Epic Games doesn't intend "to bring Unreal Engine 4 to Wii U," the firm's vice-president Mark Rein has stated, but the engine could run on Nintendo's upcoming console "if a customer decides they want to port an Unreal Engine 4 game" to the hardware.
If you made a game for the PC, Nextbox and PS4 which was praised for the use of the UE4 engine and it's graphics why would people then want a dumbed down port for the Wii U when they could get a PC, PS4, Nextbox and play the game to it's full potential.
I'd very confident the Nextbox and PS4 will support the UE4 because theres no way after how much the UE3 is used this gen by developers Epic would miss out next gen all together.
So first it was that you insisted Wii U didn't support the engine at all and now the issue is "dumbed down ports." You thrive off of bottom feeding, don't you. You can't even be bothered to admit that you were wrong about whether or not Wii U could even run the engine.
Right now, no one even knows if it can or if it will run the engine. It's like what is being said about the Wii U how some devs praise it and how others say otherwise.
@VanillaBear Wait whats wrong with UE3 in the first place? http://www.youtube.com/watc... Also Epic themselves said: "Rein added that the firm's GDC 2011 Samaritan demo, which showed a cyberpunk peacekeeper battling thugs in a gritty city street, "was a demo to show what we think the consoles should... what we would like the next gen consoles to be able to do." So.... they expect next gen consoles to do what the UE3 does.. what makes you bring up UE4 in the first place? Especially on unannounced consoles? Seems like epic is expecting all next gen consoles to run UE3 that includes your "Nextbox and PS4". Also just read this: "Epic Games' vice-president Mark Rein has confirmed that the company has been in talks with Sony and Microsoft to help "shape" the next-generation of consoles" hm.. and they expect them to use UE3.. maybe they know what they're talking about?
Do you read the articles, skim through them, or just make things up? --- Epic Games' senior PR manager Dana Cowley added that, "beyond the PC, we haven't confirmed any other platforms for Unreal Engine 4." PS4 and Nextbox aren't confirmed to run UE4 either! UE4 wasn't made "supremely scalable" just because of Nintendo. Smart phones, and you're precious PS4/Nextbox will probably be using the same downscaled versions.
@mr mike this does not confirm any thing about the ps4 or nextbox because if epic is not making a game for those systems I doubt they would know the specs. @wesker the rumored gpu of the wiiu is a custom radeon e6760 whick is a under clocked radeon 6670. @sider I assuming with all devs but one of guys developing resistance ps vista was given a reference sample of the vita before it came out to make the game if the retail vita is either weaker or stronger than the sample then they can't optimize for it. @mike as tech advances you get better performance and efficiency for what ever purchase prior the hardware being released.
"if epic is not making a game for those systems I doubt they would know the specs. " Completely irrelevant. It's hardware, they take the specs and optimize their engine to it. It's scalable for a reason. You don't need to make a game for it in order to build a SDK for it. They have every right to buy a Nintendo license. And it's only good business sense for both of them.
@Machioto True, and fair enough, I have no idea what the specs are. I do, however, think that a downscaled UE4 is the most logical course of action... unless you want to spend $800 -$1,000 on a console?
@ sidar I mean they can't properly optimize for it because they don't know the exact specs.
Both the Xbox 360 and PS3, got "dumb downed ports", compared to its PC brethren.
You're being extremely bias.
It's funny though isn't it. I'm sitting behind a core 2 duo 8800gtx 2 GB PC terms "dinosaur," and I still prefer to play titles on it because it simply does things way beyond what all 3 consoles in the other room can do...visually and more. It is no wonder that Epic is calling for massive leap in hardware from platform manufactures.
