740°

Rare Ltd. Talks About Microsoft Mismanagement

It was a sad day in the early 2000s when Microsoft bought out childhood-memory-makers Rare Ltd, the company behind Donkey Kong Country, Battletoads, Konker's Bad Fur Day, Donkey Kong 64, Banjo Kazooie, and much, much more. Since their acquisition, the company has slid into obscurity, and while it is no secret that a major reason for that was poor management of the developer by Microsoft, a recent issue of Retro Gamer magazine shed a bit more light on the subject.

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gamnesia.com
GarrusVakarian3820d ago (Edited 3820d ago )

Wow, so MS stopped Rare working on titles that people loved, to focus more on crappy Kinect games? Why doesn't that surprise me? Talk about holding back a developers talent.

gamesR4fun3820d ago

yep very sad to see or not

I mean imagine what they could've done if they had the freedom to make the games we love

abzdine3820d ago (Edited 3820d ago )

Rare have been greedy and they followed $$ and now they are nothing but the direct result of their greed.
Rare in 90's was like today's Naughty Dog, everything they touched turned to gold.

EDIT: Rare is dead!! They already got the chance to work on non kinect games on 360 and xbox original but they turned into poo all of them. I blame Microsoft but blame especially Rare for their rare efforts they have shown

JimmyLmao3820d ago

@Nitrowolf2

wow, that was brilliant. lol

FriedGoat3820d ago (Edited 3820d ago )

All the talent left rare before Microsoft even got them. Does nobody remember timesplitters?

The talent are now called Crytek UK, formerly known as Free Radical.

Bigpappy3820d ago

You guys are so melodramatic. You are cheering for another Crackdown and Kameo 2. I am not saying these games should no be made, but do you realize that Kinect Sports sold more copies that either of them? Kinect Sports is the BEST selling stand alone game for Kinect.

BitbyDeath3820d ago

@Bigpappy, any game can sell millions when it's bundled with hardware.

The game was pushed to sell no matter what.

cyclindk3820d ago

@nitro

Holy crap funniest thing ever, new family guy right there! I dont watch television but if that came out as a new series i would totally watch.

Very well made.

ShinMaster3820d ago (Edited 3820d ago )

Most of the talent that we knew and loved from Rare has left.

It's why they gave KI to another developer.

nukeitall3820d ago

@Bigpappy:

The Kinect Sports franchise has sold more than 8 million copies. Most likely more than Kameo, and Crackdown has sold combined!

Seems to me like MS did the right thing there....

bviperz3820d ago

@bigpappy

Some of the greatest games out there have the crappiest sales figures. Hell, one of the most popular game in the world, League of Legends, is free. So please don't insinuate that 'sales equals good' crap.

nveenio3820d ago

This is why Sony has better exclusives. They let the devs chase their passion.

SilentNegotiator3820d ago (Edited 3820d ago )

Certain people (delusional fanboys) love to claim that because people left, Rare didn't have any talent left when the generation started. To those people I refer to Kameo and Viva Pinata.

Before Microsoft shoved XBL down poor Banjo's throat and then Kinect up Rare's behind, Rare was giving us quality games.

"Kameo 2 was given the go-ahead and was looking very promising when, after a further three months in production, it was abruptly shelved. The reason? Microsoft decided to focus all of Rare's attention to its great waving hope, the Kinect"

No Kameo 2 because of Kinect. Sigh...

Death3819d ago

@SilentNegotiator

Rare doesn't have the same talent they used to have.

Kameo and Viva were the last games released before the Stamper bros left. We haven't seen any "great" games because the creative forces that used to drive Rare have left the building.

gaffyh3819d ago

You know I very rarely put the tinfoil hat on, but looking at Bigpappy and nukeitall's comments in this thread, I can't help but feel that they must be hired by MS to do social media interference. If not, they are really not gamers, because Rare of old was fantastic, and the new Rare is absolute shite. Anyone arguing against that is a complete idiot or corporate shill.

SilentNegotiator3819d ago (Edited 3819d ago )

"Kameo and Viva were the last games released before the Stamper bros left"

And after the Viva sequel, it was Nuts and Bolts, where MS ruined our chance at a new BK platformer by making them create an XBL-integrated game. Then it was Kinect, Kinect, Kinect.

