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Yoshinori Kitase

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How the PlayStation helped Square Enix achieve its cinematic ambitions for FFVII and beyond
How the PlayStation helped Square Enix achieve its cinematic ambitions for FFVII and beyond
1 year ago
Developerwww.eurogamer.net
Square Enix Points To PlayStation Exclusivity As A Key Reason For Final Fantasy 7 Rebirth’s Success
Square Enix Points To PlayStation Exclusivity As A Key Reason For Final Fantasy 7 Rebirth’s Success
2 years ago
Developerwww.psu.com
A Final Fantasy 6 remake would take ‘twice as long’ as FF7, says producer
A Final Fantasy 6 remake would take ‘twice as long’ as FF7, says producer
2 years ago
Developerwww.videogameschronicle.com
The Expanded Final Fantasy VII Rebirth Scene The Developers Can’t Wait For Players To See
The Expanded Final Fantasy VII Rebirth Scene The Developers Can’t Wait For Players To See
2 years ago
Developerwww.gameinformer.com
Final Fantasy VII Rebirth – How Square Enix Is Approaching Sephiroth
Final Fantasy VII Rebirth – How Square Enix Is Approaching Sephiroth
2 years ago
Developerwww.gameinformer.com
Why It Was So Important To Have An Explorable World Map In Final Fantasy VII Rebirth
Why It Was So Important To Have An Explorable World Map In Final Fantasy VII Rebirth
2 years ago
Developerwww.gameinformer.com
Final Fantasy VII Rebirth at Paris Game Week
Final Fantasy VII Rebirth at Paris Game Week
3 years ago
Developerwww-ffdream-com.translate.goog
Final Fantasy 7 Rebirth Developers Talk the Meaning of ‘Rebirth,’ Returning Characters, and More
Final Fantasy 7 Rebirth Developers Talk the Meaning of ‘Rebirth,’ Returning Characters, and More
3 years ago
Developerwww.ign.com
Final Fantasy XVI Shows Off Square Enix’s Skill at Reinvention
Final Fantasy XVI Shows Off Square Enix’s Skill at Reinvention
3 years ago
Developerwww.bloomberg.com
Final Fantasy 7 at 26: Kitase on Nintendo inspirations, discarded concepts, Rebirth changes to come
Final Fantasy 7 at 26: Kitase on Nintendo inspirations, discarded concepts, Rebirth changes to come
3 years ago
Developerwww.vg247.com
Taking Crisis Core Final Fantasy VII Reunion and Tactics Ogre: Reborn from handheld to console
Taking Crisis Core Final Fantasy VII Reunion and Tactics Ogre: Reborn from handheld to console
4 years ago
Crisis Core: Final Fantasy 7 Reunionblog.playstation.com
Final Fantasy 35th anniversary website opened
Final Fantasy 35th anniversary website opened
4 years ago
Developerwww.gematsu.com
Tidus was a plumber? – Final Fantasy X 20th Anniversary Developer Interview (Part 1/4)
Tidus was a plumber? – Final Fantasy X 20th Anniversary Developer Interview (Part 1/4)
5 years ago
Devwww.frontlinejp.net
Final Fantasy X 20th Anniversary Developer Interview (Part 2/4)
Final Fantasy X 20th Anniversary Developer Interview (Part 2/4)
5 years ago
Devwww.frontlinejp.net
Yoshinori Kitase Is the New Final Fantasy Brand Manager
Yoshinori Kitase Is the New Final Fantasy Brand Manager
5 years ago
Devwww.siliconera.com
Final Fantasy VII Remake’s creators on updating one of the world’s most-loved games
Final Fantasy VII Remake’s creators on updating one of the world’s most-loved games
6 years ago
Developerwww.theguardian.com
Nomura: I Hope to Release FFVIIR Part 2 ASAP; Next Game(s) Won’t Completely Deviate From Original
Nomura: I Hope to Release FFVIIR Part 2 ASAP; Next Game(s) Won’t Completely Deviate From Original
6 years ago
Developerwccftech.com
Final Fantasy 7 Remake was to use Kingdom Hearts-style battle system
Final Fantasy 7 Remake was to use Kingdom Hearts-style battle system
6 years ago
Developerstevivor.com
Final Fantasy 7 Director Explains Why Sephiroth Is in Midgar in Remake
Final Fantasy 7 Director Explains Why Sephiroth Is in Midgar in Remake
6 years ago
Developerwww.ign.com
Final Fantasy 7 Remake “Surpasses Even My Own Expectations,” Says Kitase
Final Fantasy 7 Remake “Surpasses Even My Own Expectations,” Says Kitase
6 years ago
Androidrespawnfirst.com
Looking Back on Final Fantasy X With Producer Yoshinori Kitase
Looking Back on Final Fantasy X With Producer Yoshinori Kitase
7 years ago
Developerwww.gameinformer.com
Final Fantasy VIII Director Yoshinori Kitase Explains Why It Was Late To The Remaster Party
Final Fantasy VIII Director Yoshinori Kitase Explains Why It Was Late To The Remaster Party
7 years ago
Developertranslate.googleusercontent.com
Final Fantasy VIII Director Yoshinori Kitase Talks About The Remaster And Original Development
Final Fantasy VIII Director Yoshinori Kitase Talks About The Remaster And Original Development
7 years ago
Developerwww.siliconera.com
Final Fantasy VII Remake Developers Tease Reveal in 2019; “Development Is Going Smoothly”
Final Fantasy VII Remake Developers Tease Reveal in 2019; “Development Is Going Smoothly”
7 years ago
Developertwinfinite.net
Lara Croft Inspired Yuna Redesign for Final Fantasy X-2
Lara Croft Inspired Yuna Redesign for Final Fantasy X-2
8 years ago
Developerwww.playstationlifestyle.net
The Future Of Final Fantasy Is All About Player Feedback
The Future Of Final Fantasy Is All About Player Feedback
9 years ago
Androidkotaku.com
Final Fantasy VII Remake Battle System Base Now ‘Solidified’ – What This Means
Final Fantasy VII Remake Battle System Base Now ‘Solidified’ – What This Means
9 years ago
Developerwww.google.com
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