The CDM crew gets up early to discuss Sony’s The Order: 1886, Nintendo’s New 3DS, and even Jesus statues. That’s right — Jesus statues. On a video game podcast. We are so confused.
Digital Foundry : Released in February 2015, The Order: 1886 was a stunning PlayStation 4 game at the cutting-edge of rendering technology, with visuals that still hold up today. The game's release pre-dated in-depth Digital Foundry coverage, something we're looking to address with this new video! Ready at Dawn's game never received a sequel and never received a PS4 Pro upgrade, but thanks to developments with exploited, older firmware PS5 consoles, we can now show you the game running locked at 60 frames per second.
The gameplay was bland and extremely frustrating at times with unnecessary QTE combat at points. But the world and the lore and the characters and the story were fantastic. I’ve always wanted a sequel. I still hope Sony will surprise us one day.
And let's not forget,
Ready At Dawn showcased The Order 1886 running on PC at 60fps at SIGGRAPH 2015
https://www.dsogaming.com/n...
I still stand by my theory that this game just released at the wrong time. Almost every outlet spent a lot of time in their reviews ragging on the game for not being an online experience, everyone was in the Destiny hype train and at the time they wanted EVERY game to follow suit, bashing any game that didn't. If this were released after everyone realized how much that wasn't future, people would've appreciated it more. I loved it, and I'm always disappointed that we'll never get a sequel
That doesn't seem to be true about outlets complaining on the lack of online. The review summaries on Metacritic are very consistent: Amazing graphics, but shallow gameplay and a very short length with little reason to return.
Here's an example of how *little* time IGN spent talking about multiplayer:
"With no multiplayer, and no reason to revisit the short and stunted single-player campaign once it’s been completed, there just isn’t a lot to it."
It's the final sentence. They don't even take the time to say "online multiplayer"
"Amazing graphics, but shallow gameplay and a very short length with little reason to return."
You are right, that's what everbody was saying at the time, never heard anything about it not being online.
I've been thinking about trying this game for years, I may get it now that it's dirt cheap, no big loss if it sucks
Oh, add to that bad enemy AI, I remember that from the reviews, I saw a video of a wherewolf boss fight with a very weak AI
And there we glowing reviews for shorter games. It was one of the times where hating this game was "cool."
Can you show me the reviews that rag on it for not having an online experience?
I’m not doubting you or anything. I’m just being lazy.
That's also fake news, isarai. Again, the game was consistently criticized for what it was (Pretty but extremely short, extremely linear, hand-holding, no replayability), not for what it wasn't (multiplayer/open-world)
Nope, every review uses the term "linear" several times as if it's some inherently bad attribute. Not fake news at all. Since then there's veen plenty of short and sweet single player linear games that get lots of praise, again after the reality of everything being open world set it and it wasn't as great as everyone thought. But at the launch of the last gen everyone had open world fever, and especially the first couple years "linear" was a con in many games reviewed
That's your own contortion assuming criticism of its extremely linear design is suddenly a call for it to have been open world.
You totally made up a claim regarding an overall review consensus that isn't true. And, instead of just ignoring being called out for it, you respond with "oh actually i ment to say OPEN WORLD". Which literally isn't true either. You can't show us one review that bashed the game for "not being open world". And, somehow the other guy is getting downvoted. Over a bullshit liar.
Games were being criticized at that time for any game that wasn't open world or online. So yeah I got one mixed for the other, doesn't change my argument one bit that it would've been received better if it released later. People are agreeing because if you were not riding the "online and open world" hype train at that time, it was blatantly obvious there were biases in play for how games were criticized. Now after all that has happened since people want to say "oh wait these games were actually pretty good" cause they know better now
The gameplay was very shallow and when one says repetitive, it is by the very definition for some fights. As in, completely identical but different setting.
The game has amazing potential.
The graphics, the lore, characters…
This could most definitely have been all corrected with a sequel and became a franchise hit…
Still would love to see an attempt.
Ie fantastic premise and moments that shine…
But it had its downfalls that deserved the negative marks.
It was the "game to hate" when it launched. And right here, on this site, we saw people posting stories that were outright fabrications about the game. It was weird. The game launched, it was fun, a really cool game but the hate was too much. And so were the lies.
It was just too short....but I loved every minute of it....double dipped and grabbed the ultimate CE
That isn't true. I remember people talking about how incredibly short it was and the somewhat janky gunplay.