Two people leaving isn't going to wipe out all talent in a company. Terrible restrictions that keep them from making interesting games will.

Death3819d ago

Silent,

The Stampers were not just two people. They were the founders of Rare and the creative force behind their games. After they left the studio struggled along for a few years before it was restructured. There really isn't much left of the studio Microsoft purchased. It was a very expensive lesson learned about the downsides of buying first party studios.

H0RSE3819d ago (Edited 3819d ago )

@bviperz

"Some of the greatest games out there have the crappiest sales figures. Hell, one of the most popular game in the world, League of Legends, is free. So please don't insinuate that 'sales equals good' crap."

You're right. Popularity =/= quality. It kinda puts a new perspective on PS4 having more pre-orders than X1...

On topic, although I can see where "having masters," can have its downfalls/shortcomings, Yes, Rare has made many great games, some of which likely make up some of our greatest childhood gaming memories, and if left to their own devices, perhaps they could have continued this legacy, but I can't help to realize that things change, whether it be people, the business or whatever.

Look at other great developers like Bioware and Blizzard. Although they are still hugely popular and successful, they are not like they used to be - because things change. People leave, business deals are made, design philosophies shift, etc. This happens in other facets also, like music. You see it all the time - a band comes out and you love them, and as time goes on, the music changes, the musicians taste's shift, and you're left with they typical "sell out" rhetoric.

Yes, Rare was a great company that made really good games, but I don't think that their track record would have remained consistent, regardless of intervention of MS, simply due to how real life works.

SilentNegotiator3818d ago

@Death

They were gone for like, 2 years before Microsoft came and planted a Kinect flag in Rare's ass.

Between the Stamper Brothers leaving and Kinect, they had only sequeled Viva Pinata (with positive reception), remade 2 classic games, and created BK:N&B because MS canceled their BK platformer for a racer (and then canceled that for a "hybrid").

They had the talent when MS bought them, they had the talent when the Stamper Brothers left, and they had the talent when they left. Microsoft's restrictions are what killed RARE.

+ Show (17) more repliesLast reply 3818d ago
XB1_PS43820d ago

This is actually my biggest gripe with Microsoft. They ruined one of my favorite Devs just to support the Kinect..

itBourne3820d ago

They ruined Ensemble too = (
Never will I get an AoM 2....

thisismyaccount3820d ago

Karma is a bitch, Rare!

Next time, before jumping ship from a well-known console maker to >something else<... maybe you should do a "double check/history" before agreeing to a "take over" and get "·@#$%!

Conker 64 was great on the N64, it ended there... Nintendo knew this and made some extra cash by selling Rare.

mohuzas3820d ago

How can you sell something you don't even own?

mickaelmc3820d ago

You are amazingly uninformed.

thisismyaccount3817d ago (Edited 3817d ago )

Hmm... Mocosoft gave Nintend about $400 Mio. pennies and got Rare for that. As far i recall, Rare never released a game on any other System than a Nini-one (8/16-64bit era).

So.. why am i wrong with my "thesis"?¿

Nintendo minus Rare = $$$$$ for Nini. was a great move! Conker 64 didnt sell much and was prolly (due its nature) not well-recieved at the highest floor at NINI-headquaters.

You would have expected them to release more games... but they didnt (partially thx. to M$). So... they had a great run (Conker, D.Kong) and that´s Rare resumée at the end.

$400 Mio. or mediocre sales (below 1mio. when it was released) of Conker 128bit version on the GameCube ? :)=

Best Deal Ever for Nintendo!

http://www.nintendolife.com...

come_bom3820d ago (Edited 3820d ago )

After reading the article and knowing about all the games Microsoft shot down, Yep, Microsoft really ruined Rare. Bungie was smart to leave Microsoft otherwise they would be making Halo's for the rest of their lives. Now only if Rare could leave Microsoft like Bungie did...

amiga-man3820d ago

the real Rare left M$ a long time ago.

Lwhit63820d ago

I hate to say this, but Microsoft is very closely resembling a communist regime.

Veni Vidi Vici3819d ago

They are resembling a money hungry business. It has nothing to do with communism. How do you even come to that conclusion?

