Heroic: TBD
Earth
Weed KillerOmega Attacks deal more damage but use +10 Magick.Common: Omega attack damage +50%
Rare: Omega attack damage +75%
Epic: Omega attack damage +100%
Heroic: Omega attack damage +125%
Earth
Winter Coat Entering a location gives Prime, a barrier that absorbs 1 instance of damage.Common: TBD
Rare: Magick Primed 15
Epic: Magick Primed 10
Heroic: TBD
EarthPrime: A passive reduction to Magick limit until the next location.

Hades Boons

BoonEffectRarityNotes
Deep DissentChronos will summon fewer reinforcements. Common: Chronos foes summoned 50%
Howling SoulCasts launch a projectile that forms a binding circle where it hits.Common: Impact damage 200
Last GaspDeal more damage for each spent Death Defiance.Common: damage per Death Defiance +10%Death Defiance: When Life falls to 0, instantly restore 405 Life and Magick limited uses per night.
Life TaxRestores Life for 1% of damage dealt.Common: Max total Life restored 100
Old GrudgeChronos takes damage after the first 3 seconds of an encounter.Common: Chronos Life reduced -20% Life
Unseen IreAfter taking damage, go Dark for 10 seconds. It recharges every 40 seconds.Common: While Dark damage +100%Dark: Vanish for 10 sec. Attack to appear and deal bonus damage. 

Hephestus Boons

BoonEffectRarityElementNotes
Anvil RingCasts deal damage 3 times in succession in a small area. Common: Cast damage 50 every 1 sec.
Rare: Cast damage 70 every 1 sec.
Epic: Cast damage 80 every 1 sec.
Heroic: TBD
Earth
Fixed GainTake -10% damage and restore some Magick when damage is taken.Common: Magick restored for damage 50
Rare: Magick restored for damage 75
Epic: TBD
Heroic: TBD
Earth
Furnace BlastBlast effects granted by Hephestus also inflict Vant on enemies. Common: Vent damage 300
Rare: Vent damage 400
Epic: Vent damage 500
Heroic: Vent damage 600
FireVent: Curse: After 5 seconds, afflicted enemies take damage.
Heavy MetalGain Armour, and enemy attacks cannot knock Melinoe away. Common: Armour gained +50
Rare: Armour gained +75
Epic: Armour gained +100
Heroic: Armour gained +125
Earth
Martial ArtAttacks and Specials deal more damage for each earth Boon Melinoe has. Infusion: Damage per Earth Boon +5%Earth
Mint ConditionAt the start of each encounter, Melinoe is briefly Impervious.Common: Impervious duration 8 sec.
Rare: Impervious duration 10 sec.
Epic: TBD
Heroic: TBD
EarthImpervious: A state in which Melinoe is completely invulnerable to damage.
Molten TouchAttacks and Specials deal bonus damage to Armor. Common: Damage vs. Armor +20%
Rare: Damage vs. Armor +30%
Epic: Damage vs. Armor +40% 
Heroic: Damage vs. Armor +50%
Fire
Smithy SprintSprinting for 1-second uses 10 Magick and creates a blast that deals damage to nearby enemies.Common: Area damage 200
Rare: Area damage 300
Epic: Area damage 400
Heroic: Area damage 500
Fire
Tough TradeMelinoe’s Attacks and Specials are stronger if she takes damage.Common: Bonus weapon damage +100%
Rare: Bonus weapon damage
Epic: TBD
Heroic: TBD
Fire
Trusty ShieldEntering a location Prime 30 Magick to gain Armor until the next location.Common: Starting Armor +10
Rare: Starting Armor +15 
Epic: Starting Armor +20
Heroic: Starting Armor +25
EarthPrime: A passive reduction to Magick limit until the next location.
Uncanny FortitudeBonus Max Life based on Magick limit. Common: Max Life from Magick +20%
Rare: Max Life from Magick +30%
Epic: Max Life from Magick +40%
Heroic: Max Life from Magick +50%
Earth
Volcanic FlourishSpecials occasionally create a blast that deals 400 damage. Common: Blast recharge time 20 sec.
Rare: Blast recharge time 18 sec.
Epic: Blast recharge time 16 sec.
Heroic: Blast recharge time 14 sec.
Fire
Volcanic StrikeAttacks occasionally create a blas that deals 200 damage. Common: Blast recharge time 12 sec.
Rare: Blast recharge time 10 sec.
Epic: Blast recharge time 8 sec.
Heroic: Blast recharge time 6 sec.
Fire

Hera Boons

Hera’s boons become active only after you’ve visited the surface for the first time.

