If you read past the confirmed dev kit specs (developer confirmed from Nintendo's SDK) in the article and read about the features of Wii U's GPU you can understand how superior it is over the current HD twins. It basically comes down to the Wii U having a GPU using DirectX 11 features that are not possible on current systems.
Optimized post-processing effects – apply advanced lighting techniques to enhance the mood in a scene
High quality shadow filtering – no more hard edges on a shadow, see shadows the way you would in real life
Depth of field – use the power of the GPU to have more realistic transitions of focal points – imagine looking through a gun sight or a camera lens
High Definition Ambient occlusion – incredibly realistic lighting and shadow combinations
This confirms that the Wii U is a next-gen machine not in comparison to the Wii but in comparison to the current HD systems. All next-gen systems will have graphics cards that have the same/similar features from...
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"
Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”
Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever
Nice one ☝️
This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.
No gaming company has pushed harder to remove ownership than Microsoft.
Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.
Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?
Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.
Danish from eXputer: "Nintendo has historically gone against player-made content and emulation of its games. This has done much to harm the company's image."
They need to stop announcing these mods and fan remakes until they're finished. Finish it, upload it, and then if Nintendo dmca's it tough shit. Once it's online, people can share it around, even if the original download gets taken down.
This is all coming from the mouth of short-sighted fandom and grifting madness.
No.... it wont. There is a clear defined reason why they don't. This is nothing new. Make your own shi7 from your own original ideas especially if you are trying to capitalize of it it. Duh.
Yeah, hire people that have zero respect or understanding for an established process. Wow. Yep. Totally makes sense.
Well this looks legit.
It's not like it's a blog site or anything.
*shakes head*
Edit: I'm sorry but DX11? Really? Really?!
Funny how with all the "legit" info there's no mention of OpenCL.
Don't worry. I know what to do.
*grabs guitar and starts to sing*
"Kumbaya my Lord, kumbaya"
It's important to note that many DX11 GPUs are not as powerful (meaning texture, poly, fill performance) as the 360 or PS3 GPUs. These are the low-priced models -- exactly the sort that a company looking to lower the cost of their console into a range where families would find it affordable, *might* want in its console. A Radeon 6570 or 7570 would be only slightly more powerful than the Xenos or RSX, and would be a very affordable option for the Wii U, for example.
Also, the Wii U, due to its unique controller (actually 2), will also need to accommodate rendering images to at least one, if not two (for coop) controllers -- thus eating away at GPU power. I have no doubt that the Wii U GPU is better than the X360 or PS3 GPU overall, but we shouldn't expect to *see* much of a difference, in the end, due to this factor alone.
If we're lucky, everything will be true 720p, and a solid 30 fps, whereas the other platforms have often been "barely" there due to ambitious game design. The Wii U may provide just enough extra muscle, after the render-to-pad expenses, to give us the smoothest & cleanest overall experience with crossplat X360 and PS3 titles.
Isn't it supposed to have a power 7 Gpu? Which makes it >>> 360/ps3. Meh, the fact that it can run Ac3 has decent AA on the WiiU version makes it better already.
Seems legit. And some of those dudes on GAF I've actually been following and they leaked Wii U related things before they were even announced/leaked (like clickable sticks, instead of circle pads.)
I'd say it's pretty much real. There's nothing really unrealistic about any of that, pretty much the specs I was expecting.
same thing i been reading since E3 with minor differences.. This really isnt any new information