"It implies that Sony is doing the first adopters of the game a solid and giving them a free upgrade... i.e. its going to cost someone $ for the upgrade...
Otherwise this is just a flippin PATCH and shouldn't be called a "free upgrade"."
And what new-world-order anti-marketing-scheme laws stop Sony from calling it a free upgrade? It's free. To 3D TV holders (see my comments above), it's an upgrade. Sony can call their freeb...
Zydake, it's always Pacific Time! The US is nothing but California to most tech companies, especially if their home base is in Japan. Or California.
Well, I guess if that 8:30 time is meant for just gtsentry and not the official announcement, that makes sense.
Kigmal, your comment is rampant among consumer electronics producers' corporate offices. The idea in the CE trade industry was to make 3D necessary again by the next generation of games, movies, etc. in order to sell new expensive TV's to people that didn't need them.
That's fine, but let's hope "next-gen" occurs five years from now if what you're saying is true. That's about enough time for the price of these TV's to get low enough...
After this many years, there are tried-and-true best practices for programming out there that are shared between developers for any console. Developers don't have to reinvent the wheel every time they want to make a game. It's not like devs are going "OMG Cell! Run away!" after a long history of development on the system.
That's what's awesome about this console cycle being this long; smaller devs can use the back-end wisdom of AAA publishers to cr...
Let's assume that a company knows what it's doing. If they estimate that a reimbursement will be outweighed by revenue on 360, PC, or even Wii (gasp!), then they'll do it. No hard feelings; they just want to survive and grow like any other company.
If there isn't a reimbursement, just porting costs, then they'll probably wait for sales figures to come out, make their case to stakeholders, budget out the new cash, and go right ahead. Looking at the revie...
Wake didn't get stellar ratings... perhaps you meant it was over-hyped? I just think it was over-managed. You can't spend that long on a game before you have to play catch-up with gameplay and graphical trends over and over again.
Yes, we have been innovating over the years to cut the bull out of current-gen games, and to draw production out for that long is to drag a game through months and months of wasted work, overwritten to get the next new thing in the game....
I hope there's a new Demon's Souls. It would seem like a great time to mention the first in the presentation, talking about how it gained so much momentum and became a hit that sold very well - that kind of bragging works well for publishers wary of investing time and money in PS3 development. I wonder how that would work, though. You couldn't do just more of the same, but that game had such a tight system to it - hopefully the next wouldn't be easier!
Clown, you communicate by typing somewhat complete sentences, so I have no clue why you can't read.
I really feel like if this is done well, it's the Eastern answer to Western third-person shooters in terms of gameplay. The guns shoot faster. The protagonist moves faster. Bullets are flying everywhere, and the enemies are a bit slow. The leaner arena design, the clean, futuristic graphics, and the techno background music make it all seem like a third-person shooter with influences from both DMC/Bayonetta and later shmups - or to put it another way, a shooter for people who tend to s...
http://www.destructoid.com/...
There you go!
Obviously it looks like it's Front Mission-related... but I'd love it if they made Zone of the Einhanders.
"They described him as an 'EXTREME sports star - like Travis Pastrana, Tony Hawk or Chris Sharma - what would they be like if they had super powers.'"
Really. Tony Hawk. So... in this game, are we going to play as Cole as he's walking out on stage at Parallel Universe E3 to announce Cole McGrath Ride, featuring a toy power line that you fake-glide on? Except, of course, that the power line doesn't work and Cole McGrath Ride is an awful game?
I have X-2, and believe the review. It's excellent. As someone who was disappointed in how Himmelsturmer turned out, I'm happy to say that this is such a different beast.
I'm not sure what happened to Sidequest - they must have either taken user feedback extremely seriously, or they're now making the game that they wanted to at first, but the first one now looks like it was held back by the amount of time it took to put together the graphics engine. X-2 jus...
It's not extreme enough, Kingdom Come. Needs less magic spells, more Michael Bay-esque explosions.
Kidding. I love Fallout 3, but the Elder Scrolls series is even more enjoyable to me. Seriously, after hearing this announcement I'm thinking of starting up a new character and doing the whole thing again. I can't wait.
Agreed. The amount of NPC's I talked to in Oblivion that said "He's a fairy tale!" in that weird voice was immense.
One thing: if they have (just knighted!) Sir Patrick Stewart again, they need to keep him around for the whole game this time! If he's every voice in the game, that's a step up from Oblivion's NPC voice-acting. Heck, make him a Captain of the Guard so everyone calls him "Captain" for the whole game.
Okay, so this is at least from a comic book universe. I'm glad they're not just Bomberman Zero-ing it. The way the article stated it, I was wondering if the whole thing was a typo!
The whole thing looks a bit XTREME!!! to me, but if that's parallel-universe canon, and it's a solid game with great control mechanics, I'm all for it.
Wow, I haven't played either Loaded or Re-Loaded since they were new. I remember liking Loaded, but I think I also enjoyed Re-Loaded, thinking it was basically just the same game with new stages and characters. Hey, I could be wrong- that was a long, long time ago.
Could we just go without an overall score, average or not? There was a time in EGM where we had four different reviewers give their overall scores, and the magazine didn't give it an overall - why can't we just separate the attribute scores instead and not give an overall score?
I'd like to see a publication give a Famitsu-looking score of n/n/n/n, with n being a score from 1 to 10, and each number being a different attribute of the game (with no overall). There...
Metascore, sales, and install base are okay to analyze, but you have to take timing into account. Twilight Princess was the game to get when you got a Wii, and a lot of people got a Wii. It was a good game for its time and for a launch title, so the ratings were very high.
By doing these stats, he wasn't measuring what he thought he was measuring. The "best" game of this generation, a generation that's far from over, isn't going to be determined by ...
Yup. The thing about the decent-selling RPGs is that they have a rabid following, which is nearly as good as having a larger market.
You don't get nearly as many casual passers-by in the JRPG market, so companies can be pretty certain that a certain number of people will buy a good new title in a long-standing franchise... or anything by Square Enix. Therefore, the games keep getting made. Which is good for me :)