170°

Are DLC's Killing Gaming?

More and more games are being released with the "option" to purchase downloadable content for video games, and developers are cashing in on the extra money pouring in from online transactions from both the Xbox marketplace and Playstation Store. Is this a service that gamers really want?

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thedeftgamer.blogspot.com
GodofwarGoty4790d ago

some are and some are making it better i dont know but thats how i see it

iPad4790d ago (Edited 4790d ago )

DLC should be free no matter how you see it.

hiredhelp4790d ago (Edited 4790d ago )

AGREED'' we pay good money this should be content in the game. microsoft started this shit. the devs saw potential money making. its sad very sad that this wont stop now as many gamers go ahead buy it.

give me reasons to enjoy games like to old day's challanges that unlock new level's weapons. ect.

na lets keep them extra maps realese them after a month for a nice price.

by the way how much is $7.99 or £7.99 = by say 2000 cos that like a pritty good example of what these devs make on this content from you guys.

tacosRcool4790d ago (Edited 4790d ago )

Free it should be so agreed. That is why I like PC gaming but the PC gaming as I know it is going the way of the dodo and this new consolized PC is making me quite upset. Another reason why I buy GOTY Editions

If they want to constantly release DLC then like the THQ guy, just make the games much cheaper like $30-$40.

Also why don't they ever have true expansions in the games nowdays? It's the little crappy DLC just to take your money away.

MTEC84790d ago

What really pisses me off are "DLCs" that are already packed in the disc, when you pay and go download the DLC and the file is only 10kb.....WTF. Just paid 5 bucks for unlocking something I already bought. Overall DLCs are killing gaming, map packs only separate the online community. There are small portions of DLCs that are actually legit, its up to the gamers to decide.

truehunter4790d ago

Agree mainly capcom.

Tho there are some DLC update the game 1st hand as a data. Then again these developer think ahead of time of DLC.

jessupj4790d ago

Personally I think the idea of DLC content can be a good thing, but the execution by many many developers is disgusting. And here in Australia, not surprisingly, we get screwed over again. A $10 piece of DLC from the US PSN store usually costs between $17-$20 on the Australian store.

I would not have a problem if that $15 DLC extended the game by 5-10 hours, but most DLC is just pathetic.

Take a lot of Dragon Age: Origins DLC. The Warden's Keep and Return to Ostaga, both $9 and lasted 1 hour each.

I could easily afford the DLC for all the games I play but I refuse out of principle, so unfortunately I am usually playing an incomplete game thanks to the greed of developers. And it infuriates me when on release day their is already DLC for the game.

Why buy a game on release day when you know later on a re-release of the game will come will all the DLC included for the same price.

But thanks to many people buying DLC it will not stop.

I understand they need to recoup their losses from used game sales, but this is not the answer.

s8anicslayer4790d ago

$15 for 3 maps is absurd! Most DLC is a ripoff and Dev's and publishers know it but don't give a rats ars!

gorebago4790d ago

More is better and none of it is mandatory so I don't understand how it could be "killing" gaming. I game more now than I ever did.

Nate-Dog4790d ago

I think the main prepice of it is though that nowadays it isn't "more", it actually ends up the same amount for the player but with the player spending more. Companies will make a game, and then probably actually take out part of it so they can sell it on later on for extra monies (for example maps in FPSs, missions in RPGs or action/adventures).

It's a bit of a double-edged sword; there can be some good and valuable DLC (such as some of the Mass Effect 2 mission DLCs), and there can be really poor DLC that is clearly an attempt at just gaining a quick buck (such as the Assassins Creed 2 DLC or really any CoD map-pack DLC.

gorebago4790d ago (Edited 4790d ago )

What kills me is the announced dlc for mk. The new fighters and all that could have easily been released with the game so I do agree.

I learned that sometimes it's good to rush through a game, sell it and buy the game of the year version later with the included dlc.

In regards to map packs, I guess if people put in alot of time with the mp, like I did with both cod:waw amd mw2, then it ends up being worth it. It's $3 per map and you put almost ten hours on it over time.

The assassin's creed missing segments, subsequent dlc release is bs. I never did play those levels.

Winning4790d ago

If a game I like has worthy DLC, I'm buying it plain and simple. Gaming is my only hobby. It's where my money goes after the bills.

DLC milking you say? I say the more the merrier.

crzyjackbauer4790d ago

my problem is when developers decide to charge for dlc even before the game is not even out yet
example Battlefield 3, Mortal Kombat, MVC3

plan dlc after the relese, see what players want
dont pull random maps or characters from the original game and then sale them one month after the release

Rampaged Death4790d ago

Not at all. It's up to the gamers if they buy the DLC or not.

ThanatosDMC4790d ago

The problem people see is that these contents should have been on the disk rather than take them out to be sold on launch or later in the weeks.

Prime example of DLC milking is Dragon Age 2.

SnakeMustDie4790d ago (Edited 4790d ago )

You forgot Capcom and their costume locked in-disk DLCs. Not to mention they cut off the beginning and ending of DR2 and sold them as games.

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60°

The Nordic Game 2024 (NG24) Spring conference is to host more than 150 speakers

"While the 20 year anniversary edition of Nordic Game, NG24 Spring's homepage on 21-24 May in Malmö, Sweden, is getting closer, the organizers announced that more than 150 speakers are now lined up for the show." - Nordic Game.