BoonEffectRarityElementNotes
Born GainRunning out of Magick, Prime to restore Magick up to reduce the limit.Common: Magick Primed 10
Rare: Magick Primed 8 
Epic: TBD
Heroic: TBD
EarthPrime: A passive reduction to Magick limit until the next location.
Bridal GlowBoons become Heroic rarity, then lose rarity every X encounters.Common: Random Boons affected 2 / encounters 5
Rare: Random Boons affected 2 / encounters 7 
Epic: Random Boons affected 2 / encounters 8
Heroic: TBD
Earth
Dying WishWhen Hitch-affected enemies die, damage all other Hitch-affected enemies.Common: Hitch death damage 40
Rare:  Hitch death damage 60
Epic:  Hitch death damage 80
Heroic:  Hitch death damage 100
EarthHitch: Curse: Affected enemies take 30% of the damage dealt to other affected foes. Lasts for 8 seconds.
Engagement RingCasts last 200% longer and deal damage to all enemies that join the encounter.Common: TBD
Rare: Spawn damage 100
Epic: Spawn damage 130
Heroic: TBD
Earth
Family TradeChosen Sacrifice Boons are stronger. Common: Bonus Lv. +2
Rare: Bonus Lv. +3
Epic: Bonus Lv. +4
Heroic: Bonus Lv. +5
Earth
Hereditary BaneHitch effects deal more damage and last +5 seconds.Common: TBD
Rare: Hitch damage +15%
Epic: TBD
Heroic: TBD
EarthHitch: Curse: Affected enemies take 30% of the damage dealt to other affected foes. Lasts for 8 seconds.
Keen IntuitionUsing Omega moves while having 100% Magick deals more damage.Common: TBD
Rare: Omega damage +45%
Epic: TBD
Heroic: TBD
Earth
Nasty ComebackTaking damage will inflict enemies with Hitch and deal reflected damage. Common: Damage reflected 500%
Rare: Damage reflection 750%
Epic: TBD
Heroic: TBD
EarthHitch: Curse: Affected enemies take 30% of the damage dealt to other affected foes. Lasts for 8 seconds.
Nexus SprintSprint inflicts Hitch on nearby enemies, which spreads to nearby enemies.Common: Additional enemies affected +1
Rare: Additional enemies affected +2
Epic: Additional enemies affected +3
Heroic: Additional enemies affected +4
EarthHitch: Curse: Affected enemies take 30% of the damage dealt to other affected foes. Lasts for 8 seconds.
Proper UpbringingWhile having 3 Earth Boons all Common Boons gain Rarity.Infusion: Improves Boons Rarity to Rare
Queen’s ReasonGive all Zeus Boons and for each Boon given rise Lv. for all Hera Boons. Due: Bonus Lv. per Zeus Boon +3AetherDuo with Zeus
Sworn FlourishSpecials deal more damage and inflict Hitch.Common: Special damage +60%
Rare: Special damage +70%
Epic: TBD
Heroic: TBD
EarthHitch: Curse: Affected enemies take 30% of the damage dealt to other affected foes. Lasts for 8 seconds.
Sworn StrikeAttacks deal more damage and inflict Hitch.Common: Attack damage +50%
Rare: Attack damage +60%
Epic: Attack damage +70%
Heroic: Attack damage +80%
EarthHitch: Curse: Affected enemies take 30% of the damage dealt to other affected foes. Lasts for 8 seconds.
Uncommon GraceDeal more damage while all Melinoe’s Boons are above Common rarity. Common: Bonus damage +10%
Rare: Bonus damage +15%
Epic: TBD
Heroic: TBD
Earth

