Capcom made huge waves this week with its Devil May Cry reboot, which features a redesigned Dante. Gone is the fair-haired pretty boy fans have grown to love, replaced by a badass and battle scarred teenager who has drawn plenty of criticism.
Personally, we love the new look, and it’s just one example of a character that received a much needed makeover. Here now, are a few of our favorites.
John Artest (RunDLC)
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them
2.
Dmc.
4.
5.
1.
3.
God DMC2 was an awful game.
And in case this isn't obvious it goes worst to best
Order changes depending on your focus. I tend to focus on gameplay/fun factor, so...
5, 3, 1, 4, 2.
I really didn't like 4 but commend Dante's weapon diversity. The retreading of old ground was pretty unacceptable to me.
But even then... Still more enjoyable than 2 for me
Huzaifah from eXputer: "Devil May Cry 5, the latest iteration in the iconic DMC franchise by Capcom, still holds its own as a fantastic hack-and-slash in 2024."
The Opening Levels that hooked gamers from the outset.
this is a silly article..
the premise is interesting but i dont think a toon look counts.. and young solid snake compaired to old solid snake is not a redesign its an old and young snake in two time periods, its like comparing me at 36 to me at 15 years old and calling it a redesign..
do people re read and think about what they write before they publish it?
I'm not so sure I like the Dante DmC redesign.
It was the silver hair, really. New Dante looks damn emo.
MGS4 Snake looked so old and terrible I almost didn't want to play the game. Luckily I can't refuse a Metal Gear(except possibly Rising) and the character design didn't stop it from being an awesome game.
How can one say and old, dying and depressive Snake is better than the character we saw in MGS and MGS2?
And MGS4 Raiden better than MGS2's? Well I'm sure others will agree with that, but turning from a realistic character confused about his life and what he's supposed to do, into a depressed and irritating cyborg-ninja isn't exactly my idea of a good character redesign.