Ten years is hugely ambitious, but fair play to them. The costs of supporting it that long may actually see this promise turn out to be a false one though. It'll all depend on future revenue streams, if this can keep generating revenue and if it's actually got the playerbase down the line.
Sounds good. I'm somewhat concerned over the idea that the map could take 8, 10, god knows how long to sail from one end to another. If there's one thing Ubisoft games have made clear, a big map isn't enough. It's the content inside the map that matters. One thing that made Horizon Zero Dawn so good was just how packed full of worthwile content the map was.
Be interesting to see what other animal life they throw in the game as well. Sea Chickens anybody?
Hope so. Capcom don't exactly have a strong history when it comes to PC releases so actually taking some time and getting it out right is a key thing now.
I'd rather they didn't go for this games as a service crap, mostly because no company has yet made a game that's actually a service - rather, they've just been a way of milking extra money by splitting up content.
Slight upgrades for console players are always handy. Be good for them to see The Witcher 3 in even better glory, just have to see how it all pans out for them.
A lovely theory and I hope it's true, but I'm far from sold on anything made by Ubisoft nowdays. Too often are promises just outright rubbish and the games just end up feeling like the same.
I sincerely hope my cynicism is unnecessary and that I'm wrong, but I simply wont hold my breath when it comes to a Ubisoft game.
A little late to the party, or at least the party that the games industry wants to have. Games as a service is a great idea in theory, but developers need to actually offer it as a service and not expect to be able to milk the audience for every slight improvement they offer. Particularly egregious can be the focus on making new content for people to buy rather than fixing bugs already there.
No dedicated servers, oh dear. Yet another game that puts more and more onto the consumers.
Sony need to put a bit of pressure on third party developers, that or entice them in some other way. If not, the PS4 ends up being an expensive upgrade that doesn't really offer much of an upgrade as a result of the software.
CARS was good, makes sense it'd get a release. Could very easily end up being the best racing game of 2017, though it's got stiff competition from DIRT.
It's far from an unusual concept. Infact, it's fairly common. People buy a console, be it handheld or home, not always considering the near future. That's when the purchasing of games, just so they have some to choose from, becomes a factor. It's easy to justify owning a console you have a reasonable number of games for rather than one you only have a handful.
I'm guilty of it myself with the Vita and the Switch - although it's early days for the Swi...
From what I'm aware, Super Bomberman R hasn't sold even half of the figures you're stating. As for the switch library selling loads of games, I'm not as confident as yourself. You may have bought four games with the aims of buying more, but that doesn't mean it applies to every owner.
Far from that, my point stands in the fact that the real sellers for the console, the hit IP's, are limited to two games and one is a port of a three year old game. To ...
It's a fantastic game. My #1 RPG? Possibly not. Of the list as a whole though, I'm more dissapointed that Final Fantasy IX doesn't even make an appearance.
Although I understand their point, of it outselling the Wii version and comparing the number of potential buyers this seems to be doing incredibly well, but it's a little out of context. I'm not terribly surprised that this has sold as well as it has, but it should be pointed out that this is only one of, in reality, two Switch games.
People will buy it just to justify owning the switch.
A bit of organic storytelling is something that Call of Duty could seriously do with. The series lost the ability to create engrossing elements that occured during gameplay. Even if it's railroaded gameplay, ala CoD4's opening car ride, it's still better than the overdone screenshots they've relied on.
Sadly not a huge surprise. Ubisoft have become quite renowned for their deceptiveness. They've lied about so many things, from DRM to Micro Transactions and even to the actual quality of the games. To force a games producer to 'politically lie' is wrong, simple as.
Focusing on Single Player games should be a core for any developer. Frankly, I'm fed up of the multiplayer centric focus. I do understand it, but there are some games that should be MP focused and others that are SP, without shoehorning in the other.
Featuring Nazgul is always a good thing! However, there's a big risk of it not being canon to the rest of Middle Earth mythology as the Nazgul can't, of course, be killed during the game. We know for a fact that Shelob can't be killed in the game either, though could make for a tense level if you're tasked with escaping her lair.
Should it be good, there's little wrong with it basing itself heavily on Dark Souls. Hopefully it ends up being a good title, it certainly could be interesting.
I'm hesitant to believe this, considering the way the last Gran Turismo went. Especially so knowing the rather 'streamlined' (read: Small) approach that GT Sport has gone for as well. Still, if it's true then it's a fantastic step in the right direction.