Did you know that TLOU could have been a very different type of game, as it was more "exploratory" for some point during development?
"The Game Music Foundation are today very proud and pleased to announce an additional concert, circling back to the roots of Game Muisic Festival in Poland. On April 28th, 2024, the National Forum of Music in Wroclaw will once again become a place to celebrate the art of video game music, featuring scores from The Last of Us and The Last of Us Part II." - The Game Music Foundation.
Najam from eXputer writes "It's time fore a new installment in the series, not another pointless remaster."
They are working on something new. Not to be rude but it is impossibility stupid to think ND next major announcement is going to be a remaster or their next Last of Us entry is going to be another remaster.
The team is sad for losing out on such a great project but celebrates its growth because of spending time on it.
All they had to do was make a basic online mode like their previous games. Instead they wanted more money and choose to go live service which makes games worse in my opinion.
What a waste of time and money, what a shame.
Not sure why they didn’t just make Factions 2. There was no need to make it a live service.
TLoU Factions was a great addition such a shame they couldn’t be bothered to remaster that for PS5 considering the crazy high price tag of the remaster of a remaster…
This is something to be celebrated. This studio is smart and they get it, even factions 2 wouldn't've have been worth the time. I am surprised they didn't just remaster the first one though, but actually how popular was Factions?
Hmm. Not sure I would change anything to be honest, that game turned out just fantastic
I think that less sound, or silence can be more powerful then any score, and TLOU delivered the quiet unexaggerated sound perfectly.
Nice read. I wish games were less focused on combat than they are on average (not saying this about TLOU, which is a bit less than the average), my most anticipated game right now is The Vanishing of Ethan Carter.
Would have caught my interest if this was the case.
A "game" is a mixture of gameplay, sound, art style, graphics, story, characters, character development, plot twists, plot thickening/thinning, variety, multiplayer v singleplayer... TLOU, to me, had the best mixture/combination of all these things last generation. There are categories that I think are the best/better and obviously there are ones that are less.
TLOU is not "the best game all around in every category", it is a masterpiece though.
There weren't waves of enemies but the "groups" of enemies you encounter become... patterned after awhile or dying once/twice. Even on grounded difficulty. That's my only complaint, if I had to give one. Make the enemies react a little better to my movements.
I remember playing UC1 and I'd be on crushing difficulty, I'd shoot and run out of bullets and then the enemies would yell "get him, he's out of ammo" or something, then bum-rush me. That was fun and a nice little response to my side of the gameplay (the non-AI side)