Aaron from Leviathyn.com has concerns about the new crowdfunding attempt by space-sim auteur Chris Roberts. But he's rather excited, too.
In a genre like space simulation, you either go big or go home. But, with a focus on space combat, Starfighter Inc. is trying to redefine the entire genre and how people see it. Enter Impeller Studios' David Wessman and Jack Mamais.
Player 2 looks through Microsoft's back catalogue of games to determine which titles should be brought back to life.
Some good picks here and there is definitely a wealth of potential MS could pull from and just ride the nostalgia wave.
Crimson Skies and Mech Assault are no brainers and should have been released already. They have been requested by every fan for the longest.
Brute Force I can really see coming back and paying homage to old school arcade shooters. Make it an arcade type game, third person shooter, with a Contra gameplay style. Make it over the top and action packed.
Jade Empire...interesting....what if that is the game Playground is supposedly working on...
I’d rather see Fable 4 actually get confirmed before I act like it’s a real thing. And that Age of Empires remaster isn’t even coming to Xbox One.
Moving forward by admitting that sony is right "exclusives matter".
Fine by me. I'd love if they bring back old series. Give me Fable 4, Crimson Skies 2, Mech Assault 3, Voodoo Vince 2, etc. Would even like to see Halo go to a developer who will make a game that is like 1,2,3 instead of whatever 343i is trying to do to the series because it's not good.
Origin’s motto was “we create worlds”, an accurate statement when describing the imagination bursting from 1990’s Wing Commander. Created by Chris Roberts (who’s currently working on the behemoth kickstarter project Star Citizen), it raised the bar for storytelling in space. It wouldn’t be topped until 1993’s X-Wing used realistic 3D polygons to outclass Wing Commanders modest bitmaps.