Lwhit63819d ago (Edited 3819d ago )

Veni Vici Vici
Well, in relation to this article, taking someone and their talents and forcing them to make other games because they need Kinect games is exactly how China is. The government will take say.. a master blacksmith and force him to become a factory worker because they need another factory worker.

Microsofts old policies of requiring always online are another example. (And oh you better believe they're still going to do it in the future). They're going to force us to go all digital just because THEY THINK that's where "the future is going". I hate downloading games! Thats why i wamt a tangible product that i can hold and call my own and know that its mine to sell/trade/gift or even destroy!I Don't want some imaginary 2-hour download thats locked behind a paywall and covered in restrictions. Forcing something onto the consumer/citizen by policy/law without the consumer's/citizen's consent is just like communism!

H0RSE3819d ago

You need to actually know what Communism is before you can attempt to explain it...

What you talk about sounds closer to Fascism.

davidDIRK3820d ago

I don't get why they push that kinnect shit. Its soooo insignificant. If Xbox tanks or is sold off I wouldn't be surprised they spend their money on stupid stuff like kinnect, timed exclusives, early call of duty map packs. Oh yeah and that fruit loop Larry herb 100k a year salary to give his opinion on Xbox live...that's money well spent.

ajax173820d ago

Just imagine if Sony had bought Rare.

Misaka_x_Touma3820d ago

typical sony fanboy response

ajax173820d ago

@Misaka_x_Touma
Yeah, because Sony doesn't give their developers complete creative control
/s

BOLO3820d ago

@Misaka_x_Touma

Typical butt-hurt Xbot retort...Rare was a class act developer in their day when Nintendo backed them...Killer Instinct to Jet Force Gemini to Blast Corps to many others. It was your beloved M$FT that put a full stop to Rare's creativity.

H0RSE3819d ago (Edited 3819d ago )

Many publishers give studios creative control, including the nefarious Microsoft and EA, among others. Sony does not hold exclusivity on giving developers creative control.

When Bungie was initially with MS, they were a 1st part studio, wholly owned by Microsoft. After the restructuring at MS, they were 2nd party, meaning MS owned a stake in the company and would help finance Bungie's future games in the interest of retaining exclusivity with the studio.

If Bungie worked on new IPs, they themselves would maintain creative control and ownership despite whatever financing MS gave them. However, if Bungie works on MS owned IPs (like Halo), MS would maintain all rights and could exert a certain amount of creative control, but Bungie still had a degree of creative control in those instances.

As for EA - http://www.escapistmagazine...

As far as Rare is concerned, it isn't just the fault/mismanagement of MS that is to blame. Rare is responsible for their downfall as well.

Taken from a Eurogamer article "Who killed Rare?": http://www.eurogamer.net/ar...

"However, in time it became clear that everyone had underestimated how much of the studio's success was down to Nintendo's gentle steering. "It seemed like Microsoft was really a novice in the games industry and for some time they left us to try and see how things worked," Cook explains. "They wanted hit games for their console and since they weren't sure how to go about it they trusted Rare to do what was necessary. The problem here was that Rare was a very long way from the very corporate structure of Microsoft and when Rare had made games it wasn't in isolation from Nintendo but as a creative partnership."

- So it seems MS left Rare to their own devices, and had problems delivering the goods. MS did give Rare freedom and control, which is why we have games like Grabbed by the Ghoulies, Viva Pinata, and Banjo Kazooie Nuts and Bolts, which may have been decent enough games, they weren't very successful, so essentially, Rare made a series of commercial and/or critical failures and in this regard, Rare killed Rare.

They were "in control of their own destiny," so to speak, and started pumping out games people didn't want to buy. When it was evident that they couldn't quite cut it without the assistance of a corporate body working with them, Microsoft put them to work on Avatars and Kinect games, where they've likely haven't been as successful since Banjo Tooie.

I don't doubt that MS had/has a part in Rare's downfall, but I also don't doubt Rare had a hand in it's own fate.

+ Show (1) more replyLast reply 3819d ago
Lykon3820d ago

The arrogant blinkered pursuit of Kinects success by MS really harmed gaming. They wanted a slice of the wii profit pie instead of listening to what gamers wanted. MS get what they deserve.