Absolutely. To be honest, I am more worried everyday that consoles will b frightened to go to big because of the pricepoint. It has to have the capability to use luminous and UE4...mandatory.No one ever writes about the fact that there is a way to release a console for a good price but guarantee that it is able to keep up and even push technology. Make it upgradeable. Microsoft's memo mentions scalable but I am not sure if it means hardware. Wouldn't Microsoft love to new able to sell memory or graphics cards. It would new finite but it could compare to low, medium and high settings on a pc. Or sell different models. People buy Xbox or ps for different reasons hence the size of the harddrive. It seems simple and it won't make the generation love forever but will make it much better and more lucrative.
Now he didnt say dubbed down ports he said the wiiu can handle it in other words i'll tell you something a Ubisoft employee has already ported the UE4 to the WiiU ?? your a bit behind on the news arnt you.
Why would someone port a game to another console to try to increase their sales. I know what is everyone thinking right. How dare they send a popular game to more gamers. /s
@vanillabear epic does it on the port from pc to 360/ps3 all the time, gears of war 1 on pc looks a full generation beyond gears 3, they had to "dumb down" the ue3 engine like crazy to get it to run on consoles. batman ac on pc, dude, it looks amazing, on consoles it looks good, but it was certainly "dumbed down"
Epic's UDK is scalable. They have built in tools to scale back for other devices right within their engine. I think they are just choosing not to add those tools for the Wii U and leaving that possibility to a client who wishes to do so. Epic are smart and Wii U, like it or not, is Gap-Gen in terms of hardware. Nintendo, by self proclamation, are not interested in pushing hardware boundaries but prefer to push unique game play ideas. Epic on the other hand has always been pushing the tech to the edge. That is what they are and do.
Look its a true next gen console Compute shader 11 Shader model 5.0 OpenGl 4.1 32MB Edram HD3D Eyefinity 2 gig of ram this is next gen compared to ps3/360 and if you wait 5 years obviously you can get a more powerful console as you just skipped an entire generation the next WiiU will be out a few years later HOW STUPID. And there is a CE3 game being made now as we speak for WiiU cryteks words and its looking very special ? Goolgle it.
Show me the official statement from Nintendo with those specs in the document
I'm surprised this has a lot of disagrees compared to agrees. This is one of the few true comments on here. As you say the UDK is fully scalable - it supports mobile devices for example. There is no reason why the Wii U could not therefore be able to run UE4 in terms of the technical limitations it provides, but weather or not Epic provide the in-built tools to do it is another matter.
Well UE4 is now confirmed to run on WiiU Mark reins words and they havnt got anything for yhe wiiu from epic but other partners can use UE4 on wiiu if they want sothere UE4 can run on wiiu maybe just in 720p/60fps so thats cleared up then ? I would much prefer a True HD console this year that supports CE3 to the MAX and can handle UE4 to a good level than wait 3 years just so i can play the same wiiu games at 1080p ?? who cares,Microsoft/Sony are almost skipping a generation for more power means they have neen beaten by Nintendo from the OFF no one speaks about that way of looking at it do they ????
I don't mean to be negative, but i hate the Unreal Engine. It looks so bulky and fake. Of course Wii U is next gen it's coming out 2012 am i right ? don't listen to the trolls Nintendo fans.
^A wielder of common sense?
PS4 Orbis Recent AMD chip rumors may be true after all, as this new rumor says that the PlayStation 4 Orbis will use an AMD x64 CPU and an AMD Southern Islands GPU capable of resolutions that go far beyond that of which current HDTVs are capable of displaying (4096x2160). And where the PS3 is stuck playing 3D games at 720p, Orbis can easily output full 1080p 3D games. Of course, this early on, these specification details can change dramatically. XBOX720 Dorango final hardware in appearance, however, initial specifications are representative of the console set to ship in late 2013. Sources close to Xbox World magazine have revealed that Durango’s devkit features a “monster” 16-core IBM PowerPC CPU, a GPU comparable to AMD’s Radeon HD 7000-series graphics cards, and a Blu-Ray optical drive.
Wow... awesome spec rumors! Do you read them in the bathroom? I guess you win the argument because those rumors are so awesome! While you're at it, what are the WiiU spec rumors? Let me guess, bad right? ... lame troll. That has nothing to do with this article at all!
