"Information regarding the new Legend of Zelda: A Link to the Past 2 has been releasing quickly since yesterday's Nintendo Direct exposed the game's existence. Today, we've found video of nearly ten minutes of gameplay from an online user, and we have to say it's looking rather spectacular."
Edge: Released in Japan in 1991 and produced by Shigeru Miyamoto, the SNES title The Legend Of Zelda: A Link To The Past has gone down as one of the most revered games in history. It wasn’t the first Zelda, of course, but it set the quintessential adventure template and put the series on a course it has followed for decades. Thus Nintendo’s classic ARPG is considered holy by many, and you don’t mess with sacred artefacts. Not unless you are Eiji Aonuma, a designer who’s worked on the Zelda series since 1998’s equally renowned Ocarina Of Time and who now heads up the team creating A Link To The Past’s sequel for 3DS. We ask him how you follow up a 22-year-old classic on a platform offering a variety of ways to play, and what prompted Nintendo to revisit its world after all this time.
This new Zelda title will feature lots of things that are new to the series; right at the start of the game, there’s a big surprise that will shock players?
thank you
'"After being so heavily influenced by A Link To The Past, how do you feel to be making a sequel to it all these years later?
I’m slightly worried to be making a sequel to someone else’s game, that’s for sure. When I was younger, I would never have dreamed of making a sequel to a game by Shigeru Miyamoto. But now that I’m older, I’m like, “Whatever!”'
LOL
Gamers, it's E3 and next in line is Nintendo with their Nintendo Direct presentation. Daily Joystick has you covered with our full roundup of the Nintendo Direct event right here. So tune in, as we cover all things E3.
The DJ Team
ZD writes: The only details we know about the story for the recently-announced sequel to A Link to the Past are that it will be related to its predecessor, take place in the same version of Hyrule, and that the Dark World will reappear. Considering the series’ track record and other factors, there are three possibilities for the villain that I find likely, which I will discuss here. They are certainly not the only candidates, but they make more sense than other options.
This looks sick. I've been let down by most of the recent Zelda games, but this one looks like it is trying to improve the fundamentals instead of just adding in some stupid magical banana and slapping on the subtitle Legend of Zelda: The Banana Whistle of Fate.
Notice how you can get boosted up by the Red/Blue walls? Those sort of walls are nothing new. Almost every Zelda has them, but this is the first time in a long while that the series is thinking in true 3D terms. I also like the combat: it seems fast and challenging. Enemies actually pose a threat for once.
Ok. Approved. This could be great!
Also, note that it's in english. :)
I don't like that travel on walls as a drawing feature or the always going upwards in the level to show off the 3D aspect either.
Perhaps I am being too picky.
Honestly i don't really dig the graphics. ALttP imitating artstyle in 3D... doesn't really cut it for me. If i wanted a top-down view game, i'd rather have it be pixely and 2D.
The graphics are incredibly generic and ruins what link to the past was/is, either do a similair artstyle or dont do it at all. It just looks uninspired.
http://www.youtube.com/watc...
Really can not be compared.