First I'm hearing of this. I don't know what multiplayer has to do with anything. The game was just dull. Amazing graphics, great narrative, great lore, boring gameplay sprinkled in pieces between cutscenes, and lackluster AI and controls.
People cried this game was too short. No people are crying because games are too long.
Games like Ubisoft open worlds not enjoyable lengthy games like Elden Ring or Baldur's Gate III
I get it, but people also complain about the main stories being too long or just games being too long in general because they are "adults".
And still has the best photo mode of any game. Camera isn't tied to the character, so you can take it around the entire level and see undetailed areas, and NPC's doing things not intended for you to see. You can change to different filters, adjust film grain, vignette, brightness, lense glare and leave those changes on throughout gameplay. This game is graphically amazing, plays solid, music is fantastic, so is the voice acting. Hate was not warranted at all, and it deserves a sequel along side Driveclub and Days Gone.
I never did try 1886 but days gone your absolutely right. A part 2 could do so much. Loved that game it was fun. Those hordes had me on edge I forgot the area but it's around a restaurant and gas station.
I thought it was really good. The gameplay plays exactly like Gears. It got 10's but this didn't. Only bad thing was repetetive enemies and boss fights.
...and length. If it was an 8-10 hr game it would have been perfect. Being just around 5 is too short even for a SP focused game these days (even back then). There was more story to be told and it felt like they cut it short for the sake of trying to hit the release window. when the typical uncharted or gears game is anywhere from 8-12 hours... this should have been in the same general scope.
Yeah, i replayed it on another account couple years ago. Was like damn, I wanna know the love interest of the main character and the rebel lady and the triangle between those 2 and the other chick. They should definitely bring this back but I know it will never happen.
I like Ready at dawn. But the steampunk-era hype-a-thon that this game clung to was really all the traction it ever picked up. The game did nothing new unless you're going for that "with a twist" bs. It was basically a stuffy and simplified version of Uncharted with God of War quick time segments that made me want to punch the TV because they always came up at the worst times. The nonsense that this game was pushing to ps4 to the limits was unrealized potential, ego-stroking and marketing flex (sorry, but ready at dawn was never a benchmark standard). The publications that were pushing this drivel back in the ps4's infancy should also kicked squa in da nutz. The story and characters were trope-a-saurus-rex. This game offered NOTHING original other than a mash-up of gameplay and probably a dozen or more anime, horror and scifi movies/shows or even games you have seen before. Justly shunned.
60 frames .... dude... wow. :/ almost worthy enough to make a post about.
Next time you talk about an unoriginal game in a positive tone I'll bring this comment up, mastershredder.
I’d love a sequel
I liked the setting, the story was interesting enough to grip me until the end, I enjoyed Grayson as the main lead, the ending set up more “supernatural” stuff which I’d have liked to see more of.
The game had plenty of flaws but similar to Days Gone it was a solid game as the foundation of a new franchise
I just wish the movement wasn’t Gears of War like and more like Uncharted, these guys are enhanced thanks to the Black Water so they shouldn’t have felt so sluggish and heavy, they should have been faster, more nimble, be able to climb with ease and the like.
This game still looks better than most of the stuff today. Not pushing this franchise on, was a big mistake from Sony. The story, the Characters had so much more to give.
I loved it, very linear game but mindblowing graphics and solid action, and a very creative vision on pseudo steam punk victorian age, it never deserved the brutal criticism it recieved.
The games graphics were impressive, but that's due to a few design choices like making the game set in a letterbox aspect ratio. 30 fps helped too, but back in the gen console gamers didn't mind 30 fps unlike this gen. The black bars are not using any resources for rendering. The devs said it's for cinematic effects, but that's bs
I still think there’s a place for eye-candy games. Not every dev can hit Baldur level reviews, but if one’s strength lies in other areas, have at ‘er.
Showed that the ps4 was underutilized but most devs, spiderman 2018, horizon zero dawn and forbidden west looks great on it, Sony's studios be the main ones pushing hardware power 🔥
As a guy who bought this game physically and full price in 2015 and double dip it digitally years later.
No regrets at all I love the lore and care they put into this game to hell with the game being a bit short and shallow it suceeded in what it set out to achieve which is a very cinematic story driven 3rd person shooter.
I just fired it up on PS5 again last month and it still holds up visually and gunplay are pretty smooth and sounds great despite stuck at locked 30 fps.