170°

I Miss When Games Came In Full Package Rather Than Broken Mess Filled With Microtransactions

The gaming industry has drifted away from offering full-fledged games to putting unfinished titles that are jam-packed with microtransactions on the market.

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gamescordia.com
Christopher1d 8h ago

It's not the fault of the gaming industry. Gamers were told what was happening, were warned about where this would lead, did nothing, and now are acting like it's the fault of publishers that they kept buying these games and investing in MTX. If only those gamers at that time felt as strongly about these things as they do Helldivers 2.

Hugodastrevas1d 8h ago

I don't think MTX target the common gamer but instead predate on the so called "whales". It's gambling pure and simple.

Christopher1d 6h ago

Oh, so it's okay to buy MTX-laden games as long as you don't spend money on MTX, which has led to even more MTX-laden games with even more predatory practices where content that used to be unlocked is now behind paywalls?

C'mon now people. You gave the corporations and inch, and they kept taking and taking. Community members told people that investing in these things alone would only lead to more and more MTX and putting more and more behind paywalls. But it's only the fault of the corporations, not the people who kept supporting it with purchases as more and more was taken away?

Hugodastrevas1d 6h ago

@Christopher that's a straw man, I didn't say any of that I just added context.

-Foxtrot1d 3h ago

Well exactly

People stand up for something which seems small to them and they get called whiners or negative. Then years later the shit hits the fan and they all go “why is this happening?” Like they are innocent.

The issue aswell is younger gamers who grew up with all this thinking it’s normal and we all just look like old farts yelling at clouds when we’re trying to help us all, even them.

Crows909h ago

Who woulda thought that listening to your elders could be a good idea...too late now

Hofstaderman8h ago

It all started with that damn horse armour. Back then I thought nobody was stupid to buy into that crap. How wrong I was....

CrimsonWing698h ago(Edited 7h ago)

I like how people move the goal-post. First it’s, f*ck any game with MTX’s, f*ck GaaS games, f*ck this game with “optional” MTX’s (Dragon’s Dogma 2), Helldivers 2 is ok because it’s fun and even though it has Battle Passes or Season Passes and MTX’s it’s ok because… you don’t need to buy them? 🤷‍♂️

HellDivers 2 is the best selling game this year. Just think about that, games like FF7 Rebirth sold poorly, but a continuous game that lives off recurring revenue sells extraordinarily well. Then we’ll hear everyone b*tch about a GaaS future.

I really wonder what this industry would’ve been like if we never gave into this crap, and yes I’m saying “WE” since I’m guilty of it, but man it’s literally no closing the door once it’s been opened.

+ Show (1) more replyLast reply 8h ago
Hugodastrevas1d 8h ago

This is what amazed me the most when playing hours upon hours of stellar Blade version 1.00.00 no bugs, no crashes, no sudden drops in frames, no screen tear, no falling from the world, just a complete package on a game under 50GB.
I think Korea will play a major role in gaming in the long run , because they're releasing banger after banger.

isarai1d 7h ago

Still pretty common to find if you stay away from the AAA publishers, in the last 10yrs ive probably only bought like 3 games combined from EA/ACTIVISION/UBISOFT. Even now i still buy games that work right out the box perfectly fine. Just recently got like 6hrs into Alone in the Dark, and not a single sign of any of that bs, really enjoying my time with it.

shinoff21831d ago

There's such a misconception about every game needing a patch,this and that when in reality it's not even close. You nailed it isarai

Crows909h ago

It's really only AAA devs and publishers that seem to have these constant problems

z2g10h ago(Edited 10h ago)

And we as gamers have to accept our role in that. Constantly never being satisfied. Constantly demanding more while paying less. Constantly demanding better frame rates, better graphics, more modes and faster faster faster…. Then review bombing the product when a demand isn’t met. Meanwhile those same demands are making games more difficult, complex and more expensive to create than ever before, on shrinking timelines that burn out employees and make their lives miserable.

You wanna know why so many games get delayed? Cuz the original release dates weren’t realistic to begin with, but you can’t tell a gamer their game is further away than they want to hear. Some dev or game designer will be threatened physically. That builds even more pressure and rushing. We are officially squeezing water out of rocks and still complaining about that how hard you have to squeeze the rock be just waiting for rain. Most of the time we take it out on the developing studio, when it’s the publisher making the calls.

All you need to do is read the comments on most websites and social media to see how toxic, entitled and petty the gaming community at large is, and realize how that transforms into impossible expectations on the parts of game makers.

Crows909h ago

Nope. Some gamers are to blame. Never demanded anything you mentioned.

A fully finished and functioning product is a standard. It's not demanded. If someone sells you a tv that only works 60% of the time are you going to recommend it OR write a review calling out the obvious problem...it's not a demand...it's a standard.

A standard triple A publishers can't seem to hit consistently.

thorstein7h ago

You've never heard of planned obsolescence.

HankHill5h ago

I take it you like microtransactions? 🤣

Kinza5501210h ago(Edited 10h ago)

This is one battle that gamers have never won, hahaha. They were parading recently for their "win" against Sony. Where's the energy for this one, guys? LMAO!

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70°

Gamescom Latam 2024 has just announced its finalists for the latam BIG Festival event

"The most important games event of Latin America, gamescom latam, has unveiled the finalists for its flagship award ceremony, the gamescom latam BIG Festival, which celebrates the best in the global market of games." - Gamescom.