VideoGamer.com's Martin Gaston writes: "On the first day of PAX 2011, a confident booth in the middle of the convention's show floor claims to boast the longest queues of the show, and it's for a downloadable game rather than a mammoth AAA title. Isn't that a bit daunting for the staff manning its 10 demo stations? Apparently not - they say it's exciting. I'm inclined to agree: excitement is the right response when the developer is Valve, and when the game in question is Counter-Strike: Global Offensive.
It's hard to overemphasise just how significant Counter-Strike has been, but it's safe to say that all modern multiplayer shooters owe it a debt. For me, it was the shooter that got me into online gaming - I simply adored Counter-Strike at the turn of the millennium. I remember the agonising wait between getting home from school and the off-peak phone services kicking in; I remember my buy-scripts and bunny hopping, custom config files, and asking my mother for an ISDN line for my birthday so I wouldn't have to play with a useless 56k modem. As for the game, I even remember when the M4A1 had a scope."
Fan projects Team Fortress: Source 2 and Portal 64 have shut down after Valve intervened in their development.
First they open Steam up to more AI, now they are shutting down fan projects when at one time they used to support or even give the fans jobs.
Wonder what's going on with Valve at the minute.
There's potential that Valve had already planned to bring Source 2 to TF2 officially after Counter Strike 2. It's been getting some renewed attention lately.
You got Nintendo to thank for Portal64 being taken down. As for TF2, most likely it's due to the probability of Valve working on a source 2 port themselves. It's sucks but Nintendo are the biggest pricks in the business and not letting this drag out into a huge court drama is the best decision.
Valve has updated its stance on AI games on the Steam storefront, allowing creators to publish AI-created games.
Hell no. I want games that have been made by creative minds who have a passion for their craft, not a bot with a penchant for plagiarism.
So instead of paying for an engine and assets to create a game they are paying for an engine and assets to create a game.
Valve has officially warned against inhaling the Steam Deck vent fumes in an official response due to potential health hazards.
Wow people will huff anything nowadays some people just have way too much time on their hands.
Another reason to love the PlayStation Portal, no chance of breathing in noxious vapors.
Get a Steam Deck they said, to which I reply, what are you high?