210°

Legend of Zelda: Link To The Past 2 runs at 60FPS in 3D

The Legend of Zelda: A Link To The Past 2 will run at 60 frames per second - even while running in 3D, the game's producer has revealed.

Speaking in the latest issue of EDGE, Eiji Aonuma explained the importance of maintaining a high framerate on the upcoming 3DS game, saying:

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dedicatedtogamers3978d ago

100% agree. The trailer looked like a lot of fun but it's good to hear they're making sure the game runs smoothly, too.

HammadTheBeast3978d ago

So.... the only trademark feature of CoD Ghosts can be done on a 3DS.

Lol.

On topic, I can't wait for this, the first and Ocarina of Time and the Wind Waker ones were my favorite Zelda games.

DivineAssault 3978d ago

Thats some great news.. I cant wait to play this.. Link to the past was & is one of my all time favs

dafegamer3978d ago

same here ;). One of the best games ever created ;)

DarkBlood3978d ago

i bought the gameboy player today so i'll play the gba version on the big screen before this comes out lol

RTheRebel3978d ago

Now announce a LTTP Collector's Edition 3DS Bundle =)

PygmelionHunter3978d ago

AND actually have it in stock for at least a couple months...

DivineAssault 3978d ago

Thats a great idea! BTW did u see the MH4 3DS XL CE? Looks super bad ass! too bad i already have a 3DS cuz i would definitely get it

3-4-53978d ago

Better be XL. We need more color combos

DarkBlood3978d ago

would find a way to buy one if it was an XL size to go along with my launch 3ds

but im hoping its not a digital version of the game but most likely will be

+ Show (1) more replyLast reply 3978d ago
Neko_Mega3978d ago

I love link to the past, but this one seem kind of kiddy. What I mean by that is the smiling faces in this one.

Outside of that, it looks like it might be as good as the first (I say might, because not to many games turn out to be better then the first one).

I was kind of hoping this was going to be on the Wii U, but oh well.

linkenski3978d ago

Amazingly great news! I thought for sure it would run at a fixed 30fps. This is going to make it much more responsive :)

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60°

'The Grass is Greener:' Tears of the Kingdom Developers Look Back While Responding to Classic Fans

During The Game Awards 2023, we had a chance to talk to Zelda: Tears of the Kingdom developers Eiji Aonuma and Hidemaro Fujibayashi, who reflected on the classic formula versus the new, Zelda's role in the series, and why they don't put much stock in the timeline.

BanginTunes137d ago

I don't want them to go back the old formula, I just want them to rethink things like the shrines and how free you are to climb and glide everywhere. The big open world where you can tackle the dungeons in any order is cool, but I'd like some heart pieces to be tied to side quests rather than "Rauru's blessing" shrines, and they've made the game so open ended it's nearly impossible to create a good smart puzzle.

M0chit0137d ago

There are excellent puzzles in BotW and TotK. Both adventures have wonderful design.

Haters gonna hate.

BanginTunes137d ago (Edited 137d ago )

I love BOTW and have 120 hours in TOTK and had a good time the whole time. When you have a grasp on what you can do with ultrahand, recall and ascend the games puzzles are extremely easy, and moving forwards I would like them to rethink some of their design philosophy to make the overall experience better. I guess I'm a hater though

Inverno135d ago

You're definitely not a hater. There's a lot of things they need to rethink, like heart pieces and inventory upgrades. The shrines were even worse in ToTK with the inclusion of tutorial shrines being scattered around for the most basic of mechanics. I wouldn't even call half of the "puzzles" puzzles, and they're definitely not all built around the idea of freedom which is why shrines limit the freedom. And the "puzzles" that happen outside of shrines are made to make Links abilities useless.

H9137d ago

"Well, I do think we as people have a tendency to want the thing that we don't currently have, and there's a bit of a grass is greener mentality"

I think Eiji Aonuma is on point here, which there is nothing wrong with it at all, it's natural to not want something to disappear, you want to make sure you will be getting it once again, and a lot of other factors!

80°

Tears of the Kingdom producer says there won't be any DLC as they feel they've "done all we can do"

Bad news for TOTK fans, as it now appears unlikely we'll get DLC if comments by the game's producer are anything to go by.

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kythlyn233d ago

Was hoping for Master Mode at least...

CDbiggen233d ago

Completely forgot about this game even though I completed it.

GoodGuy09233d ago

There was no way to upgrade the master sword and no master mode...yea, definitely all they could've done lol.

Well, I think it's better they move on with the next game anyways.

lucian229233d ago

I mean all they did was release a big dlc as a game, so ofcourse they are out of ideas

Ashunderfire86233d ago

Yup a big DLC that happens to score very high on metacritic, bu bu bu but Baldur Gate 3 said Hey 👋

FinalFantasyFanatic232d ago

I haven't bought this (although I may soon before holidays), but It is what it is, if it's at least as big as BoTW, then I wouldn't complain. I was happy with the content in that game, I never bought the DLC for BoTW anyway.

CobraKai232d ago

That sounds like every COD game since the OG Modern Warfare

Antnee534233d ago

It was a crime that they sold totk as a new game when it could have been sold as a 30-40 dollar dlc and is definitely not a 70 dollar full blown game

Kneetos232d ago

Everyone on here claiming it's nothing but DLC because it reuses the same map to make a new game out of it, but they will all be rushing to defend spider man 2 when it does the same thing

70°

Interview with the Developer of The Legend of Zelda: Tears of the Kingdom

Amemiya writes: "We interview producer Eiji Aonuma and director Hidemaro Fujibayashi from the Nintendo development team that created this fascinating world."

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