The usual mob are at it again accused the PS4's lack of exclusive games releases a year earlier then The Order 1886 fell victim to those hungry mob ready to put any new Sony exclusive under microscopic the next month of course was another story with the arrival of Bloodborne finally shuts them up and slayed them beasts and the rest was history.
I think the overall reception being mixed was very appropriate for this game.
Most people, I think, would agree that it was the best looking game of the last generation. The level of polish and detail was uncanny.
Calling the gameplay shallow? I don't really agree. It was mundane and common for the genre. Nothing really stands out, but "shallow" isn't what I would say.
Game was super linear. R@D was clearly aiming for an emphasis (perhaps overemphasis) on narrative and cinematics. In this regard, absolute success.
The length was also criticized. I actually think the length was perfect. I didn't want to play this game for an extended period of time, honestly. It would have worn out its welcome for me if it was even 3 hours longer.
Game commanded a full price of $60. Looking at the production values, I get it.
Individually, these factors make good sense. Together? I can totally see why people took issue. You can see why the game was $60 given the quality, but you can debate whether it's "worth it" because it was still full price, short, and the gameplay was nothing special.
Personally, I got the game on sale for $12, I think ages ago. I didn't feel the full price sting, so take that as you will. It wasn't a terrible game by any stretch of the imagination, but I would love to see how people reviewed this game based on the price they bought it at.
Killzone on the PS4 was the same. Stunning visuals, rubbish game. But with The Order, it played decent. Another typical Sony game (running about games).
Excellent game! level on the blimp was a graphical master piece. Weapon design and art direction was amazing. Would buy a sequel. It's always good when a game ends and you want more of it.
My memory of this game was that the gunplay was the best I've experienced. I've not seen a single person ever mention this so it's probably just me. I just remember feeling the weight of the weapons, the sound engineering was amazing, each gun felt unique and different. Maybe it was the cinematic nature of it, but I don't think I experienced cover shooting as good before or since.
I feel that a lot of people pine over older games with nostalgia glasses but in this case, I do feel like the game was underrated and unfairly reviewed and Sony were too quick to write off the IP
PlayStation dominated cloud gaming users throughout 2021, beating Microsoft's xCloud streaming by over 10%, but Xbox swings back at PlayStation in 2022.
“Good competition” is not something Microsoft offers often. You should want THEM to feel enough heat to actually do better.
Agree. I wish sony would be more afraid of gamepass to get better games on ps+
"You should want THEM to feel enough heat to actually do better."
Phil Spencer started to acquire studios back in 2018, after that, Xbox Studios only had 5 studios. Now Xbox has 23 almost 5x more studios. Not to mention third party exclusives like Flight Simulator, Contraband and Project Dragon.
Plus, unlike Sony, Xbox Studios won´t be distracted with things like VR, all of their first party efforts goes towards Xbox first and foremost.
Sony so can expect a much more robust Gamepass in terms of first party and third party exclusives games from Xbox from now on.
Since Sony have less studios and won´t release their games day one on PS+, they better make sure andl deliver high quality games like Ragnarok. Because so far, 2023 hadn´t started well for them with Forspoken.
https://www.videogameschron...
Sony spent millions to secure a AAA third party exclusive game build from the ground up for PS5, not to mention more millions spent on market to be outperformed by a AA game which costs less than half on Steam, had an EPIC day one surprise announcement AND release with ZERO money invested on promotion and marketing.
If that´s not good competition, I don´t know what it is.
"It isn’t."
Oh yes, it is. You can bet your life that both companies cares about their money and investments.
The simple fact that Sony continues to pay multiple publishers to keep games out of Xbox forever, is nothing but a reaction to Gamepass.
Imo, Sony now fears that once their timed-exclusive contracts ends, those games will be available on Gamepass the moment the said games hits the Xbox platforms.
Sony fears the scenario where gamers realize that it´s not worth to invest in every single game released on Playstation at full $70 once they´ll be getting it for "free" on Gamepass eventually, just like Yakuza, Dragon Quest, Octopath Traveler, Nino Kuni, Persona series and more.
ARK 2 (exclusive on Xbox consoles), S.T.A.L.K.E.R. 2( exclusive on Xbox consoles), Flintlock, Wo Long, Atomic Hears, Lies of P, Eiyuden Chronicle, Hollow Knight: Silksong. Minecraft: Legends, MLB 23...
Those are just some of the games that Xbox players will be getting for "free" day one while Playstation gamers will have to pay for all of it.
So at least you´re rich or something, Xbox players will be getting way more NEW games to play than you. That´s just facts.