Hermes Boons

Boon EffectRarityElementNotes
Greater EvasionWhenever Melinoe is hit, there is a chance to avoid that hit. Common: Dodge chance +10%
Rare: Dodge chance +15%
Epic: TBD
Heroic: TBD
AirDodge: Automatically avoid an instance of damage.
Hard TargetEnemies ranged attacks are slower. Common: Enemies projectile speed -30%
Rare: enemies projectile speed – 40%
Epic: enemies projectile speed -50%
Heroic: enemies projectile speed -60%
Air
Mean StreakKilling enemies deals more damage for the next 30 seconds.Common: Bonus damage per enemy slain +1% 
Rare: Bonus damage per enemy slain +1.5%
Epic: TBD
Heroic: TBD
Air
Midnight OilMove and strike faster while Hex is ready.Common: Bonus move and weapon speed +15%
Rare: Bonus move and weapon speed +20%
Epic: TBD
Heroic: TBD
Air
Nitro BoostSprint is 20% faster and gives a barrier that ignores an instance of damage.Common: Hits blocked per encounter 1
Rare: Hits blocked per encounter 2
Epic: TBD
Heroic: TBD
Fire
Quick BuckReceive 100 Gold Crowns, and they are found in greater amounts. Common: Bonus gold +20%
Rare: TBD
Epic: TBD
Heroic: TBD
Air
Saved BreathOmega Cast uses less Magick.Common: Omega cast cost +50%
Rare: Omega cast cost +60%
Epic: Omega cast cost +70%
Heroic: Omega cast cost +80%
Earth
Swift FlurishSpecials are faster. Common: Specials speed +15%
Rare: Specials speed +20%
Epic: TBD
Heroic: TBD
Earth
Swift StrikeAttacks are faster.Common: Attack speed +10%
Rare: Attack speed +15%
Epic: Attack speed +20%
Heroic: Attack speed +25%
Earth
Tall OrderDeal more damage while having at least 2 of each Earth, Water, Air, and Fire elements.Infusion: Damage +20%
Witty RetortHex requires less Magick before it’s ready.Common: Reduced Magick cost -15%
Rare: TBD
Epic: TBD
Heroic: TBD
Earth

Hestia Noons

BoonEffectRarityElementNotes
Burning DesireUp to +12 Lone Shades appear in the location, and Sprinting through them will launch a fiery blast.Duo: Lone Shade area damage 160Aether
Burnt OfferingGain Max Life and Max Magick but lose 1 Hestia Boon.Common: Max Life and Magick +50
Rare: Max Life and Magick +60 
Epic: Max Life and Magick +70
Heroic: Max Life and Magick +80
Fire
Controlled BurnOmega Specials also launch a fiery projectile, but use +10 MagickCommon: Blast damage 80
Rare: Blast damage 120
Epic: Blast damage 160
Heroic: Blast damage 200 
Fire
Fire ExtinguisherEnemies with at least 300 Scorch take damage that consumes the effect. Common: Damage from Scorch 50%
Rare: Damage from Scorch 62%
Epic: TBD
Heroic: TBD
FireScorch: Curse: Affected enemies take 40 damage accrued from this every 1 sec. 
Flame FlourishSpecials inflict Scorch.Common: Scorch damage 15
Rare: Scorch damage 20
Epic: Scorch damage 25
Heroic: Scorch damage 30
FireScorch: Curse: Affected enemies take 40 damage accrued from this every 1 sec. 
Flame StrikeAttacks inflict Scorch.Common: Scorch damage 20
Rare: Scorch damage 25
Epic: Scorch damage 30
Heroic: Scorch damage 35
FireScorch: Curse: Affected enemies take 40 damage accrued from this every 1 sec. 
Flammable CoatingScorch effects deal more damage to Armor.Common: Scorch damage vs. Armor +100%
Rare: Scorch damage vs. Armor +150%
Epic: TBD
Heroic: TBD
FireScorch: Curse: Affected enemies take 40 damage accrued from this every 1 sec. 
Glowing CoalHold the Cast to aim a fiery projectile that explodes on impact.Common: Blast damage 50
Rare: Blast damage 70 
Epic: TBD
Heroic: TBD
Fire
Hearth GainRapidly restore Magick, but Max Life is reduced by 20%Common: Magick restoration +7 every second
Rare: Magick restoration +7 every second
Epic: Magick restoration +7 every second
Heroic: Magick restoration +7 every second
Fire
Natural Gas When scorch-afflicted enemy is killed they damage nearby enemies.Common: Dlast damage 60
Rare: Dlast damage 90
Epic: Dlast damage 120
Heroic: Dlast damage 150
FireScorch: Curse: Affected enemies take 40 damage accrued from this every 1 sec.
Slow CookerAttacks and Specials gain power for each Fire Boon.Infusion: Power per Fire Boon +2Fire
Smolder RingCasts repeatedly inflict Scorch on enemies.Common: Scorch damage 30 every second
Rare:  Scorch damage 45 every second
Epic:  Scorch damage 60 every second
Heroic:  Scorch damage 75 every second
Fire Scorch: Curse: Affected enemies take 40 damage accrued from this every 1 sec.
Soot SpiritSprint destroyed most ranged shots and Scorch is applied on enemies that fired. Common: Scorch damage per projectile 2
Rare: Scorch damage per projectile 4
Epic: Scorch damage per projectile 6
Heroic: Scorch damage per projectile 8
Fire Scorch: Curse: Affected enemies take 40 damage accrued from this every 1 sec.