If there is any mainstream consumer electronics that have a 16 core processor in them i will sell 3 of my favorties game sof all time...
This article explains some of the cold-nature that Crytech and EPIC share toward NINTENDO.
It's just Business, you know, "Love your money/ hate your politics."
I am sure, Square/Enix will support Wii U with their new Engine too.
But like I said... LoZ:SS Gameplay, would EASILY make me not care about any of them.
This Article too:
Could it be possible, that this will be the future. Nintendo growing up
It is great to see that the Nintendo Wii U entertainment system is a true and more than capable next generation platform. Easily handling the superiority of Epic's Unreal Engine 4. After months of speculation of nay say and smear campaigns across the net. The next generation graphical prowess that rests under the hood of the Nintendo Wii U entertainment system is ready for the future of all things Elite gaming. Next generation graphics, next generation control functions, and a new generation of online play. Day one purchase just as every Nintendo platform before. The gaming industry will soon be blessed with a new generation of Nintendo entertainment. Have a blessed day and happy gaming. Rated E For Everyone
Judging by all those leaked specs I've been saying that the Wii U will be able to run the UE4 since the start. It's like they said, they can scale the game to fit on the Wii U and it goes to show how much smaller the graphical gap between systems will be. The original Wii could never handle something like the UE3, but seeing as the Wii U can handle both the UE3 and UE4, third-party games will be able to be ported on there. There will be some differences between the Wii U and other next gen systems, I just don't know if it'll be such a significant difference to even worry about it...
So everyone claims the Wii U won't be able to run Unreal Engine 4 due to it being a "last-gen" console, and now that UE4 support is confirmed, the problem is it'll be down-ports? Lol really people? It's just one thing after another. And fyi, ANY console version of an UE4 game will be a DOWN-PORT, because the PC is the target platform for UE4 and Epic said themselves that next-gen they'll be focusing mainly on PC.
Looking forward to your next video... should be fun lol. It's been a good couple of days for owning fanboys.
It's one person after another... The minute it's confirmed that the Wii U can handle possible scaled versions or maybe even regular versions of UE4 ports, people start bickering about something else. Its always going to be like that when it comes to Nintendo. A lot of people love to hate on em, I don't! I think that the Wii U's architecture is damn good so long as the price is right. People really do forget that these are home consoles, not PC's and if you want nextgen PC power then I highly suggest to get a PC because consoles won't have it. You are correct about UE4 being designed for PC as lead platform and Epic themselves said that they rather wait for consoles to have a massive leap in graphics. I just don't see that happening at an affordable cost.
Actually, A lot of us are saying it will be able to run UE4. I think Epic just did also. Maybe not at the level of later platforms and obliviously not PC but it is a good thing to hear that it will be possible to plug it into the Wii U. What happened to ones right to personal opinion?
The facts is all next gen engines are now confirmed to work on the Wii U. So first it was "none of the next gen engines work", thats been disproved. Now its the Wii U have a slower CPU. Shok... at the end of the day, you just have to laugh at these clowns and enjoy the Wii U when it drops later this year. I already have my two fav online retail stores set to email me a notification when its in stock. Haters will continue to hate...
"Unreal Engine 4 games could be ported to Wii U - Epic" - HA! ;) What's next haters ? :)
I am sure they will find something else to get loud about. ALL NEXT GEN ENGINES are now confirmed to work and work well with the Wii U. Enough said. Hmmm i guess they can go back to talking at the so called slower CPU when compared to current gen Xbox360/PS3 till that too is disproved with factual information.
Who cares? unless the right games come for it, its irrelevant.. If they all come out simultaneously & arent far from each other graphically, then this is really good news.. But if its just a dumbed down port, it wont matter..
Me personally I'm not that impress with UE4 but since the Wii u gonna be able to run it I guess is good news
can you read the "downed" word between the ported word?
Either way its good news...
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