After talking about the decision to split Naughty Dog into two teams following Uncharted 2, Neil talked about how they “made too big of game” with The Last of Us, which caused them to not only delay the release date into June, but also borrow “a bunch of people” from the other team to help wrap up production once Uncharted 3 was finished. - PSLS
"The Game Music Foundation are today very proud and pleased to announce an additional concert, circling back to the roots of Game Muisic Festival in Poland. On April 28th, 2024, the National Forum of Music in Wroclaw will once again become a place to celebrate the art of video game music, featuring scores from The Last of Us and The Last of Us Part II." - The Game Music Foundation.
Speaking on what’s coming next for Naughty Dog, which could be either their new IP or The Last Of Us Part III, Druckmann gave what he seems to feel are realities of the project he’s talking about. That it’ll both be “really ambitious” but also “really hard.”
Neil Druckmann talks about Naughty Dog's Next Game which is really ambitious and parts of it are hard to make! pic.twitter.com/IqY2KEI1Gb
— DomTheBomb (@DomTheBombYT) March 1, 2024
"I’ve really surrendered to knowing it’s going to be really hard, knowing it’s going to stress members of the team out"
As if crunch wasn't stressing them enough
That it’ll both be “really ambitious” but also “really hard.”
Not 'is' but 'will be', kinda suggests that they haven't started yet, hope not.
Come on ND, a game PLEAAAAASSSSEEEE. Desperate this gen.
Also, just off-topic slightly but..
Does anyone think that layoffs now may well be making space for AI integration of game development, and 'crunch-time', 'unsustainable', 'big budget' are all terms been used to butter us up to receiving the news that AI integration will help and maintain the level of AAA games that were accustomed to? Perhaps the layoffs were the devs that didn't join a union quick enough and if only they had the smarts of SAG members and strike while the time is right, before its too late?! Imagine DEV's on strike at a time like this, there's already a game drought.
A new The Last of Us 2 documentary reveals that Naughty Dog almost made a different version of the PS4 and PS5 game similar to Bloodborne.
Kind of a misleading comparison. They were simply talking about the game being melee oriented and more of an open world. I wouldn't compare a game to a soulslike based on that.
A more melee oriented Last of Us 2 would've been so much better imo. The combat mechanics barely got any use from me cause everyone just shoots at you, and then the Scars with their bows are even more annoying. Level design was also more Bloodborne, and I love the level design in Souls game, there's a real sense of scale and exploration due to the branching paths. We really gotta move away from open world in the style of GTA and BoTW and do it more like Souls.
Def did good with their own thing I'm so over the whole copy souls combat sheesh I can dee if in certain games it would be bosses that looked like a souls boss but straight out copying the combat and feel takes away from a game that supposed to be its own lol
Dogs in games are the new Troy Baker in games
Interesting. I can't wait to see what they come up with.
Was it a "naughty" dog.
Theres a lot of ways this could go
<Spoilers>
It could show Tommy during the time he wasn't with Joel
Joel during the 20 years, maybe some parts after his daughter was killed
More on Ellie when she was taking care of Joel during the rest of Fall/Winter
Marlene's trip with the Fireflies to the hospital
Bill during the time he was with his partner and how he became a little paranoid, less trustworthy, ended up talking to himself etc
A DLC focusing on Henry and Sams backstory
The years Joel was with Tess
Tess before she met Joel starting from the outbreak to when she first met him
I could go on and this was in ONE game. I'd rather them do these short stories as DLC and spin off's then stretch them out as full retail sequels. I really want the Last of Us 2 to focus on the lie Joel told Ellie in the end.
Did anyone see the UK concept art ND did if the game was set in England, they looked fantastic. It would be great if they had to work there way through out England...from London, to Manchester, Leeds, Blackpool, Newcastle then finally Glasgow.
I don't feel it will be half assed like the dog in cod.