Poseidon Boons 

BoonEffectRarityElementNotes
Breaker SprintSprint deals impact damage and knocks enemies away, but uses 5 Magick per hit. Common: TBD
Rare: Impact damage 120
Epic: Impact damage 160
Heroic: TBD
Water
Crushing WaveWhen the knocked-back enemy hits a barrier, a blast area is created. Common: Blast damage 50
Rare: Blast damage 75
Epic: TBD
Heroic: TBD
Water
Double Up Picking up Minor Find or other resources may create a copy. Common: Double reward chance 20%
Rare: Double reward chance 25%
Epic: TBD
Heroic: TBD
WaterMinor Find: Rewards that grant resources, like Ashes and Psyche.
Flood ControlWhen entering a location, Prime 30 Magick to reduce damage. Common: Damage reduction per hit -2
Rare: Damage reduction per hit -3
Epic: TBD
Heroic: TBD
WaterPrime: A passive reduction to Magick limit until the next location.
Fluid Gain Spirit Bubble may appear after a hit. Common: Spirit Bubble chance 10%
Rare: TBD
Epic: TBD
Heroic: TBD
WaterSpirit Bubble: Resources 20 Magick, expires when used or after 30 seconds. 
Geyser RingOmega Cast immediately detonates, dealing damage and knocking back enemies. Common: Omega Cast damage 100
Rare: Omega Cast damage 150
Epic: Omega Cast damage 200
Heroic: Omega Cast damage 250
Water
Hydraulic MightAttacks and Specials are stronger for 10 seconds after entering a new encounter.Common: Initial damage boost +100%
Rare: Initial damage boost +133%
Epic: Initial damage boost +166%
Heroic: Initial damage boost +199%
Water
Island GetawayTake less damage from nearby enemies. Boons of Aphrodite treat all enemies as nearby. Duo: Damage resistance +15%AetherDuo with Aphrodite
Ocean’s BountyAll Minor Finds and Gold Crowns are worth more.Common: Reward value +50%
Rare: Reward value +75%
Epic: Reward value +100%
Heroic: Reward value +125%
WaterMinor Find: Rewards that grant resources, like Ashes and Psyche.
Slippery Slope Poseidon’s splash effects also inflict Slip on enemies.Common: Slip bonus damage +5%
Rare: TBD
Epic: TBD
Heroic: TBD
WaterSlip: TBD
Sunken TreasureGain Gold Crowns, healing, and sometimes Ashes and Psyche.Common: Gold received +90 Gold
Rare: Gold received +117 Gold
Epic: Gold received +144 Gold
Heroic: TBD
WaterAshes: Used to unlock Arcane Cards in Hades 2Psyche: Used to raise Grasp, and activate more Arcane Cards.
Water FitnessGain a Max Life bonus while having 4 Water Boons.Infusion: Max Life +100
Wave FlourishSpecials hit enemies with a splash that knocks them back.Common: Splash damage 20 
Rare: Splash damage 30
Epic: TBD
Heroic: TBD
Water
Wave Strike Attacks hit enemies with a splash that knocks them back.Common: Splash damage 15
Rare: Splash damage 20
Epic: Splash damage 25
Heroic: Splash damage 30
Water

