Pedro at Twinfinite discusses what The Last of Us Two would have to do in order to stand on its own and possible beyond the shadow of the first game.
If they made the last of us 2 i would want them to change the title to something different ex: the last of us liberty city, the last of us san andreas, the last of us sons of liberty.
The End of Us.
The Rest of Us.
This isn't Grand theft auto, lol
1. Be open world 2. Be procedurally generated 3. Be less rails-ey 4. Be open world 5. Be open world This top 5 works well with any Naughty Dog game!
1) no 2) no 3) no 4) no 5) what if I told you that open world does not equal a good game?
''Be procedurally generated'' Oh god no, that would mean the world is much less detailed and less hand-created. There are only a few games that can have that feature, such as minecraft and No man's sky.
I can actually imagine it having more open areas but not open world like- you can go wherever you want at any given time. That would just be standing in the way of being as immersive as TLOU should be. Your second point would not just stay in the way but completely destroy the game. It actually makes me question if you are serious about your list. If you've played TLOU and enjoyed it you wouldn't want it to give up it's biggest strength. If you want to play procedually generated open world-games, there are other games you should be looking at. TLOU is certainly not going to be that type of game.
I only ask for an open world. everything else is perfect with the last of us
No open world. It's called "pacing", and open world games do not have it.
I'm not trolling with this as I adore this game but the first thing I thought when I read the title was "An HD remake". XD honestly though in TLOU2 I think taking it open world would take a more chaotic turn than the pacing method of it's semi-linear maps. I love the way you have a direction but your not completely lead along the maps. If they add more depth to the combat albeit it's fairly good as is I think they can polish 2 into an even greater game than the first.
Missing the most obvious. Local Co-op.
Horde mode coop. Open world multiplayer, actually taking care of your clan, building bases etc.
Some coop multi-player,a small group get from point A to B collecting supplies, with several pathways, one may have hunters, another have recent infected, and where the best supplies lay also some bloaters and clickers wich forces the group to play as a team
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