AAG's Danny Yee writes: "It has been almost a decade since the original Marvel vs. Capcom 2 (MvC2) hit the scene, crammed full of marvel comic characters and Capcom iconic characters from their game franchises over the years. The frenetic 3vs3 2D fighting gameplay offered was fantastic for its time and hardcore fanatics of the game really learnt the tricks and exploits to bust out infinite combos, rush down tactics and zone/frame traps to really bring the pain on."
Artist Chris Cayco, who we’ve featured a few times before on Kotaku, grew up playing Marvel vs. Capcom (and Marvel vs. Street Fighter) games. His tribute to this, which took him over 175 hours, was to combine every single character to ever appear in Capcom’s crossover series in the one enormous image.
Makes me despise Marvel vs Capcom: Infinite that much more
So much wasted potential
As common as it is today, it is hard to believe that there was a time where gaming franchises crossing over was just a pipe dream. Capcom broke down the wall, but they took the combination of some of the most unlikely of franchises and made it the norm.
Whether it was a colossal successful partnership with Marvel Comics or a collaboration with rivals Namco and SNK, the “Vs.” series brought unforgettable experiences to the fighting genre.
Marvel doesn't just have a bright future ahead of it in films, but in the gaming realm as well. Some exciting new titles are showing up on all hardware, so does that mean gamers are finally catching up with the MCU?