The Xbox-exclusive brawlers carry a lot of the Dark Souls series' DNA.
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
TheGamer writes, "Some weapons resist the test of time."
i hope they make a 3rd one or at least a remake .
What about King's Field? It is literally the godfather of the Souls series.
I love these games and wish they would remaster them. This era was my fave era of From Software. They were far more diverse.
Being an owner of both Otagi games I would purchase another one in a heartbeat.
Hope they make it Xbox Exclusive
Demon/Souls Blood borne PS exclusive
Otogi Xbox