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Submitted by GamerEuphoria 1157d ago | opinion piece

GoozerNation: What Happened to Great Horror Games?

GoozerNation writes:

''There’s something missing from this generation and it’s bothering me. As technology gets better and the limits of consoles continue to be pushed, there’s a genre that continues to be overlooked, which is full of potential. I am of course talking about the horror genre. This generation has seen a distinct lack of horror titles on the Xbox 360 and PS3.'' (F.E.A.R., F.E.A.R. 2: Project Origin, F.E.A.R. 3, PS3, Silent Hill: Downpour, Silent Hill: Homecoming, Wii, Xbox 360)

The Matrix  +   1157d ago
Dead Space I thought was an excellent horror game. But besides that there has not been much. Even Dead Space 2 turned into a third person shooter.
Der_Kommandant  +   1157d ago
FEAR 3 turned into a great co-op game
GamerEuphoria  +   1157d ago
It did indeed but it would of been nice for a few more scares, but thus is the franchises progression i guess
CLOUD1983  +   1157d ago
The new Silent Hill looks awesome the graphics and the effects when the town change is magnificent but still if I don't play it I cant say if it's any scary.. I hope for the best Silent Hill was back in PS1 days the most psycho game I have ever play scary and with an atmosphere that make you have goosebumps all over.
GamerEuphoria  +   1157d ago
Most of the horror titles now prefer the BOO!! scares, its a shame when you take into account the power of the sytems would be nice if they used the power to create Silent Hill like atmosphere
chiwoo  +   1157d ago
What happend? Gamers became whining little $itchs the first Dead space was great the 2nd was ok. Resident evil 5 more like an action game even silent hill after 3 went more toward an action approach.
MasterD919  +   1157d ago
I think if you want a true horror game then its important to control the amount of action in the game. If you have tons of guns and everything else right there for the player to use and abuse then its bound to become an action game.

If you limit the amount of resources at the players disposal and place items in areas of danger that force the player to risk their lives to get to then yeah- it works. Thats just a piece of the pie...

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