@Obscure_Observer
I can bet that one company brings actual competition, isn’t afraid to share losing numbers, and doesn’t buy huge publishers due to said weaknesses. That’s what I can bet.
As a fan of theirs, you should want them to do better and offer more than subscriptions services and unfulfilled promises.
@obscure. Well Sony can't control 3rd party games quality, but their 1st party certainly trounces MS's. Spiderman 2 is going to a absolutely dominate the holiday season, just like ragnarok did this past holiday season. Sony easily has the best gaming studios out of the big three. It's.not Sony who has to worry about their 1st part output, it is MS.
@Obscure: what AAA games would I buy an XsX today to play?
I own a ps5 and XsX, and I don’t know of one game that would have motivated me to buy an XsX ( I bought it to appease my dumb Xbot friends).
I bought a ps5 for Demon Souls (best looking game on consoles), Returnal (top 10 game of all time for me), and Dualsense upgrades for shooters (completely changes R6 for me).
So, can you illustrate how XsX is competing? I liked HiFi Rush a lot, High on Life too, but neither make we happy about the $500 I sunk into the hardware to play them.
Obscurer, you're saying an awful lot without talking much sense at all.
VR isn't a distraction, neither does it take games away from playstation. Sony have been building and harnessing studios just for this while working on their 1st party none VR titles.
Microsoft is fully committed to gamepass and that's fine for them and those that like to game that way. It will be an even better product if Microsoft can nail their 1st party games.
What I'd hate to see are more moves like the Activision and Bethesda purchases and attempts because it destroys the gaming ecosystem. I'd say the same for Sony as well because once the ball is rolling, they'll all start buying and diving gaming.
"I can bet that one company brings actual competition, isn’t afraid to share losing numbers, and doesn’t buy huge publishers due to said weaknesses. That’s what I can bet."
Unfortunately for you, MS or Nintendo aren´t forced to play by yours or Sony´s rules. Fyi, Sony used to buy publishers back in the day. The only reason they aren´t doing it now is simply because they can´t.
As it is, Sony already owns 14.09% of Kadokawa´s shares while Tencent acquired 16% of the company's shares, which means 1/3 of the entire company ownership.
The only reason why Tencent owns more than Sony is because Sony couldn´t pay more for it. So spare me from this "victim complex" bs defense for Sony.
Phil acted as the "nice guy" for too long. To the point where stupid fanboys were all happy when Xbox acquired new studios and publishers, because the idiots were under the illusion that all future Xbox games would become multiplatform and be released on Playstation.
Yeah, they were stupid to the point of thinking that MS would turn into a third party developer for Playstation.
Reality hits hard and here we are. Now that they KNOW those games aren´t coming to Playstation, all that they can do now is cry and moan over games paid and developed by Microsoft to not be on their platform of choice.
They think they´re entitled to have anything and everything otherwise it´s not good competition.
Phil Spencer won´t stop. Be the Activision/Blizzard deal approved or not, he can just go after a single studio like CDPR for example and you´ll be here crying all the same.
I don´t care if Sony or Nintendo buys SquareEnix, From Software or even SEGA tomorrow. Because I have no problem buying products from those companies if they have the games I want. I care about games first and foremost. So don´t expect me to be on your sad place complaining about big a$$ companies running their business as they see fit.
"You should want THEM to feel enough heat to actually do better."
But when they do attempt to do better ppl complain about it.
With the whole Bethesda thing. There was article on here not too long ago talking about how Bethesda investment will pay off for MS. The whole comment section everyone was whining about how MS was taking games away. So when MS competes everyone here complains on here. No matter what MS hurts feelings. It's quite funny actually.
@Lightning77
In other words, outside of publisher acquisitions, they have not really attempted to compete.
And "whining" happens on both sides, so I hope you are just as entertained when people bitch and moan about moves Sony makes.
Ps+ extra already has better games than gamepass. Just look at the highest scoring games...ps extra has more of them.
Lol. What a joke.
PS+ relies on old games. Gamepass not only has day one first party games but also day one third party as well. Even from Sony. XD
Exactly. “Day one” is a buzz word that makes these guys think they have a better line up but it has not amounted to much. If you look at what they have at any given time on their service its not that rosy. Not to mention “day one” also exists on PS plus just not for the first party AAA story games (which is fine w me as long as they continue making the hits).
Check out their list of day one releases for all the years they had gamepass. Its a joke.