Zeus Boons 

BoonEffectRarityElementNotes
Air QualityWhile having 5 Air boons, the damage dealt is never lower than the limit. Infusion: Min. 30 damage per hit 
Apocalyptic StormBlitz effects last longer and activate against all affected enemies at once. Duo: Blitz duration +8 secondsAetherDuo with Demeter
Divine VengeanceAn enemy that inflicts damage will be struck by lightning. Common: Bolt damage 100 up to 2 times
Rare: Bolt damage 100 up to 3 times
Epic: TBD
Heroic: TBD
Air
Double Strike Lightning bolt effects may strike one more time. Common: Bonus strike chance +5%
Rare: bonus strike chance +10%
Epic: TBD
Heroic: TBD
Air
Electric OverloadBolt of chain-lightning fires from an enemy when the Blitz effect is activated. Common: TBD
Rare: Lightning damage 15
Epic: TBD
Heroic: TBD
AirBlitz: Curse: After taking 120 damage, affected enemies are struck by lightning. Lasts for 3 seconds.
Heaven FlourishSpecials inflict Blitz.Common: Blitz damage 100
Rare: Blitz damage 140
Epic: Blitz damage 180
Heroic: Blitz damage 220
AirBlitz: Curse: After taking 120 damage, affected enemies are struck by lightning. Lasts for 3 seconds.
Heaven Strike Attacks inflict blitz.Common: Blitz damage 80
Rare: Blitz damage 120
Epic: TBD
Heroic: TBD
AirBlitz: Curse: After taking 120 damage, affected enemies are struck by lightning. Lasts for 3 seconds.
Ionic Gain Gradually restores Magick, but Max Magick is reduced to 70%.Common: Magick restoration +4
Rare: Magick restoration +6
Epic: TBD
Heroic: TBD
Air
King’s Ransom Give up Boons of Hera, for each raises Lv. for all Zeus Boons.Duo: bonus Lv. per Hera Boons +2 AetherDuo with Hera
Lightning Lance Hold Cast to aim a binding circle, and all enemies within are struck by lightning.  Common: Bold damage 50
Rare: Bold damage 70
Epic: Bold damage 90
Heroic: Bold damage 110
Air
Sprint SurgeWhile Magick is at 10 or lower, enemies are occasionally struck by lightning.Common: Bold damage 60 every 5 sec.
Rare: Bold damage 75 every 5 sec.
Epic: TBD
Heroic: TBD
Air
Static ShockEntering a location, Prime 50 Magick makes attacks emit chain-lightning.Common: Lightning damage 10
Rare: Lightning damage 15
Epic: Lightning damage 20
Heroic: Lightning damage 25
Air Prime: A passive reduction to Magick limit until the next location.
Storm RingOmega Cast causes lightning bolts to strike one enemy at a time repeatedly. Common: Bolt damage 30 every 0.25 sec.
Rare: Bolt damage 40 every 0.25 sec.
Epic: Bolt damage 50 every 0.25 sec.
Heroic: Bolt damage 60 every 0.25 sec.
Air
Thunder SprintSprint sauces nearby foes to get struck by lightning bolts, which use 3 Magick each. Common: Bolt damage 20 every 0.15 sec. 
Rare: Bolt damage 25 every 0.15 sec. 
Epic: Bolt damage 30 every 0.15 sec. 
Heroic: Bolt damage 35 every 0.15 sec. 
Air
Toasting ForkBlitz effects deal damage even if they expire without being activated. Common: Blitz expiration damage 75%
Rare: TBD
Epic: TBD
Heroic: TBD
Air Blitz: Curse: After taking 120 damage, affected enemies are struck by lightning. Lasts for 3 seconds.

Selene Gifts of the Moon 

Gifts of the goddess Selene are not Boons themselves, but we also included them here. Gifts of the Moon are Hexes that are more like ultimates in other games. However, Melinoe can have only one Hex active at a time and they need a build-up of Magick before they can be used. 

HexEffectNotes
Dark SideHex turns Melinoe Impervious for 5 seconds. Rady after 90 Magick.Impervious: A state that makes Melinoe immune to damage. 
Lunar RayHex fires a beam that deals 1200 damage over 3 seconds. Ready after 120 Magick.
Moon WaterHex restores 25 Life up to 3 times, and restarts every time Fountain is used. Ready after 70 Magick.
Night BloomHex raises one random enemy killed during the encounter as an ally for 12 seconds. Ready after 100 Magick.
Phase ShiftHex makes everything move slower by 80% for 5 seconds. Ready after 150 Magick.
Total EclipseHex blasts the target area for 1000 damage after 4 seconds. Ready after 200 Magick.
Twilight CurseHex fires a seeking projectile that inflicts Morph on up to 10 enemies. Ready after 140 Magick.Morph: Curse: affected enemies turn into harmless animals. Lasts for 8 seconds.
Wolf HowlUsing Hex Melinoe, jump to a target area, dealing 200 damage. Ready after 80 Magick.

Comments

Leave a Reply

Your email address will not be published. Required fields are marked *