MVGN writes: "Super Mario 3D World, The Wonderful 101, Game and Wario, Need For Speed Rivals, The Legend of Zelda Wind Waker HD, Rayman Legends, Zombi U, Assassin’s Creed III and IV, Batman: Arkham Origins, Call of Duty, New Super Mario U, New Super Luigi U, NintendoLand, Darksiders 2, Dues Ex, Donkey Kong Tropical Freeze, Wii Fit U, Just Dance, Resident Evil, Injustice Gods Among Us, Lego City Undercover, Monster Hunter 3 Ultimate, Splinter Cell, Pikmin 3 (have you had enough yet) and the COUNTLESS, quality eShop titles places Nintendo’s new system as a game machine with plenty of must have titles… But, just today, I still hear the moans about the system NOT having games. I simply do not get it."
Vice president Hideki Kamiya, director Yosuke Matsumura and producer Yuji Nakao discuss the standalone release.
20 years later, The Wind Waker’s Ganondorf is still The Legend of Zelda’s best villain.
There’s still hope for Super Mario 3D World’s legacy in this modern era of Nintendo.
If they do make a sequel, they should incorporate Bowser’s Fury’s game design into the mix. Think Bowser’s Fury’s overworld where you can find warp points to linear levels like Mario 3D World.
Because haters gonna hate.
Marketing failure from Nintendo.
"Why Am I Still Hearing That The Wii U Needs More Games?"
Mostly because you see this argument come from one of two groups.
The conditional argument: Most people who make this claim fall in this group and to put it simply, they don't want more games per se, but more games they like. There are a lot of reasons for this argument, though it's usually used because it's easier to agree with a vague statement than a precise one.
The uninformed / bad journalism argument: One of the biggest fallacies game journalists propagate is the notion that some games are so amazing that they can single handedly get consumers to purchase a system. So instead of getting well rounded articles about whether or not Mario Kart 8 will finally push consumers to buy a Wii U, we get articles like "Can MK 8 save the Wii U" and these articles usually talk about the single game and its impact on the industry. Another problem is when people do lists and the list is just a train wreck.
A perfect example of this is IGN's top 25 Vita games ( http://www.ign.com/articles... ) from a few months back. I won't get into a long explanation of whats wrong with this list, but it doesn't instill confidence in your system when Hotline Miami and Sound Shapes are among the 10 best things your system has to offer.
So due to articles that focus on a single game and awful best of lists, it's easy to forget what the system really has to offer. Especially since many people say the Vita still needs more games...
Because it needs more system sellers. I own a Wii U and it's lovely - from TW101 to MH3U and ZombiU, but lots of fan favourites and niche powerhouses just can't make any sort of mainstream impression. Even SM3DW was poorly timed, badly marketed, didn't have a bundle and - this is the key - had a bland conservative name that was difficult to get excited about.
Mario Kart 8 is a system seller. New Zelda will be too. The Wii U just needs a couple of games like this to tip the balance, sell more consoles and introduce people to all the awesome niche stuff on that platform that otherwise is tough to market.
Don't get me started on MiiVerse, which is amazing but almost impossible to explain!
The issue is the future proof side of the system, losing games like Arkham Knight, Dragon Age, Destiny skipped it, Watch_Dogs is late and might not have the invasion feature to it. Dark Souls 2 skipped it, MGS and FF are as well, and more will be.
I know the debate "you don't by Nintendo for 3rd party games" and while that might be true, it does make the other systems look a tad more appealing since multiplatform games are then out of your reach.
Maybe it doesn't need more games, just less sparse release dates. Which in Sony and MS's case is covered by the 3rd party. Giving gamers stuff between 1st party games