@obscure
I'd take good old games then new Bad games. Besides that wasn't his point and that has nothing to do with what I claimed. The op said that they should offer better games but they already offer better games. He did not say new games. Or even New Quality games. But to your point, I know that game pass lovers do enjoy their day one bad or mediocre games. It's all about value with you guys and not quality
Some are going ape shit over Hi-Fi Rush but completely forgot about the Tokyo Wire dud the same developer last released. My point being there are hits and misses.
" It's all about value with you guys and not quality"
Lol. Your false narrative didn´t aged well.
All Metacritic scores for day one first party games
.
Ori and the Will of the Wisps 92 on Metacritic
Flight Simulator 90 on Metacritic
Forza Horizon 5 92 on Metacritic
Halo Infinite 87 on Metacritic
Grounded 85 on Metacritic
Pentiment 87 on Metacritic
Age of Empires II: Definitive Edition 87 on Metacritic
Hi-Fi Rush 88 on Metacritic
And that´s only from first party games/IPs on Xbox series consoles.
So much for your "quality vs quantity" BS narrative.
Oh, and we "Gamepass Lovers" also love old quality games as well. I also can give you a large list of high quality third party on Gamepass. Just ask. ;)
@Obscure_Observer… Forspoken was not a 1st party game from Sony nor should it be treated as such. Square Enix will comeback nicely with FFXVI I’m sure.
Besides Sony is entitled to some misses here and there because they actually take chances on new titles and release them regularly.
Bu the time Spiderman 2 releases everyone will have forgotten all about this terrible start you’re claiming.
They're so anxious to try to nail Sony on something that they'll even bring up third party developers not under Sony. Oh look this time's exclusive that wasn't developed by a Sony studio was bad so Sony doesn't know how to do good games.
"@Obscure_Observer… Forspoken was not a 1st party game from Sony nor should it be treated as such. Square Enix will comeback nicely with FFXVI I’m sure."
In no moment I said it´s a first party game. Both Forspoken and FFXVI are exclusive Playstation 5 games which Sony invested large sums of money to secure to their platform. Just like the original Spiderman from Insomniac. (which till this day Sony fans treat it like a first party/IP)
So it´s pretty obvious if the game fails, Sony also fails and loses tons of money which could had been invested on first party games.
"Besides Sony is entitled to some misses here and there because they actually take chances on new titles and release them regularly."
True.
"Bu the time Spiderman 2 releases everyone will have forgotten all about this terrible start you’re claiming."
Also true. The same can be said about FFXVI, imo.
"The leader, Nintendo, doesn’t care what the competition does."
Couldn´t agree more
The Switch is leading the PS5 because it launched three years prior. PS4 won last gen is all forms (money made, units sold, software totals).
No hate for Nintendo though, as they are another company who actually puts out quality games in high numbers, but just a little perspective.
“In 2022, Microsoft took the lead with 60-70% of total MAUs”
From 20-30% up to 60-70%? That’s some crazy growth. Probably thanks to Fortnite.
All the other stats dont matter. Especially the ones where ps is tearing xbox a new one
“In 2022, Microsoft took the lead with 60-70% of total MAUs”
Probably one of reasons why Sony won´t return Activision´s calls.
Oops, somebody didn't read the article.
This isn't a "YoY increase". It's market share, so we know they had 60-70% of the streaming market.
That’s why we game: to celebrate YoY growth!
Three cheers for first-party content-starving fueling third party max’s and subscriptions.
What a clickbait headline. Why mention 2021, when the tides turned in 2022 for the obvious reason of one company making the Cloud service one of their biggest marketing pushes throughout the entire year while the other company was able to promote the games they had coming out?
And it's imprudent to suggest crazy growth when we only know proportions - did Xbox grow its proportion by attracting from the competitors' bases, did their marketing pay off and attract new users, or did cloud gamers on competitors just not play as much? The MAU figures don't point to shifts as significant as the Cloud proportions do, and Microsoft's lack of raw subscriber numbers that they happily boasted about in 2021 is telling too.
The best Legend of Zelda games experiment and tackle new grounds for the industry. These are the essential titles in the series you need to play.
I am a huge Zelda fan and love them all, but for me Ocarina Of Time is the greatest and my second all time favourite game after Final Fantasy VII.
You sir, have good taste in games :)
I also love all of the Zelda games but I adore Windwaker (Specifically the HD version on WiiU) most of all. It is a close run thing with Breath of the Wild though.
