Dark Souls II director Yui Tanimura said during a roundtable interview at the Tokyo Game Show this week that difficult games are now the "minority" in the video game industry. But this won't stop the Japanese studio from making games that might make you rip your hair out.
"Other than focusing on a dark fantasy world, we're focusing more on making players experience the sense of accomplishment," he said. "That's what we have been always pursuing for all games that From Software has created. We are aware that creating [games] featuring higher difficulty is becoming a minority in this industry. But that's what From Software has been working on. In order to bring a sense of accomplishment to the players, that's something we have to keep, stick with it, and keep remaining to do for all the upcoming titles that we will be creating."
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -
GL compiles a list of some of the most mind-blowing video game narrative twists in recent memory, from The Last of Us to Outer Wilds
With articles like these cant you tag the games mentioned so that we can know ahead of time if there’s a spoiler to avoid?
Not clicking on your article otherwise.
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Just return to Tenchu!
My point of view
http://quizimg2.whichblanka...
music to my ears
Tenchu is long overdue
cant wait for bloodborne