The gaming world desperately needs an arcade racing saviour.
A new Burnout with a crazy damage system and maybe world destruction would be unbelievable.
And really innovative closed circuits like pre-Burnout Paradise , but with track evolution and tons of different environments. Could be awesome !
One would have thought the name would have irked legal folk at EA! (even if Burnout is dead at this point)
You can feel validated no matter how perverse your opinions or interests are relative to the rest of the human population.
Now, to some degree, that's no bad thing... Music, movies etc, absolutely brilliant. But when you get into ideological subjects, or simply qualities of mentally unstable people....that becomes a very deadly combination.
Anymore?
The phrase "people are crazy anymore" might be one of the most accidentally poetic sentences I've read in a VERY long time.
Think about it, it's genius!
It's remarkable these supernovas appear from nowhere every few years. I literally never heard of this a couple of weeks ago!
That's an interesting point. Exciting if true!
Would love another old GT rework, or maybe Imola or Sebring.
Yuck, I hate the idea of this. Fortunately I think there'll always be people like me who innately love physical media and won't really go for this stuff.
RDR 2 not getting a 60FPS patch for PS5 was a crime.
Yeah I'm pretty sure R* got this. They are the masters of marketing campaigns. 2-3 trailers dispersed over the reveal-to-launch window, and a more detailed one about a month before launch.
Red Dead 2's trailers in particular were absolutely phenomenal. I can still watch them now and the hairs on my arm stand up.
Indeed - and if it is another shameless cash grab, they shouldn't bother. It's an insult to these classic games.
I don't know if you work, but I wonder if you'll have such a casual sentiment when an AI (or AI-powered robot) will displace your employment/income?
I think what this unearths is that the directors with creative control are artistically bankrupt. Pretty much all major name studios are pretty much bereft of any true innovation like we had up until games became about "online services" with decisions hinged massively on stock prices and earnings reports.
The cracks were well and truly showing with Fallout 4 which, while a good game, was no longer anywhere near the top tier realm Bethesda may have once resided.
Bethesda are generally mass-market only, I don't think they'd bother allocating even a small team to do it.
I also believe they'd screw it up somehow.
Also... Personally speaking I don't think I'd like a Fallout 1/2 remake. Weirdly I find the visuals a very important part of the way it feels for those isometric games. Again, I think Bethesda would screw this up and ruin the aesthetic of the original games.
How does this actually happen? I assume someone in the inner circle at R* did it?
They're REALLY going heavy on social media and the whole hypey/hip hop ass-shaking thing.
I guess that is the defining element of the current era, it's just weird to see it distilled in a videogame trailer!
Oddly enough the most exciting part to me was that bodycam thing with the cops busting down a door. I would have loved playing a cop in GTA.
R* have always made their games look as good on release as the trailers.
RDR 2 people said the same thing and it looked stunning.
Although this...I don't know how they're achieving it, it's witchcraft.
I'm dying to see what it looks like. There will definitely be something we don't expect but have no idea what it will be.
Personally, I think two timelines (1970s and and 2020s) would be insane.
This game was the last of a dying breed, a signifier of where shooter games (and videogames more broadly) COULD have gone if developers didn't pivot so hard into the online services, micro transaction, season pass, yada yada.
New narrative territory exploring the actual art form of gaming and storytelling within it.