Ever since the merger, no other companies comes close to the popularity of Square Enix's JRPG franchises.
Square Enix president Takashi Kiryu discusses the dropping player count of Final Fantasy XIV and the numerous projects of YoshiP.
Looks like Square Enix is self-aware but still stuck in place, they see the player drop and apologize for the bugs, but nothing really changes. Shame, FFXIV used to be the gold standard
My entire free company has stopped playing. The writing has consistently gotten worse and the content is sparse and lacking; unless you are a hardcore player there's very little for you to do. They are over-catering to the people who will grind three+ times a week on a single fight for multiple months when the playerbase by large doesn't want that sort of content. Square needs to dedicate more resources to the game instead of wasting them on mobile and other live service slop.
The biggest factor for me is the way they butchered job design over the years , the casualization and over simplification really hurt a good chunk of enjoyment I used to have . Jobs lost any form of complexity and just became " press glowing button" DDR style for fighting where the gameplay loop is a about the 2 minute burst window . They removed most DoTS, timer mechanics , cast times, pets, RNG ect and all around homogenized everything . When you try and can cater to everyone ... you cater to no one .
YoshiP, the director and producer of Final Fantasy 14, has apologised for the state of the game at the time of writing.
Do you not see this happening during development? Like, why are we apologizing after the fact instead of stopping it during development?
I was unhappy with DT and have spent far less time in it than any other expansion but it's things like this that makes me respect Yoshi P. It's rare for such a high profile developer to be so candid in his assessment on a live game.
Just like you don’t ask a woman her age, you don’t ask a Final Fantasy fan how many games there are in total.
I don't quiet get who it's directed at. General player? Sure, I can believe them not knowing some of the less popular final fantasy games. But final fantasy FANS? There is nothing forgotten about these games.
Anything that Nomura did.
Tetsuya Nomura, the best JRPG Director/Developer.
I am looking forward to his next game! It cannot come too soon :(
* Final Fantasy V (1992) - Battle Graphics
* Final Fantasy VI (1994) - Graphic Director
* Live A Live (1994) - Tosa-ben Translation
* Chrono Trigger (1995) - Field Graphics
* Front Mission (1995) - Graphic Designer
* Super Mario RPG: Legend of the Seven Stars (1996) - Boss Monster Designer
* Final Fantasy VII (1997) - Character Designer, Battle Visual Director & Original Story
* Parasite Eve (1998) - Character Designer
* Ehrgeiz: God Bless the Ring (1998) - Character Supervisor
* Brave Fencer Musashi (1998) - Character Illustrator
* Parasite Eve II (1999) - Character Illustrator
* Final Fantasy VIII (1999) - Character Designer & Battle Visual Director
* The Bouncer (2000) - Character Designer
* Final Fantasy X (2001) - Character Designer
* Kingdom Hearts (2002) - Director & Concept Design
* Final Fantasy X-2 (2003) - Main Character Designer
* Before Crisis: Final Fantasy VII (2004) - Character Designer
* Kingdom Hearts: Chain of Memories (2004) - Director & Concept Design
* Musashi: Samurai Legend (2005) - Main Character Designer
* Last Order: Final Fantasy VII (2005)- Director
* Final Fantasy VII Advent Children (2005) - Director
* Kingdom Hearts II (2005) - Director & Concept Design
* Final Fantasy V Advance (2006) - Monster design
* Dirge of Cerberus: Final Fantasy VII (2006) - Character Designer
* Dirge of Cerberus Lost Episode: Final Fantasy VII (2006)
* Crisis Core: Final Fantasy VII (2007) - Creative Producer & Character Designer
* The World Ends With You (2007) - Character Designer
* Kingdom Hearts coded (2008) - Director & Concept Design
* Dissidia: Final Fantasy (2008) - Character Designer
* Kingdom Hearts 358/2 Days (2009)
* Kingdom Hearts Birth by Sleep (2009)
* Final Fantasy XIII (2009) - Character Designer
* Final Fantasy Agito XIII (2009) - Character Designer
* The 3rd Birthday (2009)
* Final Fantasy Versus XIII (TBA) - Director & Character Designer
Well the best games were the ones that both worked on.
The other games are good but not as good.