Special mention to Cadence of Hyrule too, what an awesome spin off title that was!
Cheers Spuds, yep i love Windwaker too, beautiful artstyle, and i loved sailing and finding all the secrets out there.
Agreed. For me top 3 of all time is.
1. ocarina of time
2. Final fantasy Vll
3. MGS1
Oh gee can't imagine what Number 1 is
....
A Link to the Past, Ocarina of Time and Wind Waker etc is better than Breath of the Wild.
I think it really depends on what you're looking for. If you want a traditional Zelda game then OoT or WW would be better to you. But if you want a Zelda game that really leans into adventure and exploration, and if you want intelligent systems/logic, BotW would be the better game.
I enjoy both. I understand why some people aren't fond of it but for me it was a breath of fresh air that I really needed. I'd become so burnt out on unimaginative games and BotW sort of made me appreciate games again, as weird as that may sound.
Right...so let's pretend ocarina of time didnt have exploration, secret dungeons and other secrets. Complex boss mechanics and exploration rewards. At least a traditional Zelda has dungeons.
What point are you attempting to make? At no point did I say that OoT didn't have any of that. However, the level of exploration and sense of adventure are vastly different between OoT and BotW.
Majora's Mask still holds as my favorite to this day, despite being the black sheep of the series.
I love them all, but Wind Walker, Link to the Past and Minish Cap are my favorites
All I can say is that BoTW ruined the series for me because the freedom in it's open world, so it's hard to go back to some of the more modern Zeldas. With that said, BoTW isn't even half a Zelda game and far from the best. If the next game can capture the darkness of OoT and MM and the gadgets and combat of TP and do abit of the Oracle, MC, and LttP then it might just be the best in the series.
"I wanted to create a game world that conveyed the same feeling you get when you are exploring a new city for the first time. How fun would it be, I thought, if I could make the player identify with the main character in the game and get completely lost and immersed in that world?"
https://shmuplations.com/mi...
I would say that BoTW is the Zelda game that comes closer to the idea Miyamoto had when he created the Legend of Zelda IP and it was something that the team behind BoTW strived to do.
https://www.gamedeveloper.c...
I am currently playing though OoT3D for the first time, with the original OoT on N64 being my personal favorite game of all time. If they can marry the openness of BOTW with the dungeon style of N64, with BOTW2, whew boy!
I've been having this conversation with my 21 year old daughter. I introduced her to Zelda at a very young age and now she is obsessed, wanting to go and pay though all the stuff she missed.
She's been playing her way back through the catalog. After beating Breath of the Wild and Twilight Princess a couple weeks ago, she asked me what she should play next. I said to go for A Link to the Past. It's amazing to me how well that game has held up! Water bearing it so many times, I still have so much fun with it.
After that I told her to play A Link Between Worlds, Ocarina, Majoras Mask then Wind Waker and Skyward Sword. After that if she's not burnt out, tackle the GB Zelda's and Links Awakening on Switch.
That got me thinking though. Why the hell hasnt Nintendo released the 3DS Zelda's, especially Ocarina and Majora remakes on Switch?! It's high time for a Zelda collection on Switch. With all of that stuff included. Screw more remakes, just give us the remakes they've already done all on 1 cart!
Wind Waker and Minish Cap are my favorite and Four Swords Adventures deserve a mention as well.
I loved Toon Link style so adorable and expressive.
Wind Waker was probably my favorite. Link to the Past I find myself enjoying once every so many years and it amazes me how well it holds up after what... 30 years. I've played nearly every Zelda game. Ocarina and Majora's Mask were great but they don't have something that Wind Waker and Link to the Past have for me. Not sure what it is.
My favorite was a Lonk Between Worlds. The innovative game play was a lot of fun. Plus the ending was in my opinion the best of the bunch. Matter of fact that ending is what we need a lot more in the world today.
I feel like many people missed out on this one, which is unfortunate because it is so damn good! I really hope they release some kind of Switch Zelda collection with all the Zelda games made for portables over the years. The Ocarina and Majora remakes are by far the best way to play those.
So true. Games are 8 hours, that's a standard we've been okay with for a long time, but when a developer promises "the marriage of gameplay and cinematic" with vague marketing and over-produced footage but then delivers Heavy Rain with Guns.... Houston we have a problem.
I'm not saying the game is bad but misleading advertising needs to be punished in this industry. They got away with it long enough....
Where are people getting 5 hours from I played from 5 to 9 today and I'm only on part 5