Azzanation3820d ago

Lukas_Japonicus your an idiot and so are the rest of you fangirls. Do your research first. Rare made Perfect Dark Zero, Conkers Bad Fur Day HD, Banjo Kazooie Nuts n Bolts, Grab by the Ghoolies etc. They all failed. No wonder MS put them on Kinect, Rare lost the plot since Star Fox Adventures on the Gamecube. Nintendo sold Rare I believe for these reasons, they knew Rare didn't have it anymore.
However Rare on Kinect have made massive leaps in sales and made Kinect what it is today. The fastest selling device in the world. And with games like Kinect Adventures which sold over 20million copies (something Sony hasn't done since they started gaming 15 years ago)

DestinyHeroDoomlord3819d ago

BK:Nuts and bolts, viva piñata:tip are some of my best games this gen

MoveTheGlow3819d ago (Edited 3819d ago )

I hope you all read the article, because there are two out-of-touch companies in this case: Microsoft and Rare. Microsoft throwing the broken Kinect at companies was awful, and yes, if Rare were left to their own devices, games would have been made, and probably decent ones. Their initial efforts, as listed above by Azz, were compromises to that new audience - even Ghoulies - and they were out of their element. Bad Fur Day HD hardly counts - it was a remake.

Rare's underestimation of their fans is rampant throughout the interview. They just assumed they had to make games for a different audience, so guns and robots it was - seriously, if they really made a great Banjo game on there, the fans would have flocked to the 360. They would have had Nintendo's older audience. Microsoft screwed up by way of the Kinect, but Rare left their history behind before Microsoft made it happen, too. It's a royal mess. If Rare is ever to make a great game again, they need to lose their management.

-Foxtrot3819d ago

LOL...and MS said they don't force Rare to make Kinect games

This proves they do

Lunarassassin3819d ago

This is going to sound strange but i really want another Banjo Kazooie games based around vehicles. There was something about Nuts N Bolts that really made me play it for hours.

+ Show (9) more repliesLast reply 3817d ago
GentlemenRUs3820d ago (Edited 3820d ago )

You tell them RARE!

*misses you*

EDIT: Rare, You could always tell M$ to go shove it and come into the world of the Playstation :P

sigfredod3820d ago

that's how one of the most talented developer went to waste under M$ claws

scott1823820d ago

I used to love their games, I'm bummed how things turned out for them.

Manic20143820d ago (Edited 3820d ago )

I Certainly Hope MS stop being bitches and just let Rare, develop games they want.......
I assume that Don Mattrick was the dev's at Rare into Kinect; now that he's gone......I'm hoping for the best.

twinspectre3820d ago

is Microsoft's Faul , the truth is this they don't care about gaming guys , Microsoft don't give a flying Beep about Gamers #DealWithIt

Shinox3819d ago

xDHAV0K24x

Wake up derp , they become Anti-Gaming !

Haven't we forgot may 2013 ?

Show all comments (144)
50°

Microsoft’s Surface and Xbox hardware revenues take a big hit in Q3

Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.

Read Full Story >>
theverge.com
darthv7211h ago

Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.

purple10131m ago

Xbox hardware revenue tanks to lowest point of Xbox Series generation

Profchaos5m ago

I'm not surprised surface is struggling they aren't relevant anymore

300°

Microsoft Seemingly Closes Bethesda France

As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people

Read Full Story >>
insider-gaming.com
Hereandthere1d 7h ago

Microsoft should have left them stay 3rd party

GamerRN1d 5h ago

If they are let go, they can be whatever they want. They ARE 3rd party now... 🤦

Barlos1d 2h ago

Yeah, they're also jobless.

GamerRN19h ago

They can form a company if they want, they are just as jobless as if "Microsoft had left them as 3rd party".

peppeaccardo21h ago

"MIcrosoft leaves Bethesda do what they know how to do best" ... close! Oh the irony ....
(Citation from a week old article)

ChasterMies17h ago

I think Microsoft and other game publishers are letting people go because they think ai will replace them. Doesn’t matter how much profit they make. They were always going to be let go.

PassNextquestion1d 7h ago (Edited 1d 7h ago )

Bethesda France was made up of roughly 15 people... they couldn't of being doing much

Bethesda France mainly did publishing and marketing within the region

blacktiger1d 5h ago

that's a shame for you to say that, i'm sure Elite loves hearing what you just said.

Mr Logic15h ago

What a stupid thing to say. The elites give 0 fucks what we say on an obscure website in the comments section.

Crows9014h ago

You can always reach out and give them jobs at your company man. Don't wait

Profchaos1d 7h ago (Edited 1d 7h ago )

Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.

I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games

Tacoboto1d 7h ago

It's France too, there's a high likelihood only 1-2 people on the team even had an Xbox.

Profchaos1d 6h ago

Possibly guven all the leaks we know the Xbox brand is really struggling in the region.

Yi-Long1d 3h ago

Well, if your consoles and games are barely found in any stores any more, of course you're gonna struggle finding consumers ...

XiNatsuDragnel1d 6h ago

Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo

Profchaos1d 4h ago (Edited 1d 4h ago )

I think it would have been better for all parties really especially gamers

TheColbertinator1d 5h ago

The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.

Show all comments (21)
280°

Xbox's Preservation Step Sets A Much-Needed Example, Especially For Nintendo

Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"

purple10112d ago

Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”

Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever

Nice one ☝️

Zeref11d ago

It's better than what Nintendo and Playstation is doing. It might not be perfect but at least they are TRYING. Unlike the others.

DarXyde11d ago

Trying? Take off the blinders for a moment, mate.

1. A failure to preserve games is just that: a failure to preserve games. Don't try to sugarcoat it: NO ONE is doing it properly. Better than awful is nothing to write home about.

2. At the time of this comment, isn't it the case that you need an internet connection to play Xbox games even if you buy physical discs that are hardly in circulation anymore? I don't have a Series X and I can't verify, but I think that is correct. I'm fairly certain you can at least play PS5 games at version 1.0 (not much of a win really when many games require day one patches). I think Microsoft's all digital, licensing approach is by far more aggressive than anyone else's. They really try to push you to game pass where you lose your entire library by umm.... Skipping a month of payments.

I don't think anyone is doing it right whatsoever. Don't get me started on Nintendo, who goes after anyone looking to preserve their games better than they ever would with extreme litigation.

Don't be a simp for any of these companies. Get it together.

PhillyDonJawn11d ago (Edited 11d ago )

@DarX never speak on Xbox again. You lost all credibility with your internet connection comment. Smh you have 0 clue and misinformed yet speaking on something you don't no squat about.

Einhander197211d ago

What has Sony done exactly? You guys keep deflecting to Sony but I am not actually seeing any results, and ai am certain nothing that you can come up with even comes close to what Microsoft has done and what they have tried and failed to do, like tie all your disks to your account on xbone.

Microsoft removed their whole indie section when they moved to the xbone because they were going to only allow games on the service that came from a publisher, id@xbox started after xbone launched and it only exists because Sony embraced indie and Microsoft was forced to cancel their plans and reverse course.

And every single game that was part of games for windows live including disk games (I have gta 4 on disk that won't work) so hundreds of games that use that DRM no longer work unless the company themselves patched it out which of course very few did.

MrBaskerville11d ago

Not trying. Tried. they killed of the backcomp program years ago. They set something up again, but sounds like it's more of an attempt to save the current library on whatever they are planning next. With luck they save everything and more, but let's see. I could see them killing off parts of the OG xbox and 360 libraries. Can't imagine that they would allow us to play Forza 5-7 in the future.

With that said, I do like what they've done and really wish they could have done more.

shinoff218311d ago

Zeref

So killing off physical media is trying what exactly. Ms don't really give a fk if you think they do your kidding yourself.

Profchaos11d ago

They are not trying this team is established for forward compatability the team is. It interested in preserving Xbox or 360 games.

+ Show (3) more repliesLast reply 11d ago
isarai12d ago

Is that why Hellblade 2 is digital only?

Zeref11d ago

Just because it's digital only doesn't mean you can't preserve it. Just put it on an external and you have the exact same functionality of what a disc does.

MrNinosan11d ago

Guess you're trolling, but if you actually think that's how it works, I'd recommend buying some braincells.

mkis00711d ago (Edited 11d ago )

Volitile vs nonvolitile data. A disc will not corrupt either. A drive can be corrupted.

Einhander197212d ago

This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.

No gaming company has pushed harder to remove ownership than Microsoft.

Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.

12d ago Replies(3)
Einhander197212d ago

Anyone remember xblig which Microsoft removed their whole 360 indie section removing hundreds of games from people?

12d ago
12d ago
Zeref11d ago

Do you know you can put your games on an external and preserve them that way? There are no benefits to discs. ZERO. Idk why some of you are still obsessed with them.

DarXyde11d ago

Because games like Persona 5 exist. It's STILL V1.00. On Playstation, that's a win because 1.00 is installed on the disc—no need to download anything.

If a game does not require any updates, it's all on the disc.

Extremely low bar in the modern era, of course. It's not much of a win by any stretch.

But for now, physical media does have a purpose, at least on Playstation.

Einhander197211d ago

That is factually not how game licensing works, try plugging your hard drive into someone else xbox, It's not going to work, and it won't work if the licensing servers ever go down.

Einhander197211d ago

Anyone remember games for windows live.

I have around a dozen games, some on Steam itself that will not work because Microsoft shut off the licensing servers.

BehindTheRows11d ago (Edited 11d ago )

I do. I STILL have games (Gears of War being the big one) I cannot access because Games for Windows LIVE is total garbage and no one has held Microsoft accountable.

Zeref11d ago (Edited 11d ago )

You don't have an Xbox apparently. Because you can 100 percent plug in your external and play games from it on any Xbox console lol. You just have to be logged in to prove ownership.

Chevalier11d ago

"You don't have an Xbox apparently. Because you can 100 percent plug in your external and play games from it on any Xbox console lol. You just have to be logged in to prove ownership."

Damn how many times do people got to explain your idiocy to you? You can take a copy of Persona 5 like someone used as an example and play that game on ANY console WITHOUT logging in which means I can lend the game to a friend without internet and they can play my game. Can you lend your hard drive to anyone without logging in for them to play? NOPE. That is a huge difference and if you think otherwise then sorry you're an idiot.

Tacoboto11d ago

"No gaming company has pushed harder to remove ownership than Microsoft."

Ubisoft is literally erasing games people bought from their libraries... My PS1-3 discs are useless on modern hardware. Nintendo's re-published and resold almost their entire Wii U library, and the eShop is completely dead with no BC mechanism in the Switch software. Microsoft publishes everything they make today day one on Steam and Xbox/Windows. Sony only brings to PC the titles they think you might want some years later and Nintendo won't even design a functional long-lasting joystick.

You're absolutely trolling and not serious if you think Microsoft today is the worst offender.

shinoff218311d ago

Yay steam

Not everyone fks with computers though. The disc is still the best way as a console player. Period.

Tacoboto11d ago

How do Sony and Nintendo feel about these discs from 2001-2013?

Don't be stupid, you know Xbox is the best at this today.

+ Show (3) more repliesLast reply 11d ago
Hofstaderman11d ago

Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?

crazyCoconuts11d ago

Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.

Xeofate11d ago (Edited 11d ago )

That is not their plan, their plan is to transfer users accounts to the cloud.

Phil Spencer himself said as much a few months back, plans could have changed but I think people are reading way too much into one statement where Phil said he would allow Epic on xbox because he wants to be able to sell xbox games directly on other platforms. Aka, instead of selling Sea of Thives through PSN he wants to have an xbox store to sell his games on PlayStation without giving PlayStation any money.

Again, it's extremely unlikely that Phil plans to put PC on xbox and licensing would prevent them from just giving out other publishers games purchased on xbox copies of thier games on PC, Microsoft does not own their games.

crazyCoconuts10d ago

The thing that doesn't align with the cloud strategy is the giving up on exclusives. You'd still need strong exclusives for cloud streaming - it's still a "platform" , just with a lower upfront hardware investment. I feel like they've learned what PS learned with PSNow long ago. We're not ready to stream games and it's only gonna lose them money to try at this point

FinalFantasyFanatic11d ago

I would love that, I'd buy up some of the Xbox games if they could run on PC, like the Rare Replay, Lost Odyssey and Dead or Alive Ultimate, probably a pipe dream though.

Show all comments (43)