Evan Wells-Co-President, Naughty Dog: Hey there everybody! Wanted to let you know that we hit Beta on Sunday, September 16th! That's a huge milestone and it means we're one step closer to finishing Uncharted. The team really pulled together to help achieve this deadline and we couldn't be more excited about the progress we've made. Finally, most everything is in the game and we are just chasing down the last bugs and making a few minor balancing tweaks here and there.
We've had our last major focus test week last week too, and we received the data we need to make sure that the gameplay is finely tuned for our final release. This is a process that we take very seriously here at Naughty Dog and something we've been doing since the Crash Bandicoot days. We test the game over the course of a week and track a huge number of statistics from the types of weapons used, the amount of time spent in each area, and the number of times the players died. We then use this data to smooth out the difficulty and fix any puzzles or layouts that are too tricky to figure out. This will be the fourth time we do a full focus test like this and we are actually going to squeeze a final mini test in right before we Gold Master to make sure a bug didn't creep in to mess up our tuning.
It's also at this stage that a bunch of people in the office who have been so busy making the game, finally get a chance to sit down and play it. A lot of people have been so heads down that they are discovering areas in the game they'd never seen before. And because the cinematics are usually some of the last elements that go in, most people haven't really seen the story unfold in its entirety. Our own Naughty Dogs make great gameplay testers too!
So we have a little less than 4 weeks to go now, but our bug count is actually shrinking instead of growing. There are going to be a lot of late nights ahead of us, but we're finally seeing the light at the end of the tunnel. And as a sign that we're almost launching, the official game website has gone up - Uncharted: Drake's Fortune.
November 19 marks 15 years since the release of the Uncharted game that started it all.
I hope they don’t make another until the end of the ps5 lifecycle…. Show us a better jungle
VGChartz's Issa Maki: "I finally have a proper designation akin to what I've always referred to internally as 'the line that must be crossed' or 'The Line', for short – ludonarrative dissonance – the separation from a video game's story in relation to its gameplay. Why isn't PETA all up in Mario's grill for jumping on turtles and killing fish, or charging Samus Aran with the extinction of the Metroid species? Ever notice how fire has that habit of making bosses in Resident Evil stronger? Read on my friend, for I endeavor to imbue you with the ability to engage in basic queries concerning the concept."
KeenGamer: "Which Uncharted game is the best? Uncharted is widely recognized as one of the most groundbreaking and consistently great franchises in gaming. For both long-time fans and newcomers to this action-adventure classic, here’s a ranking of the franchise’s four main games."
Great list and great article nicely writen and explained. Although for me personaly i would put Drakes Fortune above Drake’s Deception and Uncharted 4 is absolutely my favourite of the franchise and number 1 for me.
U2 is the only game playable on crushing without causing a great amount of frustration. Not to mention just how much influence it had that they redid some of U2s set pieces like the caravan twice, and armored truck chase in U4.
I'd rate it as the following.
1.) Uncharted 2
(Close to perfection of any game I've played in years. Single Player/Multiplayer/Co Op all amazing.)
2.) Uncharted 3
(On par with UC2 multiplayer/co op wise minus the kickbacks [aka killstreaks]. I really liked the Lawrence of Arabia story.)
3.) Uncharted 4
(Single player is amazing. Multiplayer was meh. Co Op had potential. Absolutely hated the health revive system it slowed down the game way too much. Always preferred the fast pace action of UC2/UC3. Made it way more fun that way. Recoil was too ridiculous that most people in lobbies would only do hip firing, using power weapons and using that OP grappling hook to melee people after dropping them. Nobody wanted to revive anyone.)
4.) Uncharted
(It's the first in the series so it's hard to judge. Though I loved the story.)
Come to think of it, the step between Uncharted 1 and Uncharted 2 is huge. It goes from the weakest in the series to one of the best games ever made.
I think I'm going to play all of them again soon.
" Evan Wells | October 3rd, 2007 at 9:48 am
Yes, we will be creating a downloadable demo for the PSN. We don’t have a final date on when it will be up, but it will be before our release date."
Sooon I hope
cant wait,
is the only single player though?
...couldnt come soon enough XD
PLAY B3YOND
Please be totally awesome....
good job.