Why are we still stuck at 30fps ? Why ? Next Gen consoles are just around the corner and we still don’t know one single game that is targeting 60 fps. Eidos Montreal producer Stephane Roy already told VideoGamer that he would “prefer to have better physics” in PS4 Thief than a smoother “60 frames per second frame rate”. Another PS4 game Killzone : Shadow Fall is also targeting 30 fps. Industry Veteran John Carmack has already predicted that Next Gen games will still target 30 fps
It seems it was long time ago. A bunch of friends spending hours on end playing RPG games, sitting around the table with the box of cold pizza. Excited about the story, listening to the Game Master, they were completely engaged in the worlds only visible to them and their imaginations.
The GM is the programmer, and in MMOs and co-ops, you can play with others. If you want to ONLY use your imagination for the visuals, read a book.
Scrawl: "Looks like we know how that new Compile Heart countdown is going to end. The latest issue of Famitsu has confirmed that Agarest Senki 2, known as Record of Agarest War 2 in the US, is Compile Heart’s newest title."
1) Hope they put it on disc this time.
2) Hope this is a positive for Neptune coming over as well.
Is this a half decent SRPG, porn aside, cause if it is, i might just decide to go and buy it for the 360.
This is not the first time that Bless Online receives a server merge in Korea. An announcement was made on the official Korean site.
Bless must be an amazing game to be on all these platforms (according to the tags): iPad iPhone Nintendo DS PC PS Vita PS2 PS3 PS4 PSP Wii Wii U Xbox Xbox 360 Xbox One
It would be nice, but i doubt we'll get it most of the time.
Only a few arcade games are likely to be that fast, funny how its not an issue now a few months ago people were raving about consoles at 1080p 60fps..
Because devs can make a game look even greater at 30fps and the game still runs great a 30fps.
What I find even funnier, is that people will defend story oriented games or gameplay before graphics. Then When some see that "apparently" some next-gen games will not run 60fps, they're up in arms against the move.
it's not the tool that makes the artist.
Stop whining about technical issues and worry about actual games that aren't forgettable.
You can target 60fps with a PS2, you can target 60fps with a Wii (Nintendo is committed to 60fps for good reasons), you can damn well target 60fps on a PS4. Console power is only indirectly related to this dilemma. The fact of the matter is, you will ALWAYS be able to cram more into 33 ms (30fps) compared to 16ms (60fps), regardless of how much power you have.
It's the sad truth, screenshots do not reflect fps. That's why, most devs will go for prettier still shots, instead of fluid and smooth motion with more responsive controls (Which I like more than eye